Player Matchup

Cthulhu
Cthulhu
Black1ceCream
Cthulhu
Level 122
God Stats
0W - 1L
1,516 SR
Queue Stats
52W - 44L
1,571 Elo+
Party 1
Loki
Loki
CNITE10
Loki
Level 16
God Stats
3W - 3L
1,814 SR
Queue Stats
22W - 15L
1,591 Elo+
Party 1
Jing Wei
Jing Wei
Rockerofthe20oz
Jing Wei
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,184 Elo+
Solo
Scylla
Scylla
Zombeast808
Scylla
Level 28
God Stats
8W - 11L
1,560 SR
Queue Stats
99W - 92L
1,502 Elo+
Party 1
Chaac
Chaac
iClapFatBunz
Chaac
Level 29
God Stats
7W - 9L
1,742 SR
Queue Stats
124W - 127L
1,508 Elo+
Party 1
Team Averages
Level 39
1,626 SR
1,471 Elo+

VS

Team Averages
Level 18
1,496 SR
1,405 Elo+
Ganesha
Ganesha
BendoCumbersntch
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,184 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Flexmonkey1
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 29L
1,461 Elo+
Solo
Nemesis
Nemesis
JOJO-FAMS
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,413 Elo+
Solo
Bakasura
Bakasura
KingClosThaKid
Bakasura
Level 29
God Stats
32W - 25L
1,470 SR
Queue Stats
82W - 84L
1,460 Elo+
Solo
Anubis
Anubis
xInFaCT ZITRONE
Anubis
Level 28
God Stats
29W - 28L
1,509 SR
Queue Stats
98W - 85L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
4 / 11 / 14
12,687
453
24,653
35,292
29,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Loki
CNITE10
Loki
20
5 / 9 / 5
12,768
456
7,938
23,751
7,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
5
0 / 4 / 0
7,439
266
601
2,894
422
Scylla
20
5 / 6 / 13
13,824
494
17,792
16,080
5,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
19 / 7 / 4
16,468
588
28,703
36,776
33,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 25
14,261
509
10,183
31,933
48,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
Flexmonkey1
Ah Muzen Cab
20
16 / 7 / 6
16,243
580
32,381
21,734
9,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
JOJO-FAMS
Nemesis
12
0 / 6 / 4
10,022
358
2,337
10,319
3,087
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
20
13 / 7 / 2
17,212
615
25,947
26,563
16,543
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 7 / 13
14,898
532
20,259
23,111
12,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
87
33
Kills
37
37
Deaths
33
36
Assists
50
Player
Kills
Deaths
Assists
KDA
W
0
6
25
2.08
L
Cthulhu
4
11
14
1
L
Loki
CNITE10
Loki
5
9
5
0.83
W
Ah Muzen Cab
Flexmonkey1
Ah Muzen Cab
16
7
6
2.71
W
Nemesis
JOJO-FAMS
Nemesis
0
6
4
0.33
W
Bakasura
13
7
2
2
L
Jing Wei
0
4
0
0
L
Scylla
5
6
13
1.92
L
19
7
4
3
W
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,687
Damage
91,107
114,793
Taken
113,660
76,242
Mitigated
89,899
28,257
Healing
30,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,183
917
435
6,184
31,933
48,349
67
13,418
17,607
30,594
0
L
Cthulhu
24,653
2,428
58
3,660
35,292
29,428
210
8,722
26,265
70,896
0
L
Loki
CNITE10
Loki
7,938
2,306
157
4,548
23,751
7,744
409
8,366
15,245
0
72,729
W
Ah Muzen Cab
Flexmonkey1
Ah Muzen Cab
32,381
15,310
590
7,137
21,734
9,706
10,462
9,084
11,969
0
137,344
W
Nemesis
JOJO-FAMS
Nemesis
2,337
156
0
29
10,319
3,087
0
1,066
9,253
0
26,627
W
Bakasura
25,947
17,386
0
7,601
26,563
16,543
7,450
7,288
18,892
0
120,020
L
Jing Wei
601
593
0
0
2,894
422
77
567
2,327
0
2,578
L
Scylla
17,792
622
257
2,990
16,080
5,197
141
5,437
10,503
70,310
0
L
28,703
4,845
454
16,133
36,776
33,451
2,330
7,350
28,869
2,737
109,460
W
20,259
393
111
8,522
23,111
12,214
748
10,319
12,452
123,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,186
Gold Earned
72,636
529
Minions Killed
657
0
Camps Cleared
0
2,119,933
Distance Traveled
2,431,973
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,261
509
10
0
0
516,640
4
L
Cthulhu
12,687
453
102
4
0
500,013
1
L
Loki
12,768
456
115
4
0
486,626
0
W
Ah Muzen Cab
16,243
580
217
8
0
483,425
2
W
Nemesis
10,022
358
47
2
0
383,920
1
W
Bakasura
17,212
615
226
8
0
585,495
4
L
Jing Wei
7,439
266
7
0
0
142,597
1
L
Scylla
13,824
494
106
4
0
494,923
2
L
Chaac
16,468
588
199
7
0
495,774
0
W
Anubis
14,898
532
157
6
0
462,493
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role