Player Matchup

Xing Tian
Xing Tian
LT BOB DOLE 3D
Xing Tian
Level 103
God Stats
2W - 0L
1,558 SR
Queue Stats
124W - 78L
1,557 Elo+
Party 1
Ares
Ares
Zambifyed
Ares
Level 109
God Stats
4W - 1L
1,383 SR
Queue Stats
148W - 126L
1,616 Elo+
Party 1
Cerberus
Cerberus
hitman24250
Cerberus
Level 147
God Stats
3W - 2L
1,571 SR
Queue Stats
274W - 214L
1,625 Elo+
Party 1
Team Averages
Level 120
1,504 SR
1,599 Elo+

VS

Team Averages
Level 126
1,638 SR
1,488 Elo+
Zhong Kui
Zhong Kui
boatsofoat
Zhong Kui
Level 121
God Stats
2W - 1L
1,690 SR
Queue Stats
54W - 37L
1,512 Elo+
Party 2
Rama
Rama
o kAiJiN o
Rama
Level 158
God Stats
4W - 2L
1,723 SR
Queue Stats
373W - 439L
1,447 Elo+
Solo
Chaac
Chaac
oSHOcKED
Chaac
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
LT BOB DOLE 3D
Xing Tian
15
2 / 2 / 18
12,295
615
7,249
21,146
23,878
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
17
9 / 3 / 11
14,542
727
14,014
24,318
38,928
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
hitman24250
Cerberus
17
10 / 3 / 11
14,061
703
21,326
28,644
31,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
boatsofoat
Zhong Kui
14
0 / 5 / 4
11,011
551
14,091
12,651
9,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
5 / 7 / 2
13,451
673
18,394
19,308
9,340
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
oSHOcKED
Chaac
15
3 / 9 / 3
12,008
600
17,313
21,422
23,301
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
21
Kills
8
8
Deaths
21
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
LT BOB DOLE 3D
Xing Tian
2
2
18
5.5
W
Ares
9
3
11
4.83
L
Zhong Kui
boatsofoat
Zhong Kui
0
5
4
0.4
W
Cerberus
hitman24250
Cerberus
10
3
11
5.17
L
5
7
2
0.86
L
Chaac
oSHOcKED
Chaac
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,589
Damage
49,798
74,108
Taken
53,381
94,049
Mitigated
42,601
18,690
Healing
9,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
LT BOB DOLE 3D
Xing Tian
7,249
731
1,602
3,291
21,146
23,878
736
3,598
17,548
26,238
0
W
Ares
14,014
748
0
2,046
24,318
38,928
0
5,873
18,445
50,848
0
L
Zhong Kui
boatsofoat
Zhong Kui
14,091
3,208
0
3,587
12,651
9,960
0
9,180
3,152
54,104
0
W
Cerberus
hitman24250
Cerberus
21,326
955
138
11,613
28,644
31,243
39
5,788
22,856
49,348
0
L
18,394
14,284
0
1,855
19,308
9,340
0
16,506
2,378
0
44,228
L
Chaac
oSHOcKED
Chaac
17,313
2,222
0
4,287
21,422
23,301
0
15,520
4,881
503
40,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,898
Gold Earned
36,470
201
Minions Killed
200
8
Camps Cleared
6
1,021,661
Distance Traveled
875,299
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,295
615
38
2
0
381,291
2
W
Ares
14,542
727
77
4
6
307,953
0
L
Zhong Kui
11,011
551
94
5
2
283,489
2
W
Cerberus
14,061
703
86
4
2
332,417
1
L
Rama
13,451
673
57
3
3
284,917
1
L
Chaac
12,008
600
49
2
1
306,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role