Player Matchup

Artemis
Artemis
 
Artemis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
KiidGuapo13
Skadi
Level 58
God Stats
8W - 8L
1,516 SR
Queue Stats
248W - 252L
1,482 Elo+
Party 2
Kuzenbo
Kuzenbo
PowerSurge10
Kuzenbo
Level 138
God Stats
3W - 1L
1,585 SR
Queue Stats
116W - 94L
1,536 Elo+
Party 2
Pele
Pele
lonelyTacos
Pele
Level 146
God Stats
4W - 3L
1,736 SR
Queue Stats
195W - 148L
1,610 Elo+
Party 2
Ullr
Ullr
ltsMews
Ullr
Level 148
God Stats
3W - 3L
1,454 SR
Queue Stats
405W - 344L
1,543 Elo+
Party 2
Team Averages
Level 127
1,558 SR
1,534 Elo+

VS

Team Averages
Level 44
1,499 SR
1,451 Elo+
Tyr
Tyr
Boomsauce426307
Tyr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,218 Elo+
Solo
Mulan
Mulan
NAN_KILLED
Mulan
Level 16
God Stats
0W - 1L
1,819 SR
Queue Stats
3W - 3L
1,761 Elo+
Party 1
Arachne
Arachne
YvngScobeDobe
Arachne
Level 94
God Stats
0W - 5L
1,570 SR
Queue Stats
127W - 116L
1,412 Elo+
Party 1
Sol
Sol
YvngSwissChard
Sol
Level 68
God Stats
0W - 1L
1,302 SR
Queue Stats
112W - 98L
1,447 Elo+
Party 1
Tiamat
Tiamat
cleets007
Tiamat
Level 29
God Stats
1W - 3L
1,306 SR
Queue Stats
171W - 196L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
15 / 4 / 14
12,025
1,002
18,166
9,534
3,959
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
4 / 4 / 18
9,973
831
7,200
9,472
3,689
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
PowerSurge10
Kuzenbo
15
3 / 5 / 25
9,586
799
11,412
15,100
10,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
9 / 5 / 21
11,710
976
14,452
21,540
14,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
ltsMews
Ullr
19
11 / 4 / 20
11,736
978
17,741
11,860
5,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 7
7,680
640
5,361
16,287
17,275
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
18
10 / 9 / 10
11,254
938
17,140
17,648
15,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
17
9 / 8 / 4
10,277
856
10,797
15,691
8,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 8 / 7
8,975
748
12,453
12,400
5,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
cleets007
Tiamat
13
1 / 9 / 5
7,841
653
6,469
12,070
9,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
55
42
Kills
22
22
Deaths
42
98
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
15
4
14
5.5
L
0
8
7
0.44
W
4
4
18
3.25
L
Mulan
10
9
10
1.67
W
Kuzenbo
PowerSurge10
Kuzenbo
3
5
25
3.1
L
Arachne
9
8
4
1.38
L
2
8
7
0.69
L
Tiamat
cleets007
Tiamat
1
9
5
0.39
W
9
5
21
3.9
W
Ullr
ltsMews
Ullr
11
4
20
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,971
Damage
52,220
67,506
Taken
74,096
37,356
Mitigated
56,759
22,188
Healing
10,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
18,166
10,472
1,305
1,546
9,534
3,959
1,870
3,059
6,475
0
37,242
L
5,361
1,255
336
1,266
16,287
17,275
59
3,056
13,231
0
13,834
W
7,200
3,814
1,165
1,259
9,472
3,689
1,054
1,846
7,626
0
16,636
L
Mulan
17,140
1,906
219
2,343
17,648
15,451
0
2,317
15,331
0
26,566
W
Kuzenbo
PowerSurge10
Kuzenbo
11,412
2,474
1,423
3,585
15,100
10,153
632
3,591
11,509
22,714
0
L
Arachne
10,797
7,036
254
3,378
15,691
8,690
0
2,078
13,613
0
16,396
L
12,453
3,616
22
1,590
12,400
5,548
0
2,243
10,157
26,999
1,886
L
Tiamat
cleets007
Tiamat
6,469
1,175
347
1,238
12,070
9,795
0
2,437
9,633
13,230
0
W
14,452
4,282
1,102
8,235
21,540
14,415
244
6,060
15,480
1,526
34,248
W
Ullr
ltsMews
Ullr
17,741
8,141
714
1,854
11,860
5,140
1,231
3,242
8,618
0
26,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,030
Gold Earned
46,027
188
Minions Killed
107
0
Camps Cleared
0
1,076,887
Distance Traveled
891,478
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,025
1,002
69
6
0
190,173
0
L
Tyr
7,680
640
15
1
0
219,470
1
W
Skadi
9,973
831
25
2
0
211,065
0
L
Mulan
11,254
938
23
2
0
148,689
0
W
Kuzenbo
9,586
799
20
2
0
229,214
0
L
Arachne
10,277
856
15
1
0
214,755
1
L
Sol
8,975
748
37
3
0
148,113
0
L
Tiamat
7,841
653
17
1
0
160,451
1
W
Pele
11,710
976
49
4
0
229,500
1
W
Ullr
11,736
978
25
2
0
216,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role