Player Matchup

Cthulhu
Cthulhu
Shes Overser
Cthulhu
Level 28
God Stats
2W - 1L
1,736 SR
Queue Stats
3W - 3L
1,309 Elo+
Party 2
Charybdis
Charybdis
Slayer Her
Charybdis
Level 106
God Stats
0W - 1L
1,113 SR
Queue Stats
19W - 15L
1,509 Elo+
Party 2
Tiamat
Tiamat
Zamarras
Tiamat
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,513 Elo+
Party 2
Team Averages
Level 72
1,450 SR
1,444 Elo+

VS

Team Averages
Level 73
1,484 SR
1,289 Elo+
Zeus
Zeus
LifeOfMillie
Zeus
Level 47
God Stats
7W - 4L
1,475 SR
Queue Stats
52W - 35L
1,513 Elo+
Solo
Medusa
Medusa
Nineveh--918
Medusa
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 130L
1,158 Elo+
Party 1
Xing Tian
Xing Tian
ulvavothan
Xing Tian
Level 84
God Stats
2W - 1L
1,475 SR
Queue Stats
87W - 162L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Shes Overser
Cthulhu
11
2 / 7 / 6
9,253
712
7,605
15,367
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Slayer Her
Charybdis
12
1 / 6 / 6
8,137
626
8,330
10,738
3,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Zamarras
Tiamat
13
6 / 6 / 3
9,239
711
8,658
11,653
6,968
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 13
9,709
747
12,844
7,922
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
14
7 / 4 / 10
10,004
770
11,745
11,220
4,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
ulvavothan
Xing Tian
15
6 / 3 / 12
10,204
785
8,027
12,763
8,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
9
Kills
19
19
Deaths
9
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
2
13
6.25
W
Medusa
7
4
10
3
L
Cthulhu
Shes Overser
Cthulhu
2
7
6
0.71
L
Charybdis
Slayer Her
Charybdis
1
6
6
0.67
L
Tiamat
Zamarras
Tiamat
6
6
3
1.25
W
Xing Tian
ulvavothan
Xing Tian
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,593
Damage
32,616
37,758
Taken
31,905
17,459
Mitigated
15,423
5,215
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,844
1,310
0
1,325
7,922
2,963
372
5,281
2,641
32,647
0
W
Medusa
11,745
5,195
1,206
3,332
11,220
4,152
1,558
5,716
5,504
0
31,104
L
Cthulhu
Shes Overser
Cthulhu
7,605
549
0
768
15,367
6,967
111
7,815
7,464
17,419
0
L
Charybdis
Slayer Her
Charybdis
8,330
2,702
0
1,380
10,738
3,524
204
5,836
4,817
0
21,169
L
Tiamat
Zamarras
Tiamat
8,658
1,143
0
3,067
11,653
6,968
152
7,206
4,288
28,724
0
W
Xing Tian
ulvavothan
Xing Tian
8,027
491
744
986
12,763
8,308
522
5,799
6,964
25,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,629
Gold Earned
29,917
109
Minions Killed
131
4
Camps Cleared
7
648,345
Distance Traveled
643,166
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,709
747
47
4
3
196,496
3
W
Medusa
10,004
770
53
4
2
209,527
0
L
Cthulhu
9,253
712
28
2
1
221,331
2
L
Charybdis
8,137
626
29
2
3
207,103
8
L
Tiamat
9,239
711
52
4
0
219,911
2
W
Xing Tian
10,204
785
31
2
2
237,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role