Player Matchup

Nu Wa
Nu Wa
Hyperenor
Nu Wa
Level 115
God Stats
63W - 52L
1,594 SR
Queue Stats
63W - 53L
1,484 Elo+
Solo
Tiamat
Tiamat
Miley__Virus
Tiamat
Level 151
God Stats
5W - 5L
1,539 SR
Queue Stats
24W - 30L
1,421 Elo+
Solo
Danzaburou
Danzaburou
SimilarBee
Danzaburou
Level 160
God Stats
2W - 7L
1,443 SR
Queue Stats
66W - 59L
1,452 Elo+
Solo
Terra
Terra
SithLordDaffodil
Terra
Level 69
God Stats
0W - 1L
1,417 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Charybdis
Charybdis
pyeart
Charybdis
Level 28
God Stats
0W - 1L
1,611 SR
Queue Stats
2W - 6L
1,301 Elo+
Solo
Team Averages
Level 105
1,521 SR
1,432 Elo+

VS

Team Averages
Level 97
1,498 SR
1,431 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ChrisPeacawk
Ra
Level 29
God Stats
4W - 3L
1,418 SR
Queue Stats
72W - 74L
1,394 Elo+
Party 1
Merlin
Merlin
Cielos
Merlin
Level 109
God Stats
3W - 2L
1,478 SR
Queue Stats
118W - 107L
1,378 Elo+
Solo
Ao Kuang
Ao Kuang
PhillyPuma
Ao Kuang
Level 105
God Stats
8W - 9L
1,525 SR
Queue Stats
114W - 125L
1,419 Elo+
Party 1
Gilgamesh
Gilgamesh
kiekerstetter11
Gilgamesh
Level 123
God Stats
6W - 4L
1,570 SR
Queue Stats
170W - 178L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hyperenor
Nu Wa
14
2 / 4 / 4
8,179
744
11,686
8,932
3,278
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
15
4 / 4 / 4
9,291
845
9,791
10,863
7,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
SimilarBee
Danzaburou
14
3 / 5 / 5
8,947
813
7,778
10,638
4,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 4
8,350
759
3,623
13,167
10,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
pyeart
Charybdis
14
0 / 6 / 2
7,237
658
5,308
12,320
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
7 / 1 / 10
9,904
900
10,395
9,650
3,641
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 0 / 13
9,093
827
9,710
7,496
2,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Cielos
Merlin
15
1 / 0 / 13
8,291
754
8,971
4,927
1,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
PhillyPuma
Ao Kuang
15
8 / 5 / 6
9,898
900
8,446
12,266
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
kiekerstetter11
Gilgamesh
15
4 / 5 / 12
8,836
803
12,141
17,038
12,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
11
Kills
23
23
Deaths
11
19
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
1
10
12
W
3
0
13
9.5
W
Merlin
Cielos
Merlin
1
0
13
7.5
L
Nu Wa
Hyperenor
Nu Wa
2
4
4
1
L
Tiamat
4
4
4
1.5
W
Ao Kuang
PhillyPuma
Ao Kuang
8
5
6
2.2
L
Danzaburou
SimilarBee
Danzaburou
3
5
5
1.1
L
2
4
4
1
W
Gilgamesh
kiekerstetter11
Gilgamesh
4
5
12
2
L
Charybdis
pyeart
Charybdis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,186
Damage
49,663
55,920
Taken
51,377
30,089
Mitigated
25,135
11,353
Healing
16,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
10,395
4,254
718
1,224
9,650
3,641
0
5,954
3,696
0
39,297
W
9,710
1,716
2,105
2,919
7,496
2,481
263
4,764
2,732
27,329
0
W
Merlin
Cielos
Merlin
8,971
281
108
1,060
4,927
1,655
47
3,381
1,546
35,681
0
L
Nu Wa
Hyperenor
Nu Wa
11,686
2,811
138
799
8,932
3,278
423
3,952
4,683
29,821
0
L
Tiamat
9,791
481
0
1,318
10,863
7,402
362
4,558
6,036
25,890
0
W
Ao Kuang
PhillyPuma
Ao Kuang
8,446
1,745
439
2,417
12,266
4,645
0
3,727
8,539
18,599
0
L
Danzaburou
SimilarBee
Danzaburou
7,778
2,173
436
2,771
10,638
4,596
428
6,083
4,207
0
28,486
L
3,623
852
1,860
2,796
13,167
10,336
0
7,305
5,269
11,922
0
W
Gilgamesh
kiekerstetter11
Gilgamesh
12,141
3,194
582
5,183
17,038
12,713
0
7,843
9,195
0
24,734
L
Charybdis
pyeart
Charybdis
5,308
1,754
0
1,235
12,320
4,477
742
4,805
7,201
0
30,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,004
Gold Earned
46,022
224
Minions Killed
268
9
Camps Cleared
6
938,468
Distance Traveled
1,039,425
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,904
900
87
8
3
191,153
0
W
Ra
9,093
827
50
5
2
220,460
0
W
Merlin
8,291
754
71
6
0
216,767
3
L
Nu Wa
8,179
744
42
4
0
181,963
1
L
Tiamat
9,291
845
48
4
2
206,477
0
W
Ao Kuang
9,898
900
33
3
1
193,849
0
L
Danzaburou
8,947
813
47
4
3
174,782
1
L
Terra
8,350
759
19
2
0
207,202
1
W
Gilgamesh
8,836
803
27
2
0
217,196
2
L
Charybdis
7,237
658
68
6
4
168,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role