Player Matchup

Bellona
Bellona
 
Bellona
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MARISCAL90
Ullr
Level 159
God Stats
6W - 5L
1,605 SR
Queue Stats
214W - 201L
1,514 Elo+
Solo
Chang'e
Chang'e
RandyIsSavage
Chang'e
Level 110
God Stats
12W - 9L
1,603 SR
Queue Stats
283W - 270L
1,515 Elo+
Party 1
Chiron
Chiron
RustyCubensis
Chiron
Level 155
God Stats
4W - 5L
1,632 SR
Queue Stats
333W - 322L
1,485 Elo+
Party 1
Cabrakan
Cabrakan
Vaanic
Cabrakan
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 82L
1,450 Elo+
Party 1
Team Averages
Level 136
1,568 SR
1,493 Elo+

VS

Team Averages
Level 104
1,496 SR
1,570 Elo+
Chronos
Chronos
CrushinPuss420
Chronos
Level 134
God Stats
7W - 5L
1,524 SR
Queue Stats
260W - 169L
1,605 Elo+
Party 2
Sylvanus
Sylvanus
DangitBobbykun
Sylvanus
Level 121
God Stats
4W - 5L
1,325 SR
Queue Stats
267W - 191L
1,576 Elo+
Party 2
Cerberus
Cerberus
MemberTooLong
Cerberus
Level 119
God Stats
5W - 0L
1,797 SR
Queue Stats
237W - 136L
1,567 Elo+
Party 2
Erlang Shen
Erlang Shen
MesonicCoffin4
Erlang Shen
Level 108
God Stats
4W - 4L
1,521 SR
Queue Stats
457W - 430L
1,559 Elo+
Solo
Zhong Kui
Zhong Kui
MockJ
Zhong Kui
Level 37
God Stats
7W - 2L
1,312 SR
Queue Stats
211W - 145L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 8 / 16
9,005
750
11,946
17,402
22,341
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 6 / 11
9,728
811
12,551
13,231
4,713
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Chang'e
16
5 / 6 / 10
10,119
843
13,510
16,752
6,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 3 / 12
10,016
835
24,824
10,377
3,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Vaanic
Cabrakan
15
2 / 5 / 11
9,208
767
13,213
13,903
17,044
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 16
10,086
841
12,845
14,311
7,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
15
3 / 4 / 14
10,004
834
9,764
23,283
27,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
MemberTooLong
Cerberus
14
3 / 5 / 13
9,389
782
8,854
24,194
28,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
MesonicCoffin4
Erlang Shen
16
4 / 4 / 11
10,080
840
11,067
21,572
26,317
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zhong Kui
MockJ
Zhong Kui
18
12 / 4 / 11
10,715
893
15,831
15,012
13,540
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
92
20
Kills
27
28
Deaths
20
60
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
8
16
1.38
W
5
3
16
4.33
W
Sylvanus
3
4
14
2.5
L
3
6
11
1.42
W
Cerberus
MemberTooLong
Cerberus
3
5
13
1.9
W
Erlang Shen
MesonicCoffin4
Erlang Shen
4
4
11
2.38
W
Zhong Kui
MockJ
Zhong Kui
12
4
11
4.38
L
Chang'e
5
6
10
1.67
L
7
3
12
4.33
L
Cabrakan
Vaanic
Cabrakan
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,044
Damage
58,361
71,665
Taken
98,372
53,923
Mitigated
104,195
25,479
Healing
42,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,946
4,413
742
1,282
17,402
22,341
697
10,884
6,373
0
18,804
W
12,845
3,048
2,050
2,961
14,311
7,582
1,698
3,487
10,824
31,892
0
W
Sylvanus
9,764
2,620
13,080
8,666
23,283
27,923
740
9,050
14,233
17,222
0
L
12,551
5,348
160
2,285
13,231
4,713
1,427
9,266
3,672
0
29,201
W
Cerberus
MemberTooLong
Cerberus
8,854
732
938
6,436
24,194
28,833
653
6,339
17,855
16,352
0
W
Erlang Shen
MesonicCoffin4
Erlang Shen
11,067
3,750
784
4,011
21,572
26,317
648
4,348
17,224
0
24,994
W
Zhong Kui
MockJ
Zhong Kui
15,831
3,592
1,624
1,735
15,012
13,540
1,803
3,499
11,513
27,698
0
L
Chang'e
13,510
1,665
8,195
6,045
16,752
6,083
811
10,813
5,637
23,577
0
L
24,824
9,842
1,994
2,783
10,377
3,742
2,656
6,804
3,337
0
36,001
L
Cabrakan
Vaanic
Cabrakan
13,213
1,384
377
1,616
13,903
17,044
256
9,527
4,136
21,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,076
Gold Earned
50,274
112
Minions Killed
112
0
Camps Cleared
0
1,026,300
Distance Traveled
1,091,451
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,005
750
14
1
0
178,068
0
W
Chronos
10,086
841
33
3
0
209,170
0
W
Sylvanus
10,004
834
10
1
0
201,751
1
L
Ullr
9,728
811
32
3
0
205,518
0
W
Cerberus
9,389
782
24
2
0
218,051
0
W
Erlang Shen
10,080
840
21
2
0
247,706
1
W
Zhong Kui
10,715
893
24
2
0
214,773
0
L
Chang'e
10,119
843
18
2
0
234,438
2
L
Chiron
10,016
835
24
2
0
214,538
0
L
Cabrakan
9,208
767
24
2
0
193,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role