Player Matchup

Ra
Ra
Hαppy
Ra
Level 140
God Stats
77W - 10L
1,961 SR
Queue Stats
1,609W - 311L
1,972 Elo+
Party 1
Fenrir
Fenrir
ZelectX
Fenrir
Level 47
God Stats
9W - 3L
1,738 SR
Queue Stats
334W - 59L
1,874 Elo+
Party 1
Odin
Odin
iShallRise
Odin
Level 80
God Stats
2W - 0L
1,823 SR
Queue Stats
12W - 7L
1,692 Elo+
Party 1
Team Averages
Level 89
1,841 SR
1,846 Elo+

VS

Team Averages
Level 122
1,558 SR
1,642 Elo+
Thanatos
Thanatos
MonkayN
Thanatos
Level 65
God Stats
5W - 18L
1,463 SR
Queue Stats
302W - 299L
1,568 Elo+
Solo
Hachiman
Hachiman
UNFORGIVING666
Hachiman
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,684 Elo+
Solo
Geb
Geb
Zbale
Geb
Level 147
God Stats
7W - 9L
1,710 SR
Queue Stats
209W - 194L
1,673 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
5 / 3 / 15
10,197
728
17,713
9,477
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
ZelectX
Fenrir
14
10 / 4 / 10
11,137
796
12,205
14,559
7,026
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
7 / 5 / 10
10,298
736
9,942
20,953
23,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MonkayN
Thanatos
13
4 / 10 / 4
9,660
690
9,190
13,474
6,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
13
5 / 9 / 6
10,148
725
12,515
16,228
7,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Geb
Zbale
Geb
14
3 / 3 / 6
9,477
677
9,041
14,247
15,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
22
Kills
12
12
Deaths
22
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ra
5
3
15
4.17
L
Thanatos
MonkayN
Thanatos
4
10
4
0.6
L
Hachiman
5
9
6
0.89
L
Geb
Zbale
Geb
3
3
6
2
W
Fenrir
ZelectX
Fenrir
10
4
10
3.75
W
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,860
Damage
30,746
44,989
Taken
43,949
34,190
Mitigated
29,904
11,917
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
17,713
890
2,703
2,649
9,477
3,320
899
2,409
6,852
48,168
0
L
Thanatos
MonkayN
Thanatos
9,190
2,079
0
5,349
13,474
6,680
0
6,126
6,703
0
19,300
L
Hachiman
12,515
7,495
0
2,668
16,228
7,530
0
4,893
10,322
0
26,648
L
Geb
Zbale
Geb
9,041
760
286
2,675
14,247
15,694
0
7,330
6,131
26,317
0
W
Fenrir
ZelectX
Fenrir
12,205
2,946
0
1,175
14,559
7,026
81
2,096
12,243
0
18,691
W
9,942
2,509
296
5,094
20,953
23,844
251
4,952
15,695
7,670
22,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
29,285
134
Minions Killed
101
6
Camps Cleared
4
729,856
Distance Traveled
695,681
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,197
728
77
6
1
254,404
2
L
Thanatos
9,660
690
23
2
2
237,290
1
L
Hachiman
10,148
725
45
3
1
206,787
0
L
Geb
9,477
677
33
2
1
251,604
2
W
Fenrir
11,137
796
16
1
1
222,436
1
W
Odin
10,298
736
41
3
4
253,016
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role