Player Matchup

Guan Yu
Guan Yu
PosNicc
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,280 Elo+
Party 1
Sol
Sol
PrincetonLiamGav
Sol
Level 43
God Stats
15W - 15L
1,411 SR
Queue Stats
108W - 168L
1,235 Elo+
Party 1
Chiron
Chiron
Schysterr
Chiron
Level 29
God Stats
0W - 2L
1,287 SR
Queue Stats
35W - 43L
1,422 Elo+
Solo
Team Averages
Level 33
1,399 SR
1,312 Elo+

VS

Team Averages
Level 10
1,360 SR
1,232 Elo+
Neith
Neith
Severik77
Neith
Level 17
God Stats
18W - 34L
1,267 SR
Queue Stats
127W - 138L
1,418 Elo+
Solo
Kukulkan
Kukulkan
TrapkingLiveson1
Kukulkan
Level 5
God Stats
2W - 2L
1,314 SR
Queue Stats
6W - 14L
1,142 Elo+
Party 2
Bellona
Bellona
Trevorrieck3
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PosNicc
Guan Yu
18
5 / 2 / 6
14,457
688
14,140
33,811
50,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 6 / 7
12,049
574
10,514
15,634
6,236
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
Schysterr
Chiron
16
6 / 10 / 5
13,990
666
16,297
22,340
9,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Severik77
Neith
18
9 / 7 / 6
14,612
696
26,713
21,164
7,083
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 2 / 12
13,542
645
19,560
11,509
4,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bellona
Trevorrieck3
Bellona
17
5 / 4 / 7
13,255
631
17,270
18,204
13,057
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
13
Kills
18
18
Deaths
13
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
PosNicc
Guan Yu
5
2
6
4
L
2
6
7
0.92
L
Chiron
Schysterr
Chiron
6
10
5
0.85
W
Neith
Severik77
Neith
9
7
6
1.71
W
4
2
12
5
W
Bellona
Trevorrieck3
Bellona
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,951
Damage
63,543
71,785
Taken
50,877
65,672
Mitigated
24,656
19,267
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
PosNicc
Guan Yu
14,140
1,021
444
9,475
33,811
50,234
224
9,663
24,148
8,333
44,819
L
10,514
1,590
407
2,612
15,634
6,236
0
4,729
10,905
36,548
0
L
Chiron
Schysterr
Chiron
16,297
5,795
1,307
5,022
22,340
9,202
720
5,926
16,414
0
46,663
W
Neith
Severik77
Neith
26,713
13,128
106
7,188
21,164
7,083
805
4,850
16,314
0
74,191
W
19,560
2,941
0
2,992
11,509
4,516
575
3,763
7,746
54,324
0
W
Bellona
Trevorrieck3
Bellona
17,270
10,350
0
2,585
18,204
13,057
0
5,821
12,383
144
54,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,496
Gold Earned
41,409
222
Minions Killed
251
5
Camps Cleared
11
1,054,226
Distance Traveled
1,020,542
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
14,457
688
100
5
0
424,462
10
L
Sol
12,049
574
57
3
3
343,627
2
L
Chiron
13,990
666
65
3
2
286,137
4
W
Neith
14,612
696
104
5
1
336,375
0
W
Kukulkan
13,542
645
93
4
0
293,556
2
W
Bellona
13,255
631
54
3
10
390,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role