Player Matchup

Ullr
Ullr
ChallengerXXVII
Ullr
Level 144
God Stats
8W - 15L
1,400 SR
Queue Stats
606W - 578L
1,526 Elo+
Party 2
Eset
Eset
DyneWulf
Eset
Level 106
God Stats
4W - 7L
1,454 SR
Queue Stats
954W - 960L
1,501 Elo+
Party 2
Neith
Neith
FlubbedWharf
Neith
Level 127
God Stats
17W - 13L
1,606 SR
Queue Stats
1,042W - 1,045L
1,455 Elo+
Party 2
Arachne
Arachne
GolemHat
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,411 Elo+
Party 2
Discordia
Discordia
whitechicks3255
Discordia
Level 22
God Stats
2W - 1L
1,688 SR
Queue Stats
85W - 91L
1,506 Elo+
Solo
Team Averages
Level 85
1,530 SR
1,480 Elo+

VS

Team Averages
Level 54
1,523 SR
1,606 Elo+
Da Ji
Da Ji
BaronisBae
Da Ji
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 17L
1,661 Elo+
Party 1
He Bo
He Bo
HIND0RSimp
He Bo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 14L
1,736 Elo+
Party 1
Cabrakan
Cabrakan
Johnny2Frosty
Cabrakan
Level 26
God Stats
1W - 1L
1,230 SR
Queue Stats
24W - 38L
1,411 Elo+
Solo
Zhong Kui
Zhong Kui
TurnipToes
Zhong Kui
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,451 Elo+
Solo
Thor
Thor
YuiAyanami
Thor
Level 142
God Stats
2W - 1L
1,886 SR
Queue Stats
140W - 61L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 9
11,351
709
9,328
9,865
3,816
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
18
2 / 4 / 17
10,675
667
9,962
13,152
10,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
9 / 2 / 10
12,348
772
13,224
8,298
3,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
GolemHat
Arachne
16
2 / 11 / 8
10,396
650
5,354
22,625
7,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
whitechicks3255
Discordia
20
5 / 5 / 13
12,255
766
14,902
14,591
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
6 / 8 / 10
11,450
716
10,781
15,393
12,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
20
12 / 4 / 13
13,750
859
24,146
20,478
9,592
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Johnny2Frosty
Cabrakan
17
2 / 5 / 14
11,599
725
4,535
19,908
26,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
TurnipToes
Zhong Kui
19
3 / 3 / 14
11,888
743
13,212
14,528
13,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
3 / 2 / 14
11,511
719
8,876
12,043
9,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
91
21
Kills
26
26
Deaths
22
57
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Da Ji
6
8
10
1.38
L
3
4
9
1.88
L
Eset
2
4
17
2.63
L
9
2
10
7
L
Arachne
GolemHat
Arachne
2
11
8
0.55
W
He Bo
12
4
13
4.63
W
Cabrakan
Johnny2Frosty
Cabrakan
2
5
14
1.8
W
Zhong Kui
TurnipToes
Zhong Kui
3
3
14
3.33
W
3
2
14
5
L
Discordia
whitechicks3255
Discordia
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,770
Damage
61,550
68,531
Taken
82,350
30,675
Mitigated
71,482
14,556
Healing
23,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
10,781
1,908
278
1,001
15,393
12,527
508
4,659
10,734
0
24,443
L
9,328
1,901
90
514
9,865
3,816
1,287
6,511
3,269
0
27,968
L
Eset
9,962
573
1,648
1,636
13,152
10,291
408
7,101
5,812
21,675
0
L
13,224
4,202
427
2,325
8,298
3,452
1,460
5,611
2,509
0
38,057
L
Arachne
GolemHat
Arachne
5,354
2,986
253
3,062
22,625
7,053
112
15,197
7,177
0
8,711
W
He Bo
24,146
791
1,714
6,870
20,478
9,592
1,728
6,470
14,008
53,335
0
W
Cabrakan
Johnny2Frosty
Cabrakan
4,535
648
1,099
3,267
19,908
26,406
757
6,489
13,419
9,984
0
W
Zhong Kui
TurnipToes
Zhong Kui
13,212
1,261
476
4,317
14,528
13,563
910
2,911
11,617
44,001
0
W
8,876
166
1,288
2,981
12,043
9,394
186
4,335
7,708
0
25,128
L
Discordia
whitechicks3255
Discordia
14,902
1,066
924
3,677
14,591
6,063
691
7,473
6,782
32,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,025
Gold Earned
60,198
167
Minions Killed
189
0
Camps Cleared
0
1,481,537
Distance Traveled
1,444,473
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,450
716
24
2
0
275,249
1
L
Ullr
11,351
709
25
2
0
316,094
1
L
Eset
10,675
667
33
2
0
299,807
2
L
Neith
12,348
772
65
4
0
304,793
0
L
Arachne
10,396
650
5
0
0
259,207
0
W
He Bo
13,750
859
44
3
0
261,340
0
W
Cabrakan
11,599
725
15
1
0
306,496
0
W
Zhong Kui
11,888
743
67
4
0
283,770
0
W
Thor
11,511
719
39
2
0
317,618
2
L
Discordia
12,255
766
39
2
0
301,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role