Player Matchup

Medusa
Medusa
JORDAN A W 2111
Medusa
Level 29
God Stats
19W - 8L
1,703 SR
Queue Stats
58W - 59L
1,422 Elo+
Solo
Chang'e
Chang'e
MrCrux88
Chang'e
Level 22
God Stats
3W - 1L
1,434 SR
Queue Stats
14W - 33L
1,515 Elo+
Solo
Artemis
Artemis
Rafalex1802
Artemis
Level 12
God Stats
1W - 4L
1,126 SR
Queue Stats
8W - 9L
1,241 Elo+
Solo
Loki
Loki
Tiddymanx
Loki
Level 28
God Stats
16W - 7L
1,690 SR
Queue Stats
84W - 83L
1,523 Elo+
Solo
Sol
Sol
roletodded
Sol
Level 27
God Stats
3W - 1L
1,513 SR
Queue Stats
119W - 118L
1,517 Elo+
Solo
Team Averages
Level 24
1,493 SR
1,444 Elo+

VS

Team Averages
Level 20
1,489 SR
1,490 Elo+
Izanami
Izanami
Kaevek31
Izanami
Level 18
God Stats
17W - 11L
1,641 SR
Queue Stats
52W - 37L
1,571 Elo+
Solo
Chronos
Chronos
MrCornbread8
Chronos
Level 18
God Stats
0W - 2L
1,266 SR
Queue Stats
35W - 27L
1,476 Elo+
Solo
Serqet
Serqet
Reaper6470
Serqet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 71L
1,442 Elo+
Solo
Sol
Sol
StrictBeast8718
Sol
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
icekoldXCII
Ares
Level 26
God Stats
50W - 46L
1,537 SR
Queue Stats
68W - 63L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 4
13,650
593
12,550
12,724
5,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
MrCrux88
Chang'e
15
2 / 11 / 8
10,425
453
10,001
17,807
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Rafalex1802
Artemis
17
3 / 11 / 7
11,021
479
8,998
17,611
5,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
20
11 / 3 / 6
13,801
600
10,525
16,957
6,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
13 / 4 / 7
14,636
636
28,055
21,259
8,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kaevek31
Izanami
19
8 / 10 / 9
12,914
561
18,969
24,218
11,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
MrCornbread8
Chronos
11
0 / 7 / 2
8,274
360
4,333
11,313
4,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
Reaper6470
Serqet
16
5 / 7 / 5
11,051
480
14,098
18,248
7,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 11 / 1
8,748
380
2,845
16,070
6,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
18 / 1 / 5
14,639
636
17,739
21,861
32,171
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
54
36
Kills
32
32
Deaths
36
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
3
4
3
L
Izanami
Kaevek31
Izanami
8
10
9
1.25
L
Chronos
MrCornbread8
Chronos
0
7
2
0.14
W
Chang'e
MrCrux88
Chang'e
2
11
8
0.55
W
Artemis
Rafalex1802
Artemis
3
11
7
0.59
L
Serqet
Reaper6470
Serqet
5
7
5
1.07
L
1
11
1
0.14
W
Loki
11
3
6
4.67
L
18
1
5
20.5
W
13
4
7
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,129
Damage
57,984
86,358
Taken
91,710
31,747
Mitigated
61,800
25,882
Healing
18,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,550
6,728
0
1,735
12,724
5,892
2,842
2,665
9,858
0
95,130
L
Izanami
Kaevek31
Izanami
18,969
14,450
0
6,026
24,218
11,175
5,209
6,268
17,576
0
99,808
L
Chronos
MrCornbread8
Chronos
4,333
1,799
0
1,298
11,313
4,223
60
5,909
5,404
28,088
4,155
W
Chang'e
MrCrux88
Chang'e
10,001
801
1,137
1,764
17,807
4,921
268
6,292
11,041
25,801
0
W
Artemis
Rafalex1802
Artemis
8,998
4,239
0
3,231
17,611
5,988
1,190
6,946
10,569
0
58,769
L
Serqet
Reaper6470
Serqet
14,098
4,043
0
2,470
18,248
7,501
380
6,683
11,449
0
46,729
L
2,845
633
0
1,874
16,070
6,730
0
7,390
8,588
24,905
0
W
Loki
10,525
2,236
0
6,142
16,957
6,555
639
2,089
14,868
0
87,860
L
17,739
655
391
6,658
21,861
32,171
868
11,343
9,930
70,476
0
W
28,055
11,359
0
11,873
21,259
8,391
8,640
6,258
15,001
144,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,533
Gold Earned
55,626
625
Minions Killed
455
0
Camps Cleared
0
2,119,543
Distance Traveled
1,766,646
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,650
593
156
7
0
402,810
0
L
Izanami
12,914
561
171
7
0
336,262
5
L
Chronos
8,274
360
61
3
0
227,105
1
W
Chang'e
10,425
453
42
2
0
397,647
0
W
Artemis
11,021
479
87
4
0
399,589
2
L
Serqet
11,051
480
69
3
0
456,662
0
L
Sol
8,748
380
46
2
0
301,423
2
W
Loki
13,801
600
138
6
0
510,341
0
L
Ares
14,639
636
108
5
0
445,194
5
W
Sol
14,636
636
202
9
0
409,156
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role