Player Matchup

Zeus
Zeus
BolachaSemSal
Zeus
Level 29
God Stats
6W - 2L
1,628 SR
Queue Stats
295W - 95L
1,738 Elo+
Party 3
Amaterasu
Amaterasu
Kirshimasan
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 33L
1,526 Elo+
Party 4
Kukulkan
Kukulkan
OGrandePudim
Kukulkan
Level 23
God Stats
2W - 0L
1,521 SR
Queue Stats
43W - 34L
1,512 Elo+
Party 4
Neith
Neith
PamonhaSemSal
Neith
Level 29
God Stats
60W - 18L
1,714 SR
Queue Stats
282W - 98L
1,687 Elo+
Party 3
Bacchus
Bacchus
PastelSemSal
Bacchus
Level 26
God Stats
7W - 3L
1,586 SR
Queue Stats
186W - 54L
1,726 Elo+
Party 3
Team Averages
Level 27
1,590 SR
1,638 Elo+

VS

Team Averages
Level 34
1,606 SR
1,600 Elo+
Danzaburou
Danzaburou
DonLazlo
Danzaburou
Level 7
God Stats
7W - 5L
2,002 SR
Queue Stats
16W - 11L
1,731 Elo+
Party 2
Ymir
Ymir
ElMarraqueta
Ymir
Level 28
God Stats
1W - 1L
1,750 SR
Queue Stats
31W - 26L
1,611 Elo+
Party 2
Anubis
Anubis
NoCryMan
Anubis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,578 Elo+
Party 1
Cernunnos
Cernunnos
faraigo
Cernunnos
Level 103
God Stats
0W - 1L
1,279 SR
Queue Stats
55W - 57L
1,501 Elo+
Party 1
Ra
Ra
jmarkkos
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 1 / 15
12,443
1,244
33,272
4,705
1,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
Kirshimasan
Amaterasu
18
3 / 3 / 19
10,481
1,048
9,499
14,672
15,260
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
OGrandePudim
Kukulkan
17
2 / 0 / 9
9,752
975
9,434
4,892
1,750
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 2 / 12
11,286
1,129
9,768
9,532
3,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
PastelSemSal
Bacchus
18
5 / 1 / 17
11,673
1,167
10,125
9,672
16,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

266

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DonLazlo
Danzaburou
15
1 / 5 / 4
8,944
894
8,646
15,432
5,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 7 / 4
10,152
1,015
9,099
19,204
22,180
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
NoCryMan
Anubis
16
2 / 4 / 1
10,325
1,033
9,079
14,129
6,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
faraigo
Cernunnos
15
1 / 6 / 3
9,024
902
6,433
15,853
5,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 6 / 5
8,703
870
4,230
9,714
3,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
24
28
Kills
7
7
Deaths
28
72
Assists
17
Player
Kills
Deaths
Assists
KDA
W
12
1
15
19.5
L
Danzaburou
DonLazlo
Danzaburou
1
5
4
0.6
L
3
7
4
0.71
W
Amaterasu
Kirshimasan
Amaterasu
3
3
19
4.17
L
Anubis
NoCryMan
Anubis
2
4
1
0.63
W
Kukulkan
OGrandePudim
Kukulkan
2
0
9
6.5
W
6
2
12
6
W
Bacchus
PastelSemSal
Bacchus
5
1
17
13.5
L
Cernunnos
faraigo
Cernunnos
1
6
3
0.42
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,098
Damage
37,487
43,473
Taken
74,332
37,940
Mitigated
44,229
6,921
Healing
4,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,272
4,012
128
969
4,705
1,540
0
2,569
2,136
57,408
0
L
Danzaburou
DonLazlo
Danzaburou
8,646
3,718
0
1,365
15,432
5,909
0
12,415
3,017
0
26,593
L
9,099
2,275
0
0
19,204
22,180
0
12,572
6,632
18,141
0
W
Amaterasu
Kirshimasan
Amaterasu
9,499
3,204
0
2,877
14,672
15,260
0
6,438
8,234
0
16,917
L
Anubis
NoCryMan
Anubis
9,079
529
0
1,990
14,129
6,566
0
9,719
4,410
49,906
0
W
Kukulkan
OGrandePudim
Kukulkan
9,434
352
0
324
4,892
1,750
0
3,702
1,190
26,171
0
W
9,768
2,125
0
1,012
9,532
3,329
0
5,801
3,731
0
35,592
W
Bacchus
PastelSemSal
Bacchus
10,125
687
157
1,454
9,672
16,061
0
3,898
5,774
13,970
0
L
Cernunnos
faraigo
Cernunnos
6,433
2,958
0
409
15,853
5,975
0
11,217
4,636
0
18,964
L
4,230
477
869
128
9,714
3,599
0
6,908
2,806
10,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,635
Gold Earned
47,148
206
Minions Killed
181
8
Camps Cleared
9
1,014,665
Distance Traveled
855,052
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,443
1,244
49
5
3
192,459
1
L
Danzaburou
8,944
894
30
3
1
185,988
1
L
Ymir
10,152
1,015
25
3
4
182,103
1
W
Amaterasu
10,481
1,048
18
2
2
221,734
0
L
Anubis
10,325
1,033
99
10
1
173,949
0
W
Kukulkan
9,752
975
58
6
1
196,883
0
W
Neith
11,286
1,129
71
7
2
184,556
0
W
Bacchus
11,673
1,167
10
1
0
219,033
1
L
Cernunnos
9,024
902
17
2
3
172,815
0
L
Ra
8,703
870
10
1
0
140,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role