Player Matchup

Fenrir
Fenrir
CaptRobin
Fenrir
Level 23
God Stats
8W - 3L
1,535 SR
Queue Stats
42W - 29L
1,603 Elo+
Party 1
Bacchus
Bacchus
THEAgame8513
Bacchus
Level 100
God Stats
7W - 5L
1,528 SR
Queue Stats
205W - 196L
1,458 Elo+
Party 1
Olorun
Olorun
TonyDaTiga12
Olorun
Level 122
God Stats
24W - 17L
1,627 SR
Queue Stats
313W - 322L
1,455 Elo+
Party 1
Team Averages
Level 82
1,563 SR
1,505 Elo+

VS

Team Averages
Level 60
1,458 SR
1,403 Elo+
Sol
Sol
GoldenSprinkle12
Sol
Level 28
God Stats
8W - 9L
1,521 SR
Queue Stats
25W - 34L
1,372 Elo+
Solo
Heimdallr
Heimdallr
bchase24
Heimdallr
Level 123
God Stats
9W - 4L
1,629 SR
Queue Stats
153W - 122L
1,534 Elo+
Party 2
Guan Yu
Guan Yu
thepittboss
Guan Yu
Level 29
God Stats
0W - 1L
1,224 SR
Queue Stats
2W - 6L
1,302 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CaptRobin
Fenrir
14
7 / 1 / 5
10,432
745
12,954
18,720
13,655
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
THEAgame8513
Bacchus
14
0 / 0 / 12
10,362
740
10,362
19,813
26,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
15
6 / 2 / 6
10,328
738
15,834
9,391
5,189
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
8,693
621
12,730
10,042
3,300
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
bchase24
Heimdallr
13
0 / 5 / 3
8,567
612
17,918
15,645
8,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
thepittboss
Guan Yu
11
0 / 6 / 1
7,782
556
2,703
20,485
15,048
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
13
Kills
2
3
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CaptRobin
Fenrir
7
1
5
9.5
L
2
2
1
1.25
W
Bacchus
THEAgame8513
Bacchus
0
0
12
6
W
Olorun
6
2
6
4.5
L
Heimdallr
bchase24
Heimdallr
0
5
3
0.3
L
Guan Yu
thepittboss
Guan Yu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,150
Damage
33,351
47,924
Taken
46,172
45,003
Mitigated
26,466
17,437
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CaptRobin
Fenrir
12,954
3,554
0
6,450
18,720
13,655
82
5,570
12,690
1,294
26,682
L
12,730
2,703
0
2,370
10,042
3,300
0
5,879
4,163
34,385
0
W
Bacchus
THEAgame8513
Bacchus
10,362
1,203
0
5,157
19,813
26,159
83
5,594
13,661
30,081
0
W
Olorun
15,834
7,345
1,307
4,523
9,391
5,189
2,866
2,177
6,750
47,882
6,418
L
Heimdallr
bchase24
Heimdallr
17,918
6,744
0
2,500
15,645
8,118
51
9,991
5,654
0
54,281
L
Guan Yu
thepittboss
Guan Yu
2,703
898
1,763
6,770
20,485
15,048
0
9,383
11,102
0
8,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,122
Gold Earned
25,042
135
Minions Killed
137
8
Camps Cleared
5
991,028
Distance Traveled
739,442
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,432
745
22
2
2
406,662
2
L
Sol
8,693
621
51
4
0
270,298
4
W
Bacchus
10,362
740
31
2
3
320,764
4
W
Olorun
10,328
738
82
6
3
263,602
1
L
Heimdallr
8,567
612
72
5
4
224,471
3
L
Guan Yu
7,782
556
14
1
1
244,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role