Player Matchup

Danzaburou
Danzaburou
NxIxGxMxA
Danzaburou
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
381W - 398L
1,383 Elo+
Party 2
Skadi
Skadi
Rand0mSensei
Skadi
Level 85
God Stats
1W - 2L
1,231 SR
Queue Stats
60W - 63L
1,528 Elo+
Party 1
Poseidon
Poseidon
SirDabsAlot6013
Poseidon
Level 145
God Stats
3W - 0L
1,801 SR
Queue Stats
148W - 150L
1,565 Elo+
Party 1
Horus
Horus
VeryDank Tank
Horus
Level 135
God Stats
5W - 8L
1,440 SR
Queue Stats
544W - 554L
1,458 Elo+
Party 2
Cabrakan
Cabrakan
chekesimple
Cabrakan
Level 125
God Stats
4W - 1L
1,873 SR
Queue Stats
113W - 93L
1,476 Elo+
Solo
Team Averages
Level 123
1,569 SR
1,482 Elo+

VS

Team Averages
Level 112
1,488 SR
1,504 Elo+
Geb
Geb
Butt_Savage5
Geb
Level 129
God Stats
13W - 12L
1,497 SR
Queue Stats
667W - 648L
1,459 Elo+
Party 3
Khepri
Khepri
FreezerDawg253
Khepri
Level 128
God Stats
1W - 1L
1,699 SR
Queue Stats
151W - 155L
1,511 Elo+
Party 3
Tiamat
Tiamat
Princesssam5
Tiamat
Level 109
God Stats
6W - 9L
1,416 SR
Queue Stats
873W - 834L
1,475 Elo+
Party 3
Thoth
Thoth
Skeedeedee
Thoth
Level 89
God Stats
0W - 4L
1,145 SR
Queue Stats
404W - 396L
1,533 Elo+
Party 4
Terra
Terra
emBarristan
Terra
Level 107
God Stats
3W - 3L
1,685 SR
Queue Stats
178W - 152L
1,543 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NxIxGxMxA
Danzaburou
17
9 / 1 / 13
11,027
1,002
15,419
11,415
6,721
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 17
9,831
894
16,344
14,544
16,572
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
16
4 / 2 / 16
9,579
871
22,038
13,332
7,150
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 0 / 16
8,999
818
6,732
14,299
14,073
Cabrakan
chekesimple
Cabrakan
16
3 / 3 / 12
9,701
882
5,638
18,742
30,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,659
605
7,993
21,317
19,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 7 / 4
8,134
739
4,992
17,483
16,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
15
2 / 6 / 3
8,117
738
15,602
12,099
8,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
16
3 / 4 / 4
7,955
723
15,165
8,477
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 2 / 3
8,648
786
11,189
13,918
17,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
25
23
Kills
8
8
Deaths
23
74
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
1
7
4
0.43
W
Danzaburou
NxIxGxMxA
Danzaburou
9
1
13
15.5
L
Tiamat
2
6
3
0.58
W
4
2
17
6.25
W
Poseidon
4
2
16
6
L
Thoth
3
4
4
1.25
W
3
0
16
11
W
Cabrakan
chekesimple
Cabrakan
3
3
12
3
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,171
Damage
54,941
72,332
Taken
73,294
75,016
Mitigated
65,395
48,258
Healing
23,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,993
782
888
5,541
21,317
19,147
27
8,342
12,666
12,412
0
L
4,992
518
918
2,536
17,483
16,642
0
5,092
12,101
11,248
0
W
Danzaburou
NxIxGxMxA
Danzaburou
15,419
5,582
1,619
3,679
11,415
6,721
2,344
8,405
2,728
0
28,766
L
Tiamat
15,602
53
1,013
2,459
12,099
8,749
473
3,914
7,982
29,464
0
W
16,344
5,563
2,331
3,499
14,544
16,572
1,670
12,118
1,853
134
29,276
W
Poseidon
22,038
4,351
1,874
4,327
13,332
7,150
665
10,004
2,954
46,538
0
L
Thoth
15,165
673
0
966
8,477
3,820
270
3,440
4,736
26,318
0
W
6,732
3,208
13,798
9,250
14,299
14,073
400
10,934
2,999
0
9,793
W
Cabrakan
chekesimple
Cabrakan
5,638
858
2,896
4,985
18,742
30,500
120
11,373
6,857
8,729
0
L
11,189
540
4,258
4,875
13,918
17,037
232
6,941
6,680
17,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,137
Gold Earned
39,513
133
Minions Killed
83
0
Camps Cleared
0
1,030,532
Distance Traveled
1,062,804
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,659
605
8
1
0
215,198
0
L
Khepri
8,134
739
8
1
0
193,243
0
W
Danzaburou
11,027
1,002
31
3
0
209,470
0
L
Tiamat
8,117
738
31
3
0
197,453
0
W
Skadi
9,831
894
30
3
0
172,628
0
W
Poseidon
9,579
871
62
6
0
209,947
0
L
Thoth
7,955
723
27
2
0
219,564
0
W
Horus
8,999
818
5
0
0
246,847
1
W
Cabrakan
9,701
882
5
0
0
191,640
0
L
Terra
8,648
786
9
1
0
237,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role