Player Matchup

Danzaburou
Danzaburou
Ale_idfc10
Danzaburou
Level 6
God Stats
0W - 1L
1,487 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Blitz_ghostfire
Kukulkan
Level 7
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Ce_portillo
Neith
Level 12
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Joek1609
Ra
Level 17
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
winsoldier95
Cthulhu
Level 23
God Stats
0W - 1L
1,414 SR
Queue Stats
1W - 1L
1,614 Elo+
Party 1
Team Averages
Level 13
1,339 SR
1,523 Elo+

VS

Team Averages
Level 23
1,573 SR
1,338 Elo+
Pele
Pele
Black_Regalia
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,425 Elo+
Solo
Izanami
Izanami
Dak_Attack10
Izanami
Level 29
God Stats
6W - 3L
1,555 SR
Queue Stats
116W - 107L
1,332 Elo+
Solo
Yemoja
Yemoja
Doomageddon99
Yemoja
Level 26
God Stats
3W - 0L
1,791 SR
Queue Stats
47W - 59L
1,244 Elo+
Solo
Scylla
Scylla
GoodDreamz__
Scylla
Level 17
God Stats
15W - 12L
1,517 SR
Queue Stats
16W - 19L
1,305 Elo+
Solo
Freya
Freya
Synessy Hope
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ale_idfc10
Danzaburou
8
1 / 5 / 2
5,459
455
3,841
5,907
1,191
Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
8
3 / 8 / 0
5,564
464
3,976
7,356
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 8 / 2
4,445
370
2,156
5,685
1,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 8 / 0
4,489
374
1,903
5,275
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
winsoldier95
Cthulhu
5
0 / 8 / 0
4,283
357
2,189
8,401
4,064
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 1 / 2
8,052
671
6,954
7,827
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Dak_Attack10
Izanami
12
14 / 2 / 6
7,983
665
11,581
6,794
2,477
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

11
5 / 1 / 12
7,281
607
3,286
6,727
4,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
11
2 / 0 / 0
6,859
572
2,295
2,607
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 9
7,300
608
2,649
5,198
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
65
4
Kills
36
37
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ale_idfc10
Danzaburou
1
5
2
0.4
W
12
1
2
13
L
Kukulkan
3
8
0
0.38
L
0
8
2
0.13
W
Izanami
Dak_Attack10
Izanami
14
2
6
8.5
W
5
1
12
11
W
Scylla
2
0
0
2
L
0
8
0
0
W
3
0
9
7.5
L
Cthulhu
winsoldier95
Cthulhu
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,065
Damage
26,765
32,624
Taken
29,153
9,667
Mitigated
12,324
594
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ale_idfc10
Danzaburou
3,841
1,990
0
426
5,907
1,191
287
900
5,007
0
11,641
W
6,954
2,140
0
3,632
7,827
2,801
1,023
1,468
6,357
0
34,757
L
Kukulkan
3,976
308
0
0
7,356
1,872
240
2,149
5,207
14,419
0
L
2,156
1,175
0
0
5,685
1,428
386
865
4,820
0
6,225
W
Izanami
Dak_Attack10
Izanami
11,581
9,664
0
772
6,794
2,477
1,266
2,211
4,583
0
53,397
W
3,286
1,038
1,242
1,467
6,727
4,669
144
1,868
4,853
12,974
0
W
Scylla
2,295
691
0
535
2,607
647
2,974
694
1,877
31,031
0
L
1,903
448
0
168
5,275
1,112
454
1,305
3,970
14,406
0
W
2,649
1,211
0
2,156
5,198
1,730
1,272
1,695
3,415
24,304
0
L
Cthulhu
winsoldier95
Cthulhu
2,189
517
0
0
8,401
4,064
115
3,011
5,390
9,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,240
Gold Earned
37,475
94
Minions Killed
295
0
Camps Cleared
0
1,075,088
Distance Traveled
1,107,429
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,459
455
26
2
0
192,454
0
W
Pele
8,052
671
74
6
0
264,326
0
L
Kukulkan
5,564
464
22
2
0
231,541
0
L
Neith
4,445
370
11
1
0
198,910
0
W
Izanami
7,983
665
97
8
0
215,383
0
W
Yemoja
7,281
607
12
1
0
211,358
0
W
Scylla
6,859
572
61
5
0
214,697
2
L
Ra
4,489
374
23
2
0
225,234
0
W
Freya
7,300
608
51
4
0
201,665
0
L
Cthulhu
4,283
357
12
1
0
226,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role