Player Matchup

Chronos
Chronos
Da_Invision
Chronos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
EmPty_cLiPZ
Gilgamesh
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 212L
1,449 Elo+
Party 2
Thanatos
Thanatos
Fidato1
Thanatos
Level 48
God Stats
1W - 2L
1,360 SR
Queue Stats
23W - 26L
1,452 Elo+
Party 1
Ymir
Ymir
djkeyz
Ymir
Level 29
God Stats
129W - 129L
1,508 SR
Queue Stats
138W - 138L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
torialee97
Danzaburou
Level 25
God Stats
4W - 7L
1,323 SR
Queue Stats
6W - 8L
1,484 Elo+
Party 1
Team Averages
Level 42
1,438 SR
1,461 Elo+

VS

Team Averages
Level 57
1,520 SR
1,535 Elo+
Scylla
Scylla
Czarlac
Scylla
Level 86
God Stats
1W - 2L
1,226 SR
Queue Stats
161W - 174L
1,518 Elo+
Party 3
Tsukuyomi
Tsukuyomi
DarkeningFlames
Tsukuyomi
Level 20
God Stats
1W - 0L
1,669 SR
Queue Stats
27W - 16L
1,543 Elo+
Party 3
Nemesis
Nemesis
HyperSuprem3
Nemesis
Level 79
God Stats
8W - 13L
1,450 SR
Queue Stats
222W - 204L
1,455 Elo+
Party 3
Athena
Athena
ItsZer0DAHero
Athena
Level 68
God Stats
3W - 3L
1,694 SR
Queue Stats
119W - 116L
1,464 Elo+
Party 3
Achilles
Achilles
joboi21
Achilles
Level 33
God Stats
36W - 13L
1,564 SR
Queue Stats
511W - 216L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Da_Invision
Chronos
18
2 / 6 / 7
11,542
962
16,809
19,987
6,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
EmPty_cLiPZ
Gilgamesh
17
3 / 8 / 4
11,231
936
15,199
18,782
13,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
Fidato1
Thanatos
17
2 / 9 / 1
10,057
838
7,361
17,433
5,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
djkeyz
Ymir
17
0 / 6 / 8
10,574
881
7,165
18,615
21,814
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
torialee97
Danzaburou
18
3 / 5 / 6
12,143
1,012
15,344
17,597
6,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

41

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Czarlac
Scylla
20
7 / 1 / 16
13,214
1,101
22,440
7,730
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
DarkeningFlames
Tsukuyomi
20
14 / 3 / 14
14,584
1,215
25,078
14,818
5,621
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
HyperSuprem3
Nemesis
19
5 / 3 / 13
12,054
1,005
12,917
11,660
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 3 / 17
11,325
944
14,239
20,272
22,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
joboi21
Achilles
19
7 / 0 / 17
12,346
1,029
10,638
14,759
22,552
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
111
10
Kills
34
34
Deaths
10
26
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Scylla
Czarlac
Scylla
7
1
16
15
L
Chronos
Da_Invision
Chronos
2
6
7
0.92
W
Tsukuyomi
DarkeningFlames
Tsukuyomi
14
3
14
7
L
Gilgamesh
EmPty_cLiPZ
Gilgamesh
3
8
4
0.63
L
Thanatos
Fidato1
Thanatos
2
9
1
0.28
W
Nemesis
HyperSuprem3
Nemesis
5
3
13
3.83
W
1
3
17
3.17
L
Ymir
djkeyz
Ymir
0
6
8
0.67
W
Achilles
joboi21
Achilles
7
0
17
15.5
L
Danzaburou
torialee97
Danzaburou
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,878
Damage
85,312
92,414
Taken
69,239
54,718
Mitigated
58,272
9,120
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Czarlac
Scylla
22,440
383
0
1,247
7,730
2,423
0
2,660
4,840
36,347
0
L
Chronos
Da_Invision
Chronos
16,809
8,232
0
2,948
19,987
6,692
0
7,882
11,618
30,652
0
W
Tsukuyomi
DarkeningFlames
Tsukuyomi
25,078
5,933
0
1,812
14,818
5,621
0
5,126
9,311
0
62,181
L
Gilgamesh
EmPty_cLiPZ
Gilgamesh
15,199
5,313
0
958
18,782
13,543
0
6,709
11,592
0
25,225
L
Thanatos
Fidato1
Thanatos
7,361
1,548
0
4,112
17,433
5,902
0
7,438
9,528
0
16,149
W
Nemesis
HyperSuprem3
Nemesis
12,917
6,492
352
2,216
11,660
5,356
0
4,811
6,672
0
30,267
W
14,239
1,816
473
2,531
20,272
22,320
0
5,789
13,797
24,121
0
L
Ymir
djkeyz
Ymir
7,165
267
0
58
18,615
21,814
0
6,046
11,924
17,521
0
W
Achilles
joboi21
Achilles
10,638
1,970
0
1,054
14,759
22,552
0
4,749
9,405
0
17,351
L
Danzaburou
torialee97
Danzaburou
15,344
6,601
0
1,044
17,597
6,767
0
6,156
11,073
0
49,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,547
Gold Earned
63,523
194
Minions Killed
196
6
Camps Cleared
9
1,079,766
Distance Traveled
1,281,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,214
1,101
44
4
3
240,203
0
L
Chronos
11,542
962
35
3
2
218,873
0
W
Tsukuyomi
14,584
1,215
72
6
4
239,958
0
L
Gilgamesh
11,231
936
26
2
1
218,831
0
L
Thanatos
10,057
838
23
2
0
226,634
0
W
Nemesis
12,054
1,005
52
4
1
261,488
0
W
Athena
11,325
944
13
1
1
273,795
0
L
Ymir
10,574
881
17
1
0
211,538
0
W
Achilles
12,346
1,029
15
1
0
265,910
0
L
Danzaburou
12,143
1,012
93
8
3
203,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role