Player Matchup

Chernobog
Chernobog
Astropicz
Chernobog
Level 105
God Stats
0W - 2L
1,303 SR
Queue Stats
178W - 181L
1,438 Elo+
Solo
Arachne
Arachne
SangheiliOnice
Arachne
Level 129
God Stats
2W - 2L
1,734 SR
Queue Stats
195W - 214L
1,461 Elo+
Party 2
Fafnir
Fafnir
Windowmaker400
Fafnir
Level 88
God Stats
7W - 14L
1,463 SR
Queue Stats
208W - 223L
1,464 Elo+
Party 2
Hou Yi
Hou Yi
hellveane6
Hou Yi
Level 121
God Stats
41W - 32L
1,567 SR
Queue Stats
171W - 202L
1,386 Elo+
Solo
Achilles
Achilles
jmonkey1993
Achilles
Level 102
God Stats
0W - 1L
1,180 SR
Queue Stats
79W - 103L
1,365 Elo+
Solo
Team Averages
Level 109
1,449 SR
1,423 Elo+

VS

Team Averages
Level 132
1,486 SR
1,461 Elo+
Ymir
Ymir
DaBig_Derecho
Ymir
Level 109
God Stats
2W - 1L
1,521 SR
Queue Stats
4W - 4L
1,452 Elo+
Party 1
Sol
Sol
Laski Pallero99
Sol
Level 127
God Stats
3W - 1L
1,540 SR
Queue Stats
21W - 20L
1,378 Elo+
Solo
Awilix
Awilix
RamTheGreat00
Awilix
Level 141
God Stats
7W - 5L
1,601 SR
Queue Stats
34W - 34L
1,503 Elo+
Party 1
Bellona
Bellona
RiverRogue11
Bellona
Level 148
God Stats
17W - 17L
1,452 SR
Queue Stats
105W - 111L
1,488 Elo+
Solo
Medusa
Medusa
Yui_lshikawa
Medusa
Level 136
God Stats
2W - 0L
1,313 SR
Queue Stats
25W - 28L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Astropicz
Chernobog
15
3 / 3 / 1
9,545
682
6,393
11,183
4,857
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
5 / 5 / 0
10,163
726
7,468
11,208
5,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 3 / 5
9,361
669
6,867
18,919
24,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
hellveane6
Hou Yi
15
0 / 4 / 4
8,080
577
6,526
8,797
2,869
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
jmonkey1993
Achilles
14
0 / 5 / 7
8,313
594
9,021
19,367
23,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 8
9,905
708
4,360
12,740
15,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 1 / 13
9,898
707
13,822
8,375
3,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 3 / 6
13,187
942
16,017
12,645
5,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
RiverRogue11
Bellona
15
1 / 2 / 15
9,977
713
11,013
14,375
9,206
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Medusa
19
6 / 0 / 6
11,595
828
11,503
5,878
2,904
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
8
Kills
20
20
Deaths
8
17
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Astropicz
Chernobog
3
3
1
1.17
W
2
2
8
3
W
1
1
13
7.5
W
10
3
6
4.33
W
Bellona
RiverRogue11
Bellona
1
2
15
4.25
L
5
5
0
1
L
0
3
5
0.83
W
Medusa
6
0
6
9
L
Hou Yi
hellveane6
Hou Yi
0
4
4
0.5
L
Achilles
jmonkey1993
Achilles
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,275
Damage
56,715
69,474
Taken
54,013
61,623
Mitigated
37,429
16,502
Healing
12,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Astropicz
Chernobog
6,393
2,792
0
2,454
11,183
4,857
0
2,508
8,653
0
32,151
W
4,360
387
694
679
12,740
15,779
344
1,361
11,211
25,857
0
W
13,822
4,733
0
2,834
8,375
3,725
2,955
930
7,255
38,139
2,861
W
16,017
4,829
1,642
2,108
12,645
5,815
0
1,054
11,235
0
42,038
W
Bellona
RiverRogue11
Bellona
11,013
2,242
0
4,567
14,375
9,206
747
2,000
11,927
0
27,038
L
7,468
4,545
0
1,364
11,208
5,973
53
2,895
8,213
0
19,490
L
6,867
2,280
2,434
4,670
18,919
24,412
0
5,212
13,470
21,722
0
W
Medusa
11,503
4,388
0
125
5,878
2,904
3,926
2,186
3,652
0
63,229
L
Hou Yi
hellveane6
Hou Yi
6,526
1,869
0
808
8,797
2,869
0
300
8,497
0
26,985
L
Achilles
jmonkey1993
Achilles
9,021
2,129
773
3,999
19,367
23,512
0
5,711
13,526
0
22,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,462
Gold Earned
54,562
211
Minions Killed
373
3
Camps Cleared
14
1,174,338
Distance Traveled
1,293,534
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,545
682
62
4
1
204,321
0
W
Ymir
9,905
708
67
5
0
224,865
3
W
Sol
9,898
707
82
6
3
239,285
2
W
Awilix
13,187
942
58
4
5
278,776
2
W
Bellona
9,977
713
40
3
1
292,949
4
L
Arachne
10,163
726
39
3
2
278,475
5
L
Fafnir
9,361
669
19
1
0
252,032
1
W
Medusa
11,595
828
126
9
5
257,659
0
L
Hou Yi
8,080
577
61
4
0
211,349
0
L
Achilles
8,313
594
30
2
0
228,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role