Player Matchup

Zeus
Zeus
SleepyMeeXicaN
Zeus
Level 69
God Stats
0W - 5L
1,500 SR
Queue Stats
30W - 21L
1,693 Elo+
Party 1
Odin
Odin
Trabuco89
Odin
Level 16
God Stats
32W - 19L
1,558 SR
Queue Stats
52W - 51L
1,500 Elo+
Solo
Susano
Susano
elchikinarco94
Susano
Level 17
God Stats
4W - 4L
1,715 SR
Queue Stats
13W - 6L
1,705 Elo+
Party 1
Team Averages
Level 34
1,591 SR
1,633 Elo+

VS

Team Averages
Level 27
1,382 SR
1,421 Elo+
Ne Zha
Ne Zha
TanMannylopez
Ne Zha
Level 49
God Stats
1W - 0L
1,314 SR
Queue Stats
30W - 14L
1,565 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
coldmagic_
Morgan Le Fay
Level 6
God Stats
3W - 5L
1,310 SR
Queue Stats
3W - 8L
1,242 Elo+
Solo
Chiron
Chiron
x CYNTHIA X7194
Chiron
Level 27
God Stats
2W - 0L
1,522 SR
Queue Stats
97W - 83L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 5
11,163
698
6,285
15,399
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
17
6 / 6 / 3
12,572
786
8,392
17,586
13,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 9 / 6
10,634
665
7,516
15,062
7,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 5 / 7
13,360
835
16,713
14,540
6,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
coldmagic_
Morgan Le Fay
2
0 / 0 / 0
6,614
413
0
0
0
18
11 / 6 / 10
13,594
850
24,124
20,194
8,849
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
11
Kills
24
24
Deaths
11
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
9
5
0.61
W
13
5
7
3.3
L
Odin
6
6
3
1.25
W
Morgan Le Fay
coldmagic_
Morgan Le Fay
0
0
0
0
L
2
9
6
0.56
W
11
6
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,193
Damage
40,837
48,047
Taken
34,734
24,468
Mitigated
15,739
2,971
Healing
10,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,285
455
54
892
15,399
3,057
608
127
15,272
38,996
0
W
16,713
5,189
0
2,664
14,540
6,890
1,353
2,822
11,204
0
53,391
L
Odin
8,392
3,462
0
2,025
17,586
13,895
278
198
17,388
6,973
27,177
W
Morgan Le Fay
coldmagic_
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
L
7,516
2,232
0
0
15,062
7,516
597
158
14,904
151
21,142
W
24,124
10,307
120
7,328
20,194
8,849
1,593
4,906
14,817
0
71,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,369
Gold Earned
33,568
155
Minions Killed
159
8
Camps Cleared
5
809,224
Distance Traveled
539,103
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,163
698
73
5
7
263,230
2
W
Ne Zha
13,360
835
73
5
3
266,987
4
L
Odin
12,572
786
51
3
1
287,774
0
W
Morgan Le Fay
6,614
413
0
0
0
0
0
L
Susano
10,634
665
31
2
0
258,220
2
W
Chiron
13,594
850
86
5
2
272,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role