Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
My Flirtation
Artemis
Level 38
God Stats
48W - 49L
1,615 SR
Queue Stats
203W - 235L
1,471 Elo+
Party 2
Kali
Kali
TBEHotrod
Kali
Level 120
God Stats
0W - 2L
1,302 SR
Queue Stats
562W - 541L
1,457 Elo+
Party 2
Artio
Artio
WhaccTheGoat
Artio
Level 120
God Stats
9W - 14L
1,512 SR
Queue Stats
541W - 511L
1,495 Elo+
Party 2
Team Averages
Level 80
1,486 SR
1,485 Elo+

VS

Team Averages
Level 72
1,518 SR
1,493 Elo+
Izanami
Izanami
HIJACKEDKISS
Izanami
Level 42
God Stats
26W - 12L
1,650 SR
Queue Stats
53W - 55L
1,569 Elo+
Party 4
Zeus
Zeus
JoeyTheMence
Zeus
Level 63
God Stats
6W - 2L
1,500 SR
Queue Stats
70W - 62L
1,549 Elo+
Party 4
Ymir
Ymir
Kobra_In_Ctrl
Ymir
Level 107
God Stats
8W - 10L
1,488 SR
Queue Stats
84W - 65L
1,529 Elo+
Party 4
Cliodhna
Cliodhna
MCS Sparkplug
Cliodhna
Level 112
God Stats
9W - 11L
1,474 SR
Queue Stats
356W - 321L
1,455 Elo+
Party 1
Guan Yu
Guan Yu
untapped-frost1
Guan Yu
Level 36
God Stats
14W - 16L
1,477 SR
Queue Stats
98W - 104L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
4 / 5 / 2
7,878
563
9,286
12,674
4,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
 
Chaac
12
4 / 3 / 0
7,471
534
8,462
14,640
13,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
10
0 / 10 / 0
5,850
418
4,421
12,151
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
13
9 / 5 / 3
8,287
592
8,585
15,315
6,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

9
0 / 5 / 5
6,070
434
3,673
14,835
10,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HIJACKEDKISS
Izanami
15
10 / 0 / 8
9,674
691
17,686
8,879
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
5 / 5 / 3
7,228
516
8,077
6,530
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
9 / 2 / 11
8,531
609
12,393
13,101
7,607
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
MCS Sparkplug
Cliodhna
15
4 / 6 / 4
8,673
620
7,368
10,018
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 2
6,371
455
5,097
9,819
8,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
17
Kills
28
28
Deaths
17
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
5
2
1
L
Chaac
 
Chaac
4
3
0
1.33
W
Izanami
HIJACKEDKISS
Izanami
10
0
8
14
W
5
5
3
1.3
W
9
2
11
7.25
W
Cliodhna
MCS Sparkplug
Cliodhna
4
6
4
1
L
Artemis
0
10
0
0
L
Kali
9
5
3
2.1
L
0
5
5
0.5
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,427
Damage
50,621
69,615
Taken
48,347
36,776
Mitigated
23,101
18,552
Healing
11,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
9,286
2,205
0
1,619
12,674
4,998
562
5,727
6,680
48,290
0
L
Chaac
 
Chaac
8,462
2,076
0
5,795
14,640
13,182
830
1,558
13,042
0
41,679
W
Izanami
HIJACKEDKISS
Izanami
17,686
13,667
0
5,185
8,879
2,568
1,143
1,917
6,962
0
69,432
W
8,077
2,257
0
0
6,530
1,550
351
3,961
2,569
31,675
0
W
12,393
3,449
0
3,766
13,101
7,607
205
4,412
8,563
30,735
0
W
Cliodhna
MCS Sparkplug
Cliodhna
7,368
2,042
0
356
10,018
3,018
0
2,669
7,202
0
54,174
L
Artemis
4,421
2,184
0
1,648
12,151
2,257
0
2,210
9,941
0
34,743
L
Kali
8,585
4,140
0
5,024
15,315
6,109
0
3,142
12,109
0
43,161
L
3,673
403
615
3,851
14,835
10,230
0
7,320
7,373
15,328
0
W
5,097
816
204
2,106
9,819
8,358
242
0
8,887
30
27,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,556
Gold Earned
40,477
314
Minions Killed
363
0
Camps Cleared
0
1,255,997
Distance Traveled
1,336,649
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,878
563
84
6
0
242,960
0
L
Chaac
7,471
534
81
6
0
245,670
0
W
Izanami
9,674
691
125
9
0
267,174
1
W
Zeus
7,228
516
50
4
0
244,344
4
W
Ymir
8,531
609
42
3
0
263,351
3
W
Cliodhna
8,673
620
98
7
0
284,393
0
L
Artemis
5,850
418
49
4
0
235,214
2
L
Kali
8,287
592
79
6
0
269,548
0
L
Artio
6,070
434
21
2
0
262,605
1
W
Guan Yu
6,371
455
48
3
0
277,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role