Player Matchup

Fenrir
Fenrir
Beyonché
Fenrir
Level 39
God Stats
3W - 4L
1,478 SR
Queue Stats
15W - 19L
1,381 Elo+
Party 1
Ra
Ra
DelsinGames
Ra
Level 26
God Stats
1W - 2L
1,162 SR
Queue Stats
12W - 19L
1,350 Elo+
Party 1
Neith
Neith
roger2340
Neith
Level 124
God Stats
3W - 0L
1,655 SR
Queue Stats
50W - 54L
1,437 Elo+
Party 1
Team Averages
Level 63
1,432 SR
1,390 Elo+

VS

Team Averages
Level 25
1,632 SR
1,366 Elo+
Neith
Neith
Laughington
Neith
Level 16
God Stats
13W - 8L
1,529 SR
Queue Stats
25W - 25L
1,490 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheFounder404
Tsukuyomi
Level 14
God Stats
1W - 1L
1,934 SR
Queue Stats
3W - 8L
1,329 Elo+
Solo
Ra
Ra
slavetrader
Ra
Level 46
God Stats
5W - 4L
1,433 SR
Queue Stats
102W - 138L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Beyonché
Fenrir
10
3 / 2 / 6
7,600
691
4,131
5,366
1,865
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 2 / 12
8,489
772
6,586
4,812
1,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
roger2340
Neith
14
12 / 1 / 3
9,856
896
16,170
8,433
3,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 4
6,986
635
5,574
10,940
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
TheFounder404
Tsukuyomi
10
1 / 5 / 2
6,712
610
3,884
8,291
2,542
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 5 / 2
7,613
692
4,477
12,199
3,473
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
18
Kills
5
5
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Beyonché
Fenrir
3
2
6
3
W
3
2
12
4.5
L
1
8
4
0.38
L
Tsukuyomi
TheFounder404
Tsukuyomi
1
5
2
0.4
W
Neith
roger2340
Neith
12
1
3
13.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,887
Damage
13,935
18,611
Taken
31,430
6,536
Mitigated
9,242
7,021
Healing
3,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Beyonché
Fenrir
4,131
537
0
699
5,366
1,865
0
1,494
3,405
0
12,277
W
6,586
370
973
1,119
4,812
1,638
230
1,670
3,142
21,382
0
L
5,574
2,677
0
608
10,940
3,227
0
2,914
8,026
0
19,756
L
Tsukuyomi
TheFounder404
Tsukuyomi
3,884
1,236
0
1,292
8,291
2,542
0
1,213
7,078
0
9,496
W
Neith
roger2340
Neith
16,170
7,451
0
4,230
8,433
3,033
2,262
1,663
6,770
0
47,895
L
4,477
586
450
1,601
12,199
3,473
0
2,695
9,504
20,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,945
Gold Earned
21,311
131
Minions Killed
67
5
Camps Cleared
4
601,240
Distance Traveled
534,969
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,600
691
20
2
2
193,280
0
W
Ra
8,489
772
40
4
0
217,300
2
L
Neith
6,986
635
30
3
1
162,164
3
L
Tsukuyomi
6,712
610
6
1
1
175,968
0
W
Neith
9,856
896
71
6
3
190,660
3
L
Ra
7,613
692
31
3
2
196,837
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role