Player Matchup

Kuzenbo
Kuzenbo
DabasaurusRecks
Kuzenbo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 210L
1,312 Elo+
Party 1
Izanami
Izanami
l-Darth_Vaper-l
Izanami
Level 50
God Stats
9W - 9L
1,546 SR
Queue Stats
147W - 211L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
tutupupu
Danzaburou
Level 6
God Stats
0W - 2L
1,652 SR
Queue Stats
1W - 4L
1,226 Elo+
Solo
Team Averages
Level 38
1,566 SR
1,290 Elo+

VS

Team Averages
Level 60
1,415 SR
1,328 Elo+
Xing Tian
Xing Tian
Arknights W
Xing Tian
Level 23
God Stats
6W - 3L
1,293 SR
Queue Stats
8W - 4L
1,372 Elo+
Party 2
Agni
Agni
BigBass8473
Agni
Level 42
God Stats
19W - 28L
1,427 SR
Queue Stats
90W - 130L
1,285 Elo+
Solo
Neith
Neith
SenchoMarine
Neith
Level 114
God Stats
3W - 2L
1,524 SR
Queue Stats
10W - 8L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,437
644
2,795
8,704
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 0
6,061
606
4,162
6,856
1,976
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
tutupupu
Danzaburou
9
0 / 5 / 0
6,170
617
3,742
7,044
2,272
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Arknights W
Xing Tian
11
2 / 0 / 7
7,128
713
2,874
5,336
3,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
3 / 0 / 6
7,448
745
6,776
4,283
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 0 / 5
7,457
746
7,727
5,606
2,258
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
9
10
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Arknights W
Xing Tian
2
0
7
5.5
W
3
0
6
6
L
0
3
0
0
W
4
0
5
6.5
L
0
2
0
0
L
Danzaburou
tutupupu
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,699
Damage
17,377
22,604
Taken
15,225
11,356
Mitigated
7,701
5,029
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Arknights W
Xing Tian
2,874
196
0
0
5,336
3,978
276
742
4,594
8,990
0
W
6,776
72
85
1,336
4,283
1,465
0
676
3,607
18,258
0
L
2,795
1,039
156
1,816
8,704
7,108
0
3,142
5,348
7,321
0
W
7,727
3,546
552
3,682
5,606
2,258
1,369
1,476
4,130
0
34,018
L
4,162
2,500
0
1,667
6,856
1,976
134
2,477
4,063
0
31,645
L
Danzaburou
tutupupu
Danzaburou
3,742
746
340
1,050
7,044
2,272
0
3,929
2,911
0
14,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,668
Gold Earned
22,033
96
Minions Killed
127
2
Camps Cleared
3
488,451
Distance Traveled
507,680
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,128
713
31
3
0
174,754
1
W
Agni
7,448
745
39
4
1
163,770
0
L
Kuzenbo
6,437
644
8
1
1
170,160
0
W
Neith
7,457
746
57
6
2
169,156
3
L
Izanami
6,061
606
63
6
1
168,426
0
L
Danzaburou
6,170
617
25
3
0
149,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role