Player Matchup

Cerberus
Cerberus
ChapinMC
Cerberus
Level 89
God Stats
1W - 1L
1,560 SR
Queue Stats
17W - 26L
1,445 Elo+
Party 2
Anubis
Anubis
Coolbro4256
Anubis
Level 47
God Stats
10W - 7L
1,676 SR
Queue Stats
38W - 37L
1,511 Elo+
Solo
Chaac
Chaac
SirMetatron
Chaac
Level 105
God Stats
2W - 0L
1,569 SR
Queue Stats
7W - 10L
1,687 Elo+
Party 2
Thor
Thor
WheatsaSaint
Thor
Level 1
God Stats
7W - 17L
1,500 SR
Queue Stats
7W - 17L
1,500 Elo+
Party 2
Thoth
Thoth
patico-polar4
Thoth
Level 87
God Stats
1W - 9L
1,036 SR
Queue Stats
498W - 565L
1,347 Elo+
Solo
Team Averages
Level 66
1,468 SR
1,498 Elo+

VS

Team Averages
Level 62
1,513 SR
1,413 Elo+
Thanatos
Thanatos
El Pretty Boy 6
Thanatos
Level 47
God Stats
17W - 20L
1,466 SR
Queue Stats
25W - 58L
1,329 Elo+
Party 1
Zeus
Zeus
SpoolinMyThumbs
Zeus
Level 26
God Stats
10W - 9L
1,545 SR
Queue Stats
27W - 41L
1,388 Elo+
Party 1
Nu Wa
Nu Wa
Twotontone
Nu Wa
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 25L
1,397 Elo+
Solo
Chaac
Chaac
ishwalamew
Chaac
Level 124
God Stats
2W - 1L
1,505 SR
Queue Stats
197W - 194L
1,431 Elo+
Solo
Izanami
Izanami
wesleystyle
Izanami
Level 69
God Stats
27W - 33L
1,550 SR
Queue Stats
171W - 160L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChapinMC
Cerberus
19
12 / 0 / 21
12,931
1,293
12,823
13,834
17,933
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anubis
19
14 / 2 / 21
12,832
1,283
17,593
9,547
4,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
9 / 2 / 22
11,213
1,121
17,294
11,968
8,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 5 / 10
9,118
912
4,347
7,573
2,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 0 / 21
11,053
1,105
13,632
4,802
2,080
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

289

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
4 / 2 / 4
10,157
1,016
5,603
13,004
3,630
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 9 / 3
9,160
916
14,706
12,643
3,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
15
3 / 8 / 4
9,475
948
12,731
13,270
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
15
0 / 15 / 2
8,169
817
1,018
21,592
5,340
Izanami
wesleystyle
Izanami
16
0 / 10 / 5
9,517
952
7,891
16,417
4,048
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
27
44
Kills
9
9
Deaths
44
95
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChapinMC
Cerberus
12
0
21
22.5
W
Anubis
14
2
21
12.25
L
Thanatos
4
2
4
3
W
9
2
22
10
L
2
9
3
0.39
L
Nu Wa
3
8
4
0.63
W
3
5
10
1.6
L
Chaac
0
15
2
0.07
W
6
0
21
16.5
L
Izanami
wesleystyle
Izanami
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,689
Damage
41,949
47,724
Taken
76,926
35,377
Mitigated
19,583
15,222
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChapinMC
Cerberus
12,823
1,513
0
3,455
13,834
17,933
0
7,580
5,716
31,141
0
W
Anubis
17,593
328
0
3,985
9,547
4,050
0
4,859
4,443
46,408
0
L
Thanatos
5,603
1,339
0
3,116
13,004
3,630
0
6,347
6,562
0
20,121
W
17,294
2,461
108
5,557
11,968
8,563
0
6,472
5,236
218
37,050
L
14,706
1,121
0
260
12,643
3,355
0
7,313
5,181
31,188
0
L
Nu Wa
12,731
2,706
0
178
13,270
3,210
0
8,589
4,581
23,874
0
W
4,347
358
0
0
7,573
2,751
0
4,434
2,957
0
10,644
L
Chaac
1,018
1,018
0
0
21,592
5,340
0
11,789
9,709
0
4,097
W
13,632
549
0
2,117
4,802
2,080
0
2,731
1,935
31,018
0
L
Izanami
wesleystyle
Izanami
7,891
5,925
379
462
16,417
4,048
0
10,228
5,947
0
42,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,147
Gold Earned
46,478
225
Minions Killed
150
6
Camps Cleared
4
947,830
Distance Traveled
720,944
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,931
1,293
51
5
2
192,926
0
W
Anubis
12,832
1,283
88
9
1
189,508
1
L
Thanatos
10,157
1,016
20
2
1
150,647
0
W
Chaac
11,213
1,121
35
4
1
212,571
0
L
Zeus
9,160
916
24
2
3
140,870
1
L
Nu Wa
9,475
948
24
2
0
146,078
0
W
Thor
9,118
912
10
1
1
160,661
0
L
Chaac
8,169
817
4
0
0
144,939
0
W
Thoth
11,053
1,105
41
4
1
192,164
1
L
Izanami
9,517
952
78
8
0
138,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role