Player Matchup

Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
RustyCubensis
Kukulkan
Level 155
God Stats
1W - 4L
1,374 SR
Queue Stats
333W - 322L
1,505 Elo+
Party 3
Agni
Agni
Saber14
Agni
Level 109
God Stats
2W - 2L
1,671 SR
Queue Stats
119W - 114L
1,568 Elo+
Party 1
Chiron
Chiron
Vaanic
Chiron
Level 127
God Stats
0W - 2L
1,394 SR
Queue Stats
73W - 82L
1,468 Elo+
Party 3
Susano
Susano
dandaka
Susano
Level 125
God Stats
1W - 1L
1,527 SR
Queue Stats
125W - 117L
1,577 Elo+
Party 1
Team Averages
Level 129
1,493 SR
1,524 Elo+

VS

Team Averages
Level 144
1,579 SR
1,524 Elo+
Ares
Ares
Ageusia
Ares
Level 153
God Stats
10W - 8L
1,491 SR
Queue Stats
520W - 493L
1,555 Elo+
Party 2
Xbalanque
Xbalanque
Syndell
Xbalanque
Level 158
God Stats
7W - 7L
1,438 SR
Queue Stats
826W - 828L
1,567 Elo+
Solo
Chang'e
Chang'e
UndeadRelics
Chang'e
Level 124
God Stats
4W - 4L
1,364 SR
Queue Stats
278W - 249L
1,522 Elo+
Party 2
Cerberus
Cerberus
XBunnySnaxX
Cerberus
Level 159
God Stats
15W - 9L
1,655 SR
Queue Stats
1,025W - 1,013L
1,490 Elo+
Solo
Vulcan
Vulcan
xWatchThis
Vulcan
Level 127
God Stats
4W - 1L
1,945 SR
Queue Stats
156W - 154L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
1 / 7 / 7
11,174
588
4,619
32,340
37,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
RustyCubensis
Kukulkan
20
6 / 6 / 7
12,902
679
25,860
16,807
6,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
Saber14
Agni
17
1 / 8 / 8
10,328
544
21,374
19,920
6,887
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Vaanic
Chiron
20
6 / 4 / 7
12,812
674
22,153
14,937
5,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
dandaka
Susano
20
5 / 7 / 10
12,760
672
19,151
23,213
10,189
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ageusia
Ares
20
5 / 1 / 24
14,739
776
15,181
23,782
32,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
Syndell
Xbalanque
20
6 / 8 / 14
13,282
699
23,012
20,941
10,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
UndeadRelics
Chang'e
20
9 / 3 / 17
13,748
724
19,709
23,287
11,959
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
XBunnySnaxX
Cerberus
20
3 / 3 / 21
12,450
655
12,549
36,397
41,203
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
xWatchThis
Vulcan
20
9 / 4 / 16
14,531
765
30,494
14,134
7,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
124
19
Kills
32
32
Deaths
19
39
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
7
7
0.64
W
Ares
Ageusia
Ares
5
1
24
17
L
Kukulkan
RustyCubensis
Kukulkan
6
6
7
1.58
L
Agni
Saber14
Agni
1
8
8
0.63
W
Xbalanque
Syndell
Xbalanque
6
8
14
1.63
W
Chang'e
UndeadRelics
Chang'e
9
3
17
5.83
L
Chiron
Vaanic
Chiron
6
4
7
2.38
W
Cerberus
XBunnySnaxX
Cerberus
3
3
21
4.5
L
Susano
dandaka
Susano
5
7
10
1.43
W
Vulcan
xWatchThis
Vulcan
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,157
Damage
100,945
107,217
Taken
118,541
66,384
Mitigated
104,159
40,670
Healing
53,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,619
2,792
8,310
11,154
32,340
37,967
0
24,461
7,879
0
14,485
W
Ares
Ageusia
Ares
15,181
20
2,287
2,187
23,782
32,964
80
8,319
15,120
17,415
0
L
Kukulkan
RustyCubensis
Kukulkan
25,860
1,915
138
1,795
16,807
6,285
0
10,381
6,426
59,896
0
L
Agni
Saber14
Agni
21,374
396
1,940
5,267
19,920
6,887
0
14,428
5,492
37,648
0
W
Xbalanque
Syndell
Xbalanque
23,012
7,819
1,226
2,107
20,941
10,495
1,653
7,518
13,165
0
50,341
W
Chang'e
UndeadRelics
Chang'e
19,709
601
20,589
10,087
23,287
11,959
2,168
8,709
14,258
39,061
0
L
Chiron
Vaanic
Chiron
22,153
6,322
3,707
4,741
14,937
5,056
0
11,650
3,287
0
48,236
W
Cerberus
XBunnySnaxX
Cerberus
12,549
448
1,954
9,157
36,397
41,203
189
14,451
21,204
22,546
0
L
Susano
dandaka
Susano
19,151
1,526
2,117
1,501
23,213
10,189
0
17,013
6,200
0
35,762
W
Vulcan
xWatchThis
Vulcan
30,494
6,294
2,661
1,362
14,134
7,538
1,899
6,320
7,560
79,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,976
Gold Earned
68,750
216
Minions Killed
227
0
Camps Cleared
0
1,634,168
Distance Traveled
1,740,298
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,174
588
15
1
0
334,523
0
W
Ares
14,739
776
6
0
0
378,016
2
L
Kukulkan
12,902
679
87
5
0
305,864
0
L
Agni
10,328
544
35
2
0
326,343
3
W
Xbalanque
13,282
699
74
4
0
298,005
0
W
Chang'e
13,748
724
28
1
0
358,031
1
L
Chiron
12,812
674
50
3
0
344,303
3
W
Cerberus
12,450
655
35
2
0
355,647
0
L
Susano
12,760
672
29
2
0
323,135
0
W
Vulcan
14,531
765
84
4
0
350,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role