Player Matchup

Ares
Ares
 
Ares
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
KingBilou
Olorun
Level 16
God Stats
9W - 7L
1,500 SR
Queue Stats
55W - 52L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
MatchOne NC
Ah Puch
Level 29
God Stats
5W - 5L
1,522 SR
Queue Stats
169W - 177L
1,498 Elo+
Solo
Neith
Neith
SIM_A_C
Neith
Level 16
God Stats
5W - 4L
1,729 SR
Queue Stats
73W - 64L
1,575 Elo+
Party 1
Bakasura
Bakasura
brandolero2007
Bakasura
Level 30
God Stats
20W - 18L
1,571 SR
Queue Stats
172W - 173L
1,567 Elo+
Solo
Team Averages
Level 39
1,565 SR
1,531 Elo+

VS

Team Averages
Level 22
1,511 SR
1,459 Elo+
Thanatos
Thanatos
FatherForhed
Thanatos
Level 14
God Stats
10W - 6L
1,581 SR
Queue Stats
19W - 22L
1,428 Elo+
Solo
Tyr
Tyr
OhmNom7
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,276 Elo+
Solo
Chang'e
Chang'e
PlzMeDaDDy3869
Chang'e
Level 29
God Stats
24W - 32L
1,536 SR
Queue Stats
289W - 244L
1,622 Elo+
Solo
Artemis
Artemis
jjrg0829
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,367 Elo+
Solo
Hun Batz
Hun Batz
ncbcdyy1789
Hun Batz
Level 29
God Stats
2W - 3L
1,436 SR
Queue Stats
177W - 147L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
0 / 3 / 9
10,399
1,040
7,529
20,246
26,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
KingBilou
Olorun
16
2 / 6 / 5
9,606
961
9,063
14,213
7,860
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
MatchOne NC
Ah Puch
16
2 / 1 / 4
9,450
945
10,222
10,157
4,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
SIM_A_C
Neith
16
4 / 4 / 5
10,109
1,011
13,601
13,043
6,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
16
5 / 7 / 5
11,102
1,110
13,073
18,127
9,917
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

183

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FatherForhed
Thanatos
17
7 / 4 / 5
10,738
1,074
12,660
11,684
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tyr
17
5 / 1 / 10
10,571
1,057
10,451
14,699
10,811
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
3 / 2 / 12
10,417
1,042
14,662
9,667
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
jjrg0829
Artemis
17
2 / 2 / 12
10,235
1,024
13,205
10,950
4,540
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
ncbcdyy1789
Hun Batz
17
4 / 4 / 12
10,541
1,054
18,278
13,370
5,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
72
13
Kills
21
21
Deaths
13
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
9
1.5
W
Thanatos
FatherForhed
Thanatos
7
4
5
2.38
L
Olorun
KingBilou
Olorun
2
6
5
0.75
L
Ah Puch
MatchOne NC
Ah Puch
2
1
4
4
W
Tyr
5
1
10
10
W
3
2
12
4.5
L
Neith
SIM_A_C
Neith
4
4
5
1.63
L
Bakasura
5
7
5
1.07
W
Artemis
jjrg0829
Artemis
2
2
12
4
W
Hun Batz
ncbcdyy1789
Hun Batz
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,488
Damage
69,256
75,786
Taken
60,370
55,904
Mitigated
28,496
8,077
Healing
15,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,529
926
0
1,257
20,246
26,991
0
5,029
14,711
16,195
0
W
Thanatos
FatherForhed
Thanatos
12,660
3,116
0
6,059
11,684
4,040
0
4,330
6,529
0
28,213
L
Olorun
KingBilou
Olorun
9,063
6,018
846
1,481
14,213
7,860
0
1,407
12,734
26,920
0
L
Ah Puch
MatchOne NC
Ah Puch
10,222
1,498
0
484
10,157
4,800
0
712
9,403
24,607
0
W
Tyr
10,451
2,292
103
2,596
14,699
10,811
0
7,965
6,039
0
20,702
W
14,662
2,093
3,686
2,622
9,667
3,573
0
2,424
6,910
34,885
0
L
Neith
SIM_A_C
Neith
13,601
6,631
0
1,759
13,043
6,336
0
3,017
9,850
0
33,398
L
Bakasura
13,073
10,272
0
2,250
18,127
9,917
0
3,465
14,426
0
30,592
W
Artemis
jjrg0829
Artemis
13,205
4,819
0
125
10,950
4,540
0
7,017
3,933
0
35,668
W
Hun Batz
ncbcdyy1789
Hun Batz
18,278
2,712
0
0
13,370
5,532
0
5,078
8,193
0
40,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,666
Gold Earned
52,502
191
Minions Killed
215
5
Camps Cleared
10
883,897
Distance Traveled
958,029
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,399
1,040
11
1
0
185,279
0
W
Thanatos
10,738
1,074
28
3
3
190,680
0
L
Olorun
9,606
961
21
2
1
159,391
0
L
Ah Puch
9,450
945
28
3
1
184,269
0
W
Tyr
10,571
1,057
14
1
1
221,673
0
W
Chang'e
10,417
1,042
63
6
1
182,098
0
L
Neith
10,109
1,011
51
5
1
157,034
0
L
Bakasura
11,102
1,110
80
8
2
197,924
3
W
Artemis
10,235
1,024
63
6
1
163,610
0
W
Hun Batz
10,541
1,054
47
5
4
199,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role