Player Matchup

Fenrir
Fenrir
IdleBigGas
Fenrir
Level 28
God Stats
7W - 2L
1,673 SR
Queue Stats
70W - 74L
1,373 Elo+
Party 2
Bellona
Bellona
KumGoblin
Bellona
Level 18
God Stats
4W - 10L
1,241 SR
Queue Stats
14W - 26L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
TheRealKenobi614
Cthulhu
Level 88
God Stats
6W - 11L
1,240 SR
Queue Stats
328W - 425L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
TheSandwitchMan
Baron Samedi
Level 40
God Stats
4W - 3L
1,576 SR
Queue Stats
94W - 110L
1,442 Elo+
Party 2
Neith
Neith
YeahBabyYeahhh
Neith
Level 3
God Stats
1W - 0L
1,722 SR
Queue Stats
2W - 0L
1,642 Elo+
Party 1
Team Averages
Level 35
1,490 SR
1,452 Elo+

VS

Team Averages
Level 22
1,511 SR
1,403 Elo+
Bellona
Bellona
FrostKelll
Bellona
Level 8
God Stats
0W - 2L
1,306 SR
Queue Stats
5W - 6L
1,455 Elo+
Solo
Anhur
Anhur
Johan082499
Anhur
Level 28
God Stats
0W - 4L
1,322 SR
Queue Stats
45W - 62L
1,377 Elo+
Party 3
Loki
Loki
MrRaul11
Loki
Level 29
God Stats
4W - 4L
1,604 SR
Queue Stats
55W - 77L
1,381 Elo+
Party 3
Khepri
Khepri
ShimmyGami
Khepri
Level 17
God Stats
19W - 11L
1,821 SR
Queue Stats
49W - 51L
1,404 Elo+
Solo
Scylla
Scylla
StrongFastBig
Scylla
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IdleBigGas
Fenrir
15
7 / 3 / 4
10,038
558
9,249
14,208
7,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
KumGoblin
Bellona
16
4 / 2 / 3
10,488
583
5,755
10,536
9,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 0 / 5
8,541
475
7,301
8,941
7,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
TheSandwitchMan
Baron Samedi
16
4 / 1 / 4
10,036
558
9,765
7,317
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 5 / 2
8,286
460
5,590
8,596
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FrostKelll
Bellona
4
0 / 2 / 0
5,513
306
789
2,259
1,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 4 / 2
7,417
412
3,578
7,984
2,749
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
15
4 / 4 / 4
9,137
508
6,445
10,664
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
ShimmyGami
Khepri
13
2 / 2 / 6
8,425
468
5,209
18,050
12,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 5 / 1
7,571
421
5,236
9,498
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
17
Kills
11
11
Deaths
17
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
FrostKelll
Bellona
0
2
0
0
W
Fenrir
IdleBigGas
Fenrir
7
3
4
3
L
3
4
2
1
W
Bellona
KumGoblin
Bellona
4
2
3
2.75
L
Loki
4
4
4
1.5
L
Khepri
ShimmyGami
Khepri
2
2
6
2.5
L
2
5
1
0.5
W
2
0
5
4.5
W
Baron Samedi
TheSandwitchMan
Baron Samedi
4
1
4
6
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,660
Damage
21,257
49,598
Taken
48,455
31,602
Mitigated
22,644
17,818
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
FrostKelll
Bellona
789
215
0
362
2,259
1,349
80
0
2,259
0
5,230
W
Fenrir
IdleBigGas
Fenrir
9,249
1,181
0
6,555
14,208
7,647
0
1,681
12,407
0
69,506
L
3,578
585
189
1,151
7,984
2,749
0
3,516
4,048
0
34,071
W
Bellona
KumGoblin
Bellona
5,755
1,311
0
2,017
10,536
9,944
2,084
530
10,006
0
56,711
L
Loki
6,445
1,782
0
2,536
10,664
3,361
0
2,003
8,535
0
43,085
L
Khepri
ShimmyGami
Khepri
5,209
484
0
7,526
18,050
12,511
0
5,246
12,227
18,462
0
L
5,236
721
0
810
9,498
2,674
258
5,088
4,320
33,035
0
W
7,301
152
262
1,004
8,941
7,093
0
2,513
6,304
32,342
0
W
Baron Samedi
TheSandwitchMan
Baron Samedi
9,765
729
1,137
4,620
7,317
3,626
1,650
2,161
5,014
63,424
0
W
5,590
3,654
0
2,223
8,596
3,292
361
3,144
5,422
0
37,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,389
Gold Earned
38,063
441
Minions Killed
251
0
Camps Cleared
0
1,728,449
Distance Traveled
1,277,883
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,513
306
13
1
0
69,809
0
W
Fenrir
10,038
558
93
5
0
387,096
0
L
Anhur
7,417
412
62
3
0
262,843
0
W
Bellona
10,488
583
122
7
0
337,868
0
L
Loki
9,137
508
74
4
0
383,093
1
L
Khepri
8,425
468
22
1
0
305,727
0
L
Scylla
7,571
421
80
4
0
256,411
4
W
Cthulhu
8,541
475
45
3
0
373,075
8
W
Baron Samedi
10,036
558
90
5
0
359,499
8
W
Neith
8,286
460
91
5
0
270,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role