Player Matchup

Chaac
Chaac
BKGonax
Chaac
Level 100
God Stats
43W - 48L
1,517 SR
Queue Stats
79W - 93L
1,432 Elo+
Solo
Ares
Ares
TheSaltySeadogg
Ares
Level 66
God Stats
11W - 10L
1,586 SR
Queue Stats
101W - 98L
1,469 Elo+
Party 3
Jing Wei
Jing Wei
Wammoo
Jing Wei
Level 124
God Stats
1W - 1L
1,781 SR
Queue Stats
333W - 343L
1,535 Elo+
Party 3
Ratatoskr
Ratatoskr
nick-5972
Ratatoskr
Level 146
God Stats
10W - 17L
1,398 SR
Queue Stats
182W - 174L
1,474 Elo+
Party 2
Hera
Hera
thecrushinator9k
Hera
Level 102
God Stats
0W - 1L
1,761 SR
Queue Stats
198W - 195L
1,499 Elo+
Party 2
Team Averages
Level 108
1,609 SR
1,481 Elo+

VS

Team Averages
Level 106
1,545 SR
1,472 Elo+
Bastet
Bastet
 
Bastet
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
SquidFooo
Anhur
Level 106
God Stats
6W - 8L
1,531 SR
Queue Stats
293W - 334L
1,490 Elo+
Party 1
Sol
Sol
ZealousBlood
Sol
Level 96
God Stats
39W - 27L
1,637 SR
Queue Stats
90W - 97L
1,433 Elo+
Solo
Horus
Horus
delayedgreen394
Horus
Level 120
God Stats
6W - 5L
1,601 SR
Queue Stats
221W - 257L
1,487 Elo+
Party 1
Zhong Kui
Zhong Kui
konfuz3
Zhong Kui
Level 107
God Stats
7W - 10L
1,455 SR
Queue Stats
481W - 552L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BKGonax
Chaac
11
2 / 2 / 0
6,306
573
6,052
9,291
5,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

7
0 / 7 / 2
4,932
448
3,015
10,305
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Wammoo
Jing Wei
10
3 / 3 / 0
6,744
613
3,836
5,860
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
nick-5972
Ratatoskr
9
0 / 4 / 1
5,424
493
4,222
9,430
2,192
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 7 / 2
5,236
476
4,193
5,977
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
6 / 1 / 5
7,159
651
7,021
8,228
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
SquidFooo
Anhur
11
4 / 0 / 5
6,929
630
4,940
6,495
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
10 / 2 / 1
7,257
660
10,323
8,828
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
3 / 1 / 11
6,920
629
3,125
8,499
5,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
konfuz3
Zhong Kui
10
0 / 1 / 2
5,821
529
4,681
7,309
4,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
23
23
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
5
8.5
L
Chaac
BKGonax
Chaac
2
2
0
1
W
Anhur
SquidFooo
Anhur
4
0
5
6.5
L
0
7
2
0.14
L
Jing Wei
Wammoo
Jing Wei
3
3
0
1
W
10
2
1
5.25
W
3
1
11
8.5
W
Zhong Kui
konfuz3
Zhong Kui
0
1
2
1
L
Ratatoskr
nick-5972
Ratatoskr
0
4
1
0.13
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,318
Damage
30,090
40,863
Taken
39,359
16,403
Mitigated
17,828
7,748
Healing
22,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,021
2,138
0
5,151
8,228
2,294
0
1,004
7,040
0
39,408
L
Chaac
BKGonax
Chaac
6,052
617
0
3,685
9,291
5,323
547
4,383
4,373
0
34,907
W
Anhur
SquidFooo
Anhur
4,940
2,111
0
2,953
6,495
1,917
0
1,215
5,280
0
42,930
L
3,015
409
0
425
10,305
5,879
0
2,508
7,797
5,128
0
L
Jing Wei
Wammoo
Jing Wei
3,836
2,388
0
1,461
5,860
1,460
0
1,703
4,157
0
27,707
W
10,323
4,328
0
4,647
8,828
3,199
1,567
1,976
6,599
40,546
5,899
W
3,125
1,308
2,178
4,057
8,499
5,440
82
2,197
6,128
0
14,293
W
Zhong Kui
konfuz3
Zhong Kui
4,681
333
0
3,575
7,309
4,978
0
544
6,285
28,925
0
L
Ratatoskr
nick-5972
Ratatoskr
4,222
1,013
0
2,177
9,430
2,192
0
2,346
7,056
0
25,108
L
4,193
618
0
0
5,977
1,549
638
2,492
3,445
21,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,642
Gold Earned
34,086
231
Minions Killed
326
0
Camps Cleared
0
1,093,666
Distance Traveled
1,069,508
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,159
651
72
7
0
265,417
2
L
Chaac
6,306
573
68
6
0
232,088
2
W
Anhur
6,929
630
80
7
0
176,491
5
L
Ares
4,932
448
9
1
0
208,990
3
L
Jing Wei
6,744
613
48
4
0
219,012
1
W
Sol
7,257
660
79
7
0
203,823
0
W
Horus
6,920
629
29
3
0
221,801
0
W
Zhong Kui
5,821
529
66
6
0
201,976
2
L
Ratatoskr
5,424
493
58
5
0
231,476
0
L
Hera
5,236
476
48
4
0
202,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role