Player Matchup

Medusa
Medusa
NaWak787
Medusa
Level 93
God Stats
2W - 1L
1,930 SR
Queue Stats
33W - 40L
1,501 Elo+
Solo
Artio
Artio
Treeezep
Artio
Level 125
God Stats
0W - 2L
1,535 SR
Queue Stats
179W - 152L
1,536 Elo+
Party 2
Terra
Terra
WUzuluu
Terra
Level 160
God Stats
0W - 2L
1,483 SR
Queue Stats
128W - 118L
1,445 Elo+
Party 2
Hercules
Hercules
davedeluxe27
Hercules
Level 143
God Stats
0W - 1L
1,501 SR
Queue Stats
10W - 5L
1,742 Elo+
Party 2
Xbalanque
Xbalanque
erlangSCHMUTZ
Xbalanque
Level 45
God Stats
0W - 1L
1,597 SR
Queue Stats
2W - 6L
1,346 Elo+
Party 2
Team Averages
Level 113
1,609 SR
1,514 Elo+

VS

Team Averages
Level 105
1,662 SR
1,533 Elo+
Chernobog
Chernobog
KouzaJR
Chernobog
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
PlaTön
Jing Wei
Level 160
God Stats
1W - 0L
1,704 SR
Queue Stats
68W - 50L
1,575 Elo+
Party 1
Terra
Terra
Tiaru
Terra
Level 122
God Stats
2W - 1L
1,708 SR
Queue Stats
402W - 386L
1,457 Elo+
Solo
Ah Puch
Ah Puch
erthia
Ah Puch
Level 159
God Stats
4W - 0L
1,899 SR
Queue Stats
184W - 108L
1,709 Elo+
Party 1
Zeus
Zeus
seikoooooo
Zeus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
NaWak787
Medusa
20
7 / 5 / 7
12,279
722
18,986
18,749
8,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
Treeezep
Artio
16
1 / 6 / 9
10,073
593
15,332
32,102
41,691
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Terra
WUzuluu
Terra
17
6 / 7 / 6
10,613
624
13,436
25,796
21,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hercules
davedeluxe27
Hercules
20
2 / 6 / 8
11,297
665
12,678
31,615
30,107
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
erlangSCHMUTZ
Xbalanque
13
0 / 9 / 9
9,153
538
14,691
17,455
7,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
KouzaJR
Chernobog
18
7 / 5 / 10
12,032
708
18,373
19,555
11,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
PlaTön
Jing Wei
20
9 / 4 / 16
12,537
737
29,467
17,917
8,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
Tiaru
Terra
19
1 / 3 / 25
12,300
724
7,032
24,031
35,589
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
erthia
Ah Puch
20
5 / 2 / 24
13,229
778
31,948
16,507
8,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 4 / 13
12,359
727
24,894
12,011
6,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
119
16
Kills
31
33
Deaths
18
39
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Chernobog
KouzaJR
Chernobog
7
5
10
2.4
L
Medusa
NaWak787
Medusa
7
5
7
2.1
W
Jing Wei
PlaTön
Jing Wei
9
4
16
4.25
W
Terra
Tiaru
Terra
1
3
25
4.5
L
Artio
Treeezep
Artio
1
6
9
0.92
L
Terra
WUzuluu
Terra
6
7
6
1.29
L
Hercules
davedeluxe27
Hercules
2
6
8
1
L
Xbalanque
erlangSCHMUTZ
Xbalanque
0
9
9
0.5
W
Ah Puch
erthia
Ah Puch
5
2
24
8.5
W
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,123
Damage
111,714
125,717
Taken
90,021
109,881
Mitigated
70,954
47,664
Healing
47,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
KouzaJR
Chernobog
18,373
12,410
1,609
4,197
19,555
11,586
919
5,394
14,161
0
31,692
L
Medusa
NaWak787
Medusa
18,986
8,024
1,389
2,984
18,749
8,963
949
11,774
6,975
0
49,373
W
Jing Wei
PlaTön
Jing Wei
29,467
21,008
3,006
6,264
17,917
8,882
2,654
8,013
9,904
0
45,085
W
Terra
Tiaru
Terra
7,032
2,277
10,603
8,959
24,031
35,589
311
7,876
16,155
13,464
0
L
Artio
Treeezep
Artio
15,332
933
5,035
10,815
32,102
41,691
0
14,803
17,299
23,812
0
L
Terra
WUzuluu
Terra
13,436
594
8,584
5,596
25,796
21,720
126
13,740
12,056
25,433
0
L
Hercules
davedeluxe27
Hercules
12,678
1,963
1,023
9,328
31,615
30,107
95
12,746
18,869
7,807
24,717
L
Xbalanque
erlangSCHMUTZ
Xbalanque
14,691
5,368
1,165
1,745
17,455
7,400
260
10,811
6,644
0
22,243
W
Ah Puch
erthia
Ah Puch
31,948
2,343
1,551
7,997
16,507
8,822
1,418
6,166
10,341
70,242
0
W
24,894
2,919
1,834
1,787
12,011
6,075
348
4,128
7,883
42,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,415
Gold Earned
62,457
195
Minions Killed
190
0
Camps Cleared
0
1,429,743
Distance Traveled
1,527,751
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,032
708
42
2
0
277,939
1
L
Medusa
12,279
722
91
5
0
283,307
0
W
Jing Wei
12,537
737
28
2
0
302,809
0
W
Terra
12,300
724
4
0
0
319,441
0
L
Artio
10,073
593
7
0
0
291,425
0
L
Terra
10,613
624
17
1
0
302,499
1
L
Hercules
11,297
665
44
3
0
313,566
6
L
Xbalanque
9,153
538
36
2
0
238,946
0
W
Ah Puch
13,229
778
92
5
0
328,230
1
W
Zeus
12,359
727
24
1
0
299,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role