Player Matchup

Fenrir
Fenrir
ArchAl3x
Fenrir
Level 52
God Stats
4W - 14L
1,259 SR
Queue Stats
83W - 102L
1,421 Elo+
Party 2
Jing Wei
Jing Wei
Elitefourben
Jing Wei
Level 47
God Stats
5W - 15L
1,332 SR
Queue Stats
77W - 97L
1,439 Elo+
Party 2
Artio
Artio
Nova202
Artio
Level 42
God Stats
8W - 20L
1,362 SR
Queue Stats
72W - 91L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
Takokat16
Cthulhu
Level 63
God Stats
160W - 168L
1,455 SR
Queue Stats
204W - 225L
1,412 Elo+
Party 2
Scylla
Scylla
daniboy1
Scylla
Level 149
God Stats
4W - 9L
1,436 SR
Queue Stats
296W - 302L
1,472 Elo+
Party 2
Team Averages
Level 71
1,369 SR
1,436 Elo+

VS

Team Averages
Level 71
1,620 SR
1,441 Elo+
The Morrigan
The Morrigan
Demauniks
The Morrigan
Level 49
God Stats
30W - 43L
1,258 SR
Queue Stats
462W - 499L
1,491 Elo+
Solo
Nemesis
Nemesis
HelpfulBananna5
Nemesis
Level 89
God Stats
3W - 3L
1,998 SR
Queue Stats
37W - 57L
1,447 Elo+
Party 1
Chaac
Chaac
LLStartupS
Chaac
Level 16
God Stats
3W - 3L
1,978 SR
Queue Stats
5W - 11L
1,401 Elo+
Party 1
Aphrodite
Aphrodite
Mattider
Aphrodite
Level 98
God Stats
13W - 23L
1,595 SR
Queue Stats
18W - 28L
1,432 Elo+
Party 1
Cliodhna
Cliodhna
SpacemanVOiiiD
Cliodhna
Level 103
God Stats
10W - 11L
1,271 SR
Queue Stats
122W - 145L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ArchAl3x
Fenrir
12
2 / 5 / 1
7,059
471
3,414
11,004
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Elitefourben
Jing Wei
10
0 / 4 / 1
6,194
413
2,968
7,015
1,529
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Nova202
Artio
9
0 / 8 / 1
5,959
397
2,463
15,882
10,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
Takokat16
Cthulhu
11
0 / 5 / 1
6,772
451
6,112
13,238
9,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
daniboy1
Scylla
14
4 / 2 / 0
8,077
538
8,980
8,052
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Demauniks
The Morrigan
12
1 / 4 / 3
7,310
487
4,789
8,084
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 0 / 5
9,452
630
7,954
9,225
5,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
14
4 / 1 / 5
8,764
584
8,616
8,776
5,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Mattider
Aphrodite
13
3 / 1 / 9
8,243
550
7,222
8,250
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
16
8 / 0 / 7
9,456
630
10,853
8,860
3,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
24
24
Deaths
6
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ArchAl3x
Fenrir
2
5
1
0.5
W
The Morrigan
Demauniks
The Morrigan
1
4
3
0.63
L
Jing Wei
Elitefourben
Jing Wei
0
4
1
0.13
W
8
0
5
10.5
W
Chaac
4
1
5
6.5
W
Aphrodite
Mattider
Aphrodite
3
1
9
7.5
L
Artio
Nova202
Artio
0
8
1
0.06
W
Cliodhna
8
0
7
11.5
L
Cthulhu
Takokat16
Cthulhu
0
5
1
0.1
L
Scylla
daniboy1
Scylla
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,937
Damage
39,434
55,191
Taken
43,195
28,222
Mitigated
20,673
13,134
Healing
21,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ArchAl3x
Fenrir
3,414
660
0
2,998
11,004
3,811
0
1,518
9,316
0
41,761
W
The Morrigan
Demauniks
The Morrigan
4,789
499
0
1,235
8,084
2,807
345
4,605
3,233
38,420
0
L
Jing Wei
Elitefourben
Jing Wei
2,968
2,649
0
1,534
7,015
1,529
0
1,694
5,152
0
27,789
W
7,954
2,468
0
2,982
9,225
5,311
631
2,903
6,280
2,678
49,216
W
Chaac
8,616
1,340
0
3,205
8,776
5,498
775
4,196
4,580
3,604
40,813
W
Aphrodite
Mattider
Aphrodite
7,222
680
4,425
5,777
8,250
3,459
532
3,069
5,035
39,261
0
L
Artio
Nova202
Artio
2,463
450
1,043
2,331
15,882
10,760
0
5,767
9,603
13,104
0
W
Cliodhna
10,853
1,671
0
3,550
8,860
3,598
1,334
2,427
6,399
0
71,807
L
Cthulhu
Takokat16
Cthulhu
6,112
717
457
3,359
13,238
9,300
0
680
11,730
37,648
0
L
Scylla
daniboy1
Scylla
8,980
828
0
1,412
8,052
2,822
0
3,351
4,528
60,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,061
Gold Earned
43,225
374
Minions Killed
474
0
Camps Cleared
0
1,376,138
Distance Traveled
1,549,910
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,059
471
84
6
0
298,720
4
W
The Morrigan
7,310
487
82
5
0
264,252
3
L
Jing Wei
6,194
413
58
4
0
262,123
7
W
Nemesis
9,452
630
95
6
0
335,875
3
W
Chaac
8,764
584
103
7
0
309,696
4
W
Aphrodite
8,243
550
69
5
0
284,226
1
L
Artio
5,959
397
27
2
0
262,637
4
W
Cliodhna
9,456
630
125
8
0
355,861
0
L
Cthulhu
6,772
451
80
5
0
270,959
0
L
Scylla
8,077
538
125
8
0
281,699
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role