Player Matchup

Thor
Thor
BabyBanditBaja
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,946 Elo+
Party 1
Gilgamesh
Gilgamesh
BranGotYoCheeks
Gilgamesh
Level 20
God Stats
4W - 2L
1,647 SR
Queue Stats
46W - 40L
1,591 Elo+
Solo
Apollo
Apollo
Im Ply dad
Apollo
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,655 Elo+
Solo
Chang'e
Chang'e
ToxicBabyBot
Chang'e
Level 17
God Stats
7W - 3L
1,762 SR
Queue Stats
34W - 22L
1,614 Elo+
Party 1
Cthulhu
Cthulhu
bidretrad
Cthulhu
Level 7
God Stats
7W - 5L
1,736 SR
Queue Stats
18W - 19L
1,635 Elo+
Solo
Team Averages
Level 11
1,629 SR
1,688 Elo+

VS

Team Averages
Level 20
1,557 SR
1,572 Elo+
Medusa
Medusa
 
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Crxcked0nstx
Cabrakan
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 25L
1,614 Elo+
Solo
Sol
Sol
Whiteboii_Troy
Sol
Level 19
God Stats
6W - 9L
1,535 SR
Queue Stats
49W - 54L
1,546 Elo+
Solo
Loki
Loki
ven980
Loki
Level 14
God Stats
4W - 5L
1,590 SR
Queue Stats
10W - 11L
1,590 Elo+
Solo
Cu Chulainn
Cu Chulainn
xXFearThePlayxX
Cu Chulainn
Level 27
God Stats
1W - 1L
1,659 SR
Queue Stats
29W - 20L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
8,149
509
7,435
8,760
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
BranGotYoCheeks
Gilgamesh
14
3 / 3 / 2
8,426
527
6,548
15,412
9,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Im Ply dad
Apollo
13
5 / 1 / 3
7,910
494
6,424
7,804
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
ToxicBabyBot
Chang'e
15
3 / 0 / 5
8,766
548
6,133
8,557
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
bidretrad
Cthulhu
12
2 / 0 / 3
7,509
469
4,771
8,038
5,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
0 / 4 / 0
6,521
408
5,151
8,990
2,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Crxcked0nstx
Cabrakan
11
0 / 2 / 0
6,915
432
3,478
11,393
11,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 4 / 0
6,099
381
3,019
5,402
2,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Loki
ven980
Loki
13
4 / 2 / 0
8,067
504
6,582
8,757
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
xXFearThePlayxX
Cu Chulainn
14
2 / 5 / 3
8,580
536
12,913
12,474
10,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
17
Kills
6
6
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
0
0
W
4
2
6
3.5
W
Gilgamesh
BranGotYoCheeks
Gilgamesh
3
3
2
1.33
L
Cabrakan
Crxcked0nstx
Cabrakan
0
2
0
0
W
Apollo
Im Ply dad
Apollo
5
1
3
6.5
W
Chang'e
ToxicBabyBot
Chang'e
3
0
5
5.5
L
0
4
0
0
W
Cthulhu
bidretrad
Cthulhu
2
0
3
3.5
L
Loki
ven980
Loki
4
2
0
2
L
Cu Chulainn
xXFearThePlayxX
Cu Chulainn
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,311
Damage
31,143
48,571
Taken
47,016
23,988
Mitigated
28,687
17,692
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,151
1,349
99
1,587
8,990
2,225
501
2,117
6,873
0
44,927
W
7,435
1,289
0
2,817
8,760
3,187
341
845
7,915
0
47,255
W
Gilgamesh
BranGotYoCheeks
Gilgamesh
6,548
1,346
0
3,210
15,412
9,072
0
2,284
13,128
2,850
43,841
L
Cabrakan
Crxcked0nstx
Cabrakan
3,478
765
0
2,604
11,393
11,483
0
2,970
8,423
23,985
0
W
Apollo
Im Ply dad
Apollo
6,424
3,628
0
2,206
7,804
3,143
385
839
6,965
0
53,761
W
Chang'e
ToxicBabyBot
Chang'e
6,133
415
1,946
6,236
8,557
3,386
801
2,902
5,655
58,989
0
L
3,019
994
0
507
5,402
2,233
292
2,567
2,835
24,570
2,570
W
Cthulhu
bidretrad
Cthulhu
4,771
568
0
1,277
8,038
5,200
56
1,666
6,372
22,692
0
L
Loki
ven980
Loki
6,582
1,591
0
3,924
8,757
2,643
0
2,006
6,647
0
48,130
L
Cu Chulainn
xXFearThePlayxX
Cu Chulainn
12,913
2,256
0
1,870
12,474
10,103
522
1,977
9,689
8,430
51,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,760
Gold Earned
36,182
432
Minions Killed
367
0
Camps Cleared
0
1,562,859
Distance Traveled
1,341,971
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,521
408
77
5
0
257,327
3
W
Thor
8,149
509
84
5
0
320,889
0
W
Gilgamesh
8,426
527
105
7
0
320,531
6
L
Cabrakan
6,915
432
33
2
0
240,145
3
W
Apollo
7,910
494
88
6
0
309,948
3
W
Chang'e
8,766
548
119
7
0
288,916
2
L
Sol
6,099
381
51
3
0
215,939
3
W
Cthulhu
7,509
469
36
2
0
322,575
3
L
Loki
8,067
504
90
6
0
350,030
2
L
Cu Chulainn
8,580
536
116
7
0
278,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role