Player Matchup

Rama
Rama
C4 Bungler
Rama
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 39L
1,802 Elo+
Party 1
Zhong Kui
Zhong Kui
DarthSidious825
Zhong Kui
Level 13
God Stats
3W - 2L
1,468 SR
Queue Stats
19W - 13L
1,640 Elo+
Solo
Cliodhna
Cliodhna
Macreoni
Cliodhna
Level 18
God Stats
2W - 1L
1,542 SR
Queue Stats
121W - 67L
1,618 Elo+
Party 1
Scylla
Scylla
Pacem Custos
Scylla
Level 25
God Stats
9W - 5L
1,634 SR
Queue Stats
71W - 48L
1,604 Elo+
Party 1
Geb
Geb
Tearindisup
Geb
Level 67
God Stats
5W - 3L
1,644 SR
Queue Stats
410W - 359L
1,534 Elo+
Party 1
Team Averages
Level 27
1,558 SR
1,640 Elo+

VS

Team Averages
Level 17
1,581 SR
1,622 Elo+
Mercury
Mercury
Paquin11
Mercury
Level 28
God Stats
1W - 4L
1,277 SR
Queue Stats
94W - 54L
1,634 Elo+
Solo
Khepri
Khepri
SickofUWU
Khepri
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,650 Elo+
Solo
Ah Puch
Ah Puch
igotwetjeans22
Ah Puch
Level 13
God Stats
3W - 4L
1,724 SR
Queue Stats
19W - 14L
1,613 Elo+
Solo
Bellona
Bellona
kikcal
Bellona
Level 15
God Stats
1W - 3L
1,743 SR
Queue Stats
23W - 23L
1,547 Elo+
Solo
Artemis
Artemis
maddy10
Artemis
Level 25
God Stats
9W - 7L
1,663 SR
Queue Stats
57W - 49L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 3
5,543
693
2,746
2,613
674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Zhong Kui
DarthSidious825
Zhong Kui
10
3 / 0 / 0
5,572
697
4,007
3,165
2,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Macreoni
Cliodhna
9
5 / 1 / 1
5,420
678
4,258
3,979
1,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
8
1 / 0 / 3
4,614
577
879
2,592
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
1 / 1 / 4
4,708
589
1,107
3,588
1,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Paquin11
Mercury
8
2 / 0 / 0
4,911
614
2,324
5,039
1,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
SickofUWU
Khepri
4
0 / 5 / 1
3,607
451
1,296
4,890
2,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 2 / 1
4,516
565
2,537
3,395
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
kikcal
Bellona
6
0 / 3 / 0
3,785
473
794
5,294
3,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
maddy10
Artemis
6
0 / 2 / 1
4,028
504
1,263
3,283
637
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
12
Kills
2
2
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Zhong Kui
DarthSidious825
Zhong Kui
3
0
0
3
W
Cliodhna
Macreoni
Cliodhna
5
1
1
5.5
W
Scylla
1
0
3
2.5
L
Mercury
Paquin11
Mercury
2
0
0
2
L
Khepri
SickofUWU
Khepri
0
5
1
0.1
W
1
1
4
3
L
0
2
1
0.25
L
Bellona
kikcal
Bellona
0
3
0
0
L
Artemis
maddy10
Artemis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,997
Damage
8,214
15,937
Taken
21,901
6,048
Mitigated
8,201
7,678
Healing
3,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,746
2,534
0
1,799
2,613
674
158
326
2,287
0
31,688
W
Zhong Kui
DarthSidious825
Zhong Kui
4,007
727
0
1,791
3,165
2,168
240
0
3,165
30,092
0
W
Cliodhna
Macreoni
Cliodhna
4,258
1,100
0
2,680
3,979
1,136
0
418
3,513
0
26,875
W
Scylla
879
147
0
490
2,592
699
0
1,730
646
19,318
0
L
Mercury
Paquin11
Mercury
2,324
970
0
590
5,039
1,266
0
1,094
3,908
0
26,713
L
Khepri
SickofUWU
Khepri
1,296
518
0
540
4,890
2,233
0
596
4,294
4,997
0
W
1,107
94
0
918
3,588
1,371
0
1,087
2,493
5,115
0
L
2,537
74
0
258
3,395
851
0
698
2,697
19,848
0
L
Bellona
kikcal
Bellona
794
68
0
1,257
5,294
3,214
0
2,856
2,042
0
10,608
L
Artemis
maddy10
Artemis
1,263
324
0
848
3,283
637
0
316
2,967
0
14,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,857
Gold Earned
20,847
243
Minions Killed
163
0
Camps Cleared
0
795,478
Distance Traveled
788,803
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,543
693
64
8
0
138,006
2
W
Zhong Kui
5,572
697
72
9
0
138,379
0
W
Cliodhna
5,420
678
61
8
0
185,171
1
W
Scylla
4,614
577
38
5
0
158,334
3
L
Mercury
4,911
614
56
7
0
186,873
2
L
Khepri
3,607
451
7
1
0
126,123
1
W
Geb
4,708
589
8
1
0
175,588
1
L
Ah Puch
4,516
565
41
5
0
155,280
3
L
Bellona
3,785
473
20
3
0
158,882
4
L
Artemis
4,028
504
39
5
0
161,645
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role