Player Matchup

Neith
Neith
IsRaxg
Neith
Level 33
God Stats
5W - 1L
1,500 SR
Queue Stats
107W - 118L
1,439 Elo+
Party 3
Cthulhu
Cthulhu
Kaneki ken1782
Cthulhu
Level 29
God Stats
16W - 14L
1,553 SR
Queue Stats
99W - 91L
1,449 Elo+
Party 3
Ratatoskr
Ratatoskr
LuisBaraja
Ratatoskr
Level 7
God Stats
2W - 1L
1,699 SR
Queue Stats
14W - 18L
1,441 Elo+
Party 3
Achilles
Achilles
efs5
Achilles
Level 21
God Stats
7W - 2L
1,977 SR
Queue Stats
38W - 35L
1,424 Elo+
Solo
Agni
Agni
stevensjguilamo
Agni
Level 24
God Stats
1W - 1L
1,315 SR
Queue Stats
28W - 44L
1,338 Elo+
Party 3
Team Averages
Level 23
1,609 SR
1,418 Elo+

VS

Team Averages
Level 31
1,528 SR
1,457 Elo+
Cerberus
Cerberus
 
Cerberus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
KricoGamer
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Thor
Thor
RayooMcq33n
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Vulcan
Vulcan
fercho230896
Vulcan
Level 27
God Stats
8W - 11L
1,641 SR
Queue Stats
65W - 85L
1,392 Elo+
Party 1
Geb
Geb
juampa25896
Geb
Level 33
God Stats
22W - 20L
1,501 SR
Queue Stats
63W - 77L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IsRaxg
Neith
14
17 / 4 / 2
9,513
634
18,749
9,845
3,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
3 / 1 / 14
7,750
517
8,558
8,949
6,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
LuisBaraja
Ratatoskr
15
5 / 2 / 0
8,609
574
4,986
9,990
3,274
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
efs5
Achilles
15
1 / 1 / 0
8,580
572
5,636
10,623
6,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 8 / 3
7,424
495
4,072
10,198
3,362
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 1 / 1
9,205
614
6,635
10,278
11,271
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
9
0 / 11 / 3
6,136
409
6,194
11,399
1,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 5 / 1
6,995
466
1,999
10,334
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vulcan
12
7 / 4 / 2
7,858
524
9,211
8,834
2,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
3 / 7 / 1
6,930
462
4,516
17,049
8,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
27
Kills
15
16
Deaths
28
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
1
1
3.5
W
Neith
IsRaxg
Neith
17
4
2
4.5
W
3
1
14
10
L
Skadi
0
11
3
0.14
W
Ratatoskr
LuisBaraja
Ratatoskr
5
2
0
2.5
L
2
5
1
0.5
W
Achilles
efs5
Achilles
1
1
0
1
L
Vulcan
7
4
2
2
L
3
7
1
0.5
W
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,001
Damage
28,555
49,605
Taken
57,894
22,183
Mitigated
26,041
12,837
Healing
8,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,635
875
0
3,716
10,278
11,271
0
160
9,215
59,318
0
W
Neith
IsRaxg
Neith
18,749
7,544
0
2,866
9,845
3,321
3,083
2,590
7,255
0
60,462
W
8,558
882
0
926
8,949
6,038
794
3,328
5,621
24,504
0
L
Skadi
6,194
2,934
0
747
11,399
1,512
363
1,557
9,572
0
23,560
W
Ratatoskr
LuisBaraja
Ratatoskr
4,986
1,240
0
3,576
9,990
3,274
0
3,307
6,683
0
60,647
L
1,999
769
0
2,059
10,334
2,589
0
1,083
9,215
0
31,725
W
Achilles
efs5
Achilles
5,636
1,457
0
3,750
10,623
6,188
0
4,575
6,048
0
51,176
L
Vulcan
9,211
2,453
0
2,112
8,834
2,618
58
4,089
4,745
34,668
0
L
4,516
628
0
325
17,049
8,051
0
4,798
11,614
21,292
0
W
4,072
495
0
1,719
10,198
3,362
972
6,562
3,636
32,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,876
Gold Earned
37,124
421
Minions Killed
373
0
Camps Cleared
0
1,455,444
Distance Traveled
1,376,757
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,205
614
186
12
0
244,934
3
W
Neith
9,513
634
100
7
0
273,581
0
W
Cthulhu
7,750
517
26
2
0
316,420
0
L
Skadi
6,136
409
49
3
0
244,522
0
W
Ratatoskr
8,609
574
111
7
0
347,041
1
L
Thor
6,995
466
54
4
0
293,355
0
W
Achilles
8,580
572
126
8
0
292,914
0
L
Vulcan
7,858
524
60
4
0
292,928
0
L
Geb
6,930
462
24
2
0
301,018
1
W
Agni
7,424
495
58
4
0
225,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role