Player Matchup

Izanami
Izanami
JrNinjaSilva
Izanami
Level 28
God Stats
2W - 2L
1,423 SR
Queue Stats
84W - 76L
1,499 Elo+
Solo
Neith
Neith
ScarsPage
Neith
Level 25
God Stats
47W - 42L
1,602 SR
Queue Stats
57W - 58L
1,527 Elo+
Party 1
Ares
Ares
jordinXrod
Ares
Level 2
God Stats
7W - 3L
1,698 SR
Queue Stats
8W - 6L
1,432 Elo+
Party 1
Zeus
Zeus
xDewyDiaper
Zeus
Level 36
God Stats
39W - 33L
1,620 SR
Queue Stats
93W - 87L
1,494 Elo+
Party 1
Anubis
Anubis
xLoadedDiaper
Anubis
Level 66
God Stats
6W - 4L
1,428 SR
Queue Stats
175W - 145L
1,503 Elo+
Party 1
Team Averages
Level 31
1,554 SR
1,491 Elo+

VS

Team Averages
Level 35
1,421 SR
1,459 Elo+
Guan Yu
Guan Yu
Glizard-Wizard57
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,545 Elo+
Party 3
Ra
Ra
Lonedeity22
Ra
Level 7
God Stats
3W - 3L
1,582 SR
Queue Stats
28W - 32L
1,330 Elo+
Party 2
Izanami
Izanami
Putrulance
Izanami
Level 28
God Stats
156W - 192L
1,396 SR
Queue Stats
158W - 194L
1,313 Elo+
Solo
Cthulhu
Cthulhu
Weak3n1ng
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,545 Elo+
Party 3
Thanatos
Thanatos
popeye2684
Thanatos
Level 106
God Stats
0W - 2L
1,125 SR
Queue Stats
30W - 29L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JrNinjaSilva
Izanami
18
5 / 3 / 12
10,663
1,066
11,092
9,755
3,712
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
ScarsPage
Neith
19
9 / 1 / 17
11,831
1,183
17,732
9,910
4,449
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

18
0 / 2 / 22
10,611
1,061
1,667
9,728
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
11 / 3 / 18
12,275
1,228
26,306
8,409
3,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
15 / 0 / 18
13,599
1,360
27,158
11,285
5,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

259

VS

Team 2 Tickets

60

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 5
9,352
935
2,542
19,039
15,643
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 9 / 4
9,754
975
7,704
15,667
5,745
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Putrulance
Izanami
16
7 / 9 / 2
11,828
1,183
18,070
16,501
4,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Weak3n1ng
Cthulhu
15
0 / 5 / 2
9,061
906
5,036
19,700
16,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
popeye2684
Thanatos
17
1 / 12 / 6
10,276
1,028
11,816
20,699
8,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
28
40
Kills
9
9
Deaths
40
87
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
5
5
0.5
W
Izanami
JrNinjaSilva
Izanami
5
3
12
3.67
L
1
9
4
0.33
L
Izanami
Putrulance
Izanami
7
9
2
0.89
W
Neith
ScarsPage
Neith
9
1
17
17.5
L
Cthulhu
Weak3n1ng
Cthulhu
0
5
2
0.2
W
0
2
22
5.5
L
Thanatos
popeye2684
Thanatos
1
12
6
0.33
W
11
3
18
6.67
W
15
0
18
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,955
Damage
45,168
49,087
Taken
91,606
22,515
Mitigated
51,300
8,911
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,542
301
233
712
19,039
15,643
0
12,168
6,871
0
10,062
W
Izanami
JrNinjaSilva
Izanami
11,092
7,000
0
0
9,755
3,712
0
2,530
7,225
0
27,127
L
7,704
945
1,184
2,166
15,667
5,745
0
9,462
6,205
26,854
0
L
Izanami
Putrulance
Izanami
18,070
13,761
0
120
16,501
4,883
0
9,935
6,566
0
50,950
W
Neith
ScarsPage
Neith
17,732
12,203
152
575
9,910
4,449
0
2,502
7,408
0
31,740
L
Cthulhu
Weak3n1ng
Cthulhu
5,036
250
159
809
19,700
16,939
0
12,301
7,399
11,370
0
W
1,667
194
0
790
9,728
5,560
0
2,878
6,850
3,293
0
L
Thanatos
popeye2684
Thanatos
11,816
3,149
120
4,618
20,699
8,090
0
11,265
9,434
0
32,693
W
26,306
1,941
234
969
8,409
3,167
0
1,917
6,492
51,446
0
W
27,158
1,792
11
6,180
11,285
5,627
0
2,913
8,372
49,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,979
Gold Earned
50,271
201
Minions Killed
166
8
Camps Cleared
3
918,317
Distance Traveled
859,509
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,352
935
6
1
0
177,580
0
W
Izanami
10,663
1,066
42
4
0
157,930
0
L
Ra
9,754
975
43
4
2
167,403
0
L
Izanami
11,828
1,183
68
7
0
170,059
0
W
Neith
11,831
1,183
39
4
5
189,564
0
L
Cthulhu
9,061
906
12
1
0
153,614
0
W
Ares
10,611
1,061
6
1
0
195,216
1
L
Thanatos
10,276
1,028
37
4
1
190,853
1
W
Zeus
12,275
1,228
65
7
1
182,604
0
W
Anubis
13,599
1,360
49
5
2
193,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role