Player Matchup

Fenrir
Fenrir
CapnDirtyDan
Fenrir
Level 26
God Stats
4W - 6L
1,396 SR
Queue Stats
22W - 32L
1,353 Elo+
Party 2
Fafnir
Fafnir
Jaraxxus3253
Fafnir
Level 125
God Stats
1W - 1L
1,763 SR
Queue Stats
134W - 138L
1,510 Elo+
Party 1
Ao Kuang
Ao Kuang
Light Wolf1984
Ao Kuang
Level 27
God Stats
1W - 5L
1,474 SR
Queue Stats
22W - 22L
1,449 Elo+
Party 1
Artemis
Artemis
Mooseules
Artemis
Level 33
God Stats
2W - 1L
1,782 SR
Queue Stats
69W - 59L
1,456 Elo+
Solo
Amaterasu
Amaterasu
TheArchonBlood
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,472 Elo+
Party 2
Team Averages
Level 64
1,583 SR
1,448 Elo+

VS

Team Averages
Level 83
1,521 SR
1,421 Elo+
Izanami
Izanami
AdyAdz
Izanami
Level 143
God Stats
4W - 2L
1,531 SR
Queue Stats
86W - 82L
1,528 Elo+
Party 3
Thanatos
Thanatos
Benjaehl
Thanatos
Level 34
God Stats
1W - 1L
1,465 SR
Queue Stats
1W - 3L
1,142 Elo+
Solo
Ao Kuang
Ao Kuang
FRAG Toni
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 102L
1,533 Elo+
Party 3
Kukulkan
Kukulkan
KON Robert 2
Kukulkan
Level 84
God Stats
7W - 4L
1,578 SR
Queue Stats
130W - 132L
1,450 Elo+
Solo
Kumbhakarna
Kumbhakarna
tayprofit41
Kumbhakarna
Level 124
God Stats
203W - 182L
1,531 SR
Queue Stats
776W - 781L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
3 / 3 / 5
11,255
938
5,047
19,746
16,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
19
5 / 4 / 8
13,006
1,084
19,815
28,307
34,144
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
18
2 / 11 / 10
11,508
959
15,614
25,163
8,596
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
Mooseules
Artemis
17
1 / 13 / 7
11,148
929
9,065
25,252
11,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
TheArchonBlood
Amaterasu
18
4 / 4 / 7
12,259
1,022
17,069
24,443
20,469
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdyAdz
Izanami
20
12 / 2 / 19
14,212
1,184
46,010
13,317
5,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Benjaehl
Thanatos
19
6 / 4 / 15
12,597
1,050
15,220
13,069
5,839
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
FRAG Toni
Ao Kuang
19
6 / 7 / 11
11,528
961
14,121
19,792
7,527
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
KON Robert 2
Kukulkan
20
8 / 0 / 16
14,085
1,174
29,653
4,418
1,833
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
tayprofit41
Kumbhakarna
20
3 / 2 / 22
13,564
1,130
10,174
24,064
24,933
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
118
15
Kills
35
35
Deaths
15
37
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Izanami
AdyAdz
Izanami
12
2
19
10.75
W
Thanatos
Benjaehl
Thanatos
6
4
15
3.38
L
Fenrir
3
3
5
1.83
W
Ao Kuang
FRAG Toni
Ao Kuang
6
7
11
1.64
L
Fafnir
5
4
8
2.25
W
Kukulkan
KON Robert 2
Kukulkan
8
0
16
16
L
Ao Kuang
2
11
10
0.64
L
Artemis
Mooseules
Artemis
1
13
7
0.35
L
Amaterasu
TheArchonBlood
Amaterasu
4
4
7
1.88
W
Kumbhakarna
tayprofit41
Kumbhakarna
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,610
Damage
115,178
122,911
Taken
74,660
90,971
Mitigated
46,033
12,673
Healing
17,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AdyAdz
Izanami
46,010
40,503
0
2,293
13,317
5,901
0
7,691
5,626
0
76,617
W
Thanatos
Benjaehl
Thanatos
15,220
4,907
0
6,564
13,069
5,839
0
5,685
7,029
0
23,256
L
Fenrir
5,047
1,483
0
228
19,746
16,160
0
7,054
12,692
405
13,164
W
Ao Kuang
FRAG Toni
Ao Kuang
14,121
6,763
0
4,031
19,792
7,527
0
10,531
9,261
23,666
0
L
Fafnir
19,815
5,871
0
4,017
28,307
34,144
0
8,694
19,613
33,142
0
W
Kukulkan
KON Robert 2
Kukulkan
29,653
1,025
0
793
4,418
1,833
0
2,651
1,767
79,168
0
L
Ao Kuang
15,614
6,062
0
5,535
25,163
8,596
0
15,805
9,358
36,147
0
L
Artemis
Mooseules
Artemis
9,065
3,862
0
1,722
25,252
11,602
0
9,779
15,473
0
46,435
L
Amaterasu
TheArchonBlood
Amaterasu
17,069
4,742
0
1,171
24,443
20,469
0
12,616
11,827
7,985
24,346
W
Kumbhakarna
tayprofit41
Kumbhakarna
10,174
718
0
3,994
24,064
24,933
0
12,333
11,555
18,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,176
Gold Earned
65,986
211
Minions Killed
249
7
Camps Cleared
7
1,147,172
Distance Traveled
1,132,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,212
1,184
78
7
1
202,808
0
W
Thanatos
12,597
1,050
16
1
4
213,576
0
L
Fenrir
11,255
938
34
3
1
276,712
0
W
Ao Kuang
11,528
961
13
1
1
222,720
0
L
Fafnir
13,006
1,084
17
1
1
249,230
0
W
Kukulkan
14,085
1,174
123
10
0
231,738
0
L
Ao Kuang
11,508
959
33
3
2
196,763
0
L
Artemis
11,148
929
81
7
3
183,892
0
L
Amaterasu
12,259
1,022
46
4
0
240,575
0
W
Kumbhakarna
13,564
1,130
19
2
1
261,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role