Player Matchup

Loki
Loki
Attācker
Loki
Level 4
God Stats
4W - 1L
1,862 SR
Queue Stats
4W - 2L
1,708 Elo+
Solo
Kuzenbo
Kuzenbo
Dobles
Kuzenbo
Level 29
God Stats
31W - 27L
1,605 SR
Queue Stats
130W - 103L
1,565 Elo+
Party 1
Danzaburou
Danzaburou
EnriqueShockwave
Danzaburou
Level 12
God Stats
5W - 0L
1,887 SR
Queue Stats
20W - 19L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mauk1328
Morgan Le Fay
Level 17
God Stats
22W - 25L
1,446 SR
Queue Stats
36W - 45L
1,405 Elo+
Solo
Scylla
Scylla
Sudscen
Scylla
Level 14
God Stats
5W - 2L
1,752 SR
Queue Stats
30W - 24L
1,566 Elo+
Party 1
Team Averages
Level 15
1,710 SR
1,561 Elo+

VS

Team Averages
Level 16
1,599 SR
1,491 Elo+
Kukulkan
Kukulkan
Crash515
Kukulkan
Level 16
God Stats
19W - 20L
1,554 SR
Queue Stats
75W - 81L
1,459 Elo+
Party 2
Hercules
Hercules
Diiarrea
Hercules
Level 24
God Stats
1W - 1L
1,796 SR
Queue Stats
10W - 6L
1,645 Elo+
Solo
Cernunnos
Cernunnos
TheManDarb
Cernunnos
Level 17
God Stats
13W - 8L
1,697 SR
Queue Stats
73W - 69L
1,471 Elo+
Party 2
Hel
Hel
predaian
Hel
Level 6
God Stats
6W - 14L
1,159 SR
Queue Stats
12W - 17L
1,379 Elo+
Solo
Zeus
Zeus
skeibereiber
Zeus
Level 16
God Stats
8W - 9L
1,787 SR
Queue Stats
77W - 60L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
14 / 8 / 13
16,502
1,100
24,043
18,204
7,214
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
Dobles
Kuzenbo
20
4 / 7 / 19
14,232
949
25,750
36,623
55,508
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
EnriqueShockwave
Danzaburou
20
6 / 2 / 14
16,004
1,067
16,283
19,412
8,013
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Mauk1328
Morgan Le Fay
20
2 / 8 / 17
13,201
880
21,302
24,132
8,835
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
Sudscen
Scylla
20
9 / 3 / 16
15,976
1,065
30,197
13,793
5,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crash515
Kukulkan
20
1 / 3 / 12
13,317
888
8,684
11,355
3,993
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Diiarrea
Hercules
20
5 / 3 / 10
13,954
930
14,256
22,567
25,720
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
TheManDarb
Cernunnos
20
13 / 12 / 10
15,854
1,057
38,494
34,127
14,249
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 7 / 15
14,143
943
11,286
29,396
15,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 10 / 14
14,892
993
32,090
28,522
10,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
89
35
Kills
28
28
Deaths
35
79
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Loki
14
8
13
2.56
L
Kukulkan
Crash515
Kukulkan
1
3
12
2.33
L
Hercules
Diiarrea
Hercules
5
3
10
3.33
W
Kuzenbo
Dobles
Kuzenbo
4
7
19
1.93
W
Danzaburou
EnriqueShockwave
Danzaburou
6
2
14
6.5
W
Morgan Le Fay
Mauk1328
Morgan Le Fay
2
8
17
1.31
W
Scylla
Sudscen
Scylla
9
3
16
5.67
L
Cernunnos
TheManDarb
Cernunnos
13
12
10
1.5
L
3
7
15
1.5
L
6
10
14
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,575
Damage
104,810
112,164
Taken
125,967
84,773
Mitigated
69,838
14,170
Healing
36,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
24,043
4,395
0
250
18,204
7,214
0
8,028
10,176
0
43,986
L
Kukulkan
Crash515
Kukulkan
8,684
751
0
0
11,355
3,993
0
7,161
4,194
52,055
0
L
Hercules
Diiarrea
Hercules
14,256
2,398
0
7,699
22,567
25,720
0
11,026
9,291
0
20,608
W
Kuzenbo
Dobles
Kuzenbo
25,750
4,745
125
5,212
36,623
55,508
0
19,488
15,540
36,983
0
W
Danzaburou
EnriqueShockwave
Danzaburou
16,283
7,959
0
2,765
19,412
8,013
0
8,054
11,358
0
58,088
W
Morgan Le Fay
Mauk1328
Morgan Le Fay
21,302
2,707
461
4,055
24,132
8,835
0
10,215
13,917
35,270
0
W
Scylla
Sudscen
Scylla
30,197
2,210
0
1,302
13,793
5,203
0
6,275
7,518
64,963
0
L
Cernunnos
TheManDarb
Cernunnos
38,494
26,584
0
5,213
34,127
14,249
0
20,668
13,459
0
58,003
L
11,286
2,234
11,327
9,955
29,396
15,293
0
21,105
8,291
30,012
0
L
32,090
6,639
588
1,934
28,522
10,583
0
17,289
11,233
73,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,915
Gold Earned
72,160
267
Minions Killed
293
9
Camps Cleared
5
1,375,767
Distance Traveled
1,396,507
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,502
1,100
49
3
3
295,275
0
L
Kukulkan
13,317
888
97
6
0
310,324
0
L
Hercules
13,954
930
9
1
1
272,490
0
W
Kuzenbo
14,232
949
12
1
0
288,436
0
W
Danzaburou
16,004
1,067
90
6
4
279,470
4
W
Morgan Le Fay
13,201
880
33
2
0
244,065
4
W
Scylla
15,976
1,065
83
6
2
268,521
0
L
Cernunnos
15,854
1,057
36
2
4
265,504
0
L
Hel
14,143
943
48
3
0
295,268
0
L
Zeus
14,892
993
103
7
0
252,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role