Player Matchup

Ganesha
Ganesha
Umbreeno
Ganesha
Level 110
God Stats
4W - 1L
1,701 SR
Queue Stats
192W - 178L
1,481 Elo+
Party 1
Janus
Janus
Vendrick-_-
Janus
Level 64
God Stats
34W - 36L
1,472 SR
Queue Stats
245W - 248L
1,458 Elo+
Party 1
Ullr
Ullr
Westy_ynz
Ullr
Level 118
God Stats
17W - 11L
1,566 SR
Queue Stats
84W - 75L
1,548 Elo+
Party 1
Tyr
Tyr
arunam
Tyr
Level 103
God Stats
20W - 25L
1,444 SR
Queue Stats
70W - 91L
1,402 Elo+
Solo
Hun Batz
Hun Batz
zero_sakura01
Hun Batz
Level 60
God Stats
4W - 5L
1,401 SR
Queue Stats
74W - 87L
1,434 Elo+
Solo
Team Averages
Level 91
1,517 SR
1,465 Elo+

VS

Team Averages
Level 101
1,529 SR
1,408 Elo+
Skadi
Skadi
 
Skadi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Baliirion
Vulcan
Level 121
God Stats
2W - 2L
1,610 SR
Queue Stats
23W - 33L
1,437 Elo+
Party 3
Kali
Kali
TIC-TAC1214
Kali
Level 62
God Stats
13W - 5L
1,686 SR
Queue Stats
347W - 430L
1,364 Elo+
Party 2
Artio
Artio
sandrosena999
Artio
Level 144
God Stats
195W - 219L
1,559 SR
Queue Stats
455W - 574L
1,423 Elo+
Solo
Xbalanque
Xbalanque
vicho_O_27
Xbalanque
Level 54
God Stats
18W - 39L
1,292 SR
Queue Stats
182W - 295L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Umbreeno
Ganesha
15
1 / 3 / 9
9,964
453
5,612
18,064
20,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 0 / 9
11,254
512
8,080
8,556
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
20
10 / 2 / 5
13,148
598
19,752
19,818
8,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tyr
arunam
Tyr
16
4 / 2 / 3
10,563
480
10,035
17,748
13,883
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hun Batz
zero_sakura01
Hun Batz
17
3 / 5 / 6
10,557
480
7,804
15,581
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
6 / 5 / 2
11,174
508
17,037
16,571
6,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Baliirion
Vulcan
16
5 / 5 / 0
10,417
474
9,563
11,129
4,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 7 / 3
9,368
426
7,276
17,541
9,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 1 / 8
9,303
423
5,646
14,981
18,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
vicho_O_27
Xbalanque
15
1 / 4 / 4
9,911
451
5,015
15,032
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
22
Kills
12
12
Deaths
22
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
6
5
2
1.4
L
Vulcan
Baliirion
Vulcan
5
5
0
1
L
0
7
3
0.21
W
Ganesha
Umbreeno
Ganesha
1
3
9
1.83
W
4
0
9
8.5
W
Ullr
10
2
5
6.25
W
Tyr
arunam
Tyr
4
2
3
2.75
L
0
1
8
4
L
Xbalanque
vicho_O_27
Xbalanque
1
4
4
0.75
W
Hun Batz
zero_sakura01
Hun Batz
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,283
Damage
44,537
79,767
Taken
75,254
52,029
Mitigated
43,056
20,303
Healing
19,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
17,037
10,175
0
4,198
16,571
6,141
2,698
3,994
12,497
0
79,025
L
Vulcan
Baliirion
Vulcan
9,563
1,938
0
2,802
11,129
4,427
0
3,223
7,812
55,228
0
L
7,276
2,870
0
4,933
17,541
9,205
0
2,086
15,451
0
69,125
W
Ganesha
Umbreeno
Ganesha
5,612
296
0
1,596
18,064
20,995
0
5,919
12,145
29,473
0
W
8,080
170
84
1,851
8,556
2,732
0
2,248
6,308
84,364
0
W
Ullr
19,752
9,412
0
9,285
19,818
8,617
338
2,429
17,389
0
120,133
W
Tyr
arunam
Tyr
10,035
517
0
2,548
17,748
13,883
1,767
3,589
14,159
11,568
47,365
L
5,646
424
596
3,315
14,981
18,982
100
5,066
9,775
26,872
0
L
Xbalanque
vicho_O_27
Xbalanque
5,015
1,915
0
3,989
15,032
4,301
1,106
1,260
13,768
0
65,139
W
Hun Batz
zero_sakura01
Hun Batz
7,804
2,261
0
4,939
15,581
5,802
0
1,100
14,481
0
65,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,486
Gold Earned
50,173
557
Minions Killed
494
0
Camps Cleared
0
2,277,691
Distance Traveled
2,057,977
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,174
508
136
6
0
371,422
0
L
Vulcan
10,417
474
104
5
0
405,926
3
L
Kali
9,368
426
100
5
0
442,771
2
W
Ganesha
9,964
453
13
1
0
449,923
2
W
Janus
11,254
512
170
8
0
490,661
5
W
Ullr
13,148
598
181
8
0
418,113
3
W
Tyr
10,563
480
91
4
0
477,421
4
L
Artio
9,303
423
37
2
0
451,616
6
L
Xbalanque
9,911
451
117
5
0
386,242
3
W
Hun Batz
10,557
480
102
5
0
441,573
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role