Player Matchup

Amaterasu
Amaterasu
GameLow
Amaterasu
Level 26
God Stats
1W - 1L
1,330 SR
Queue Stats
2W - 2L
1,401 Elo+
Solo
Athena
Athena
Nanahi
Athena
Level 62
God Stats
17W - 13L
1,408 SR
Queue Stats
72W - 86L
1,378 Elo+
Party 3
Arachne
Arachne
Rutlingo
Arachne
Level 23
God Stats
13W - 7L
1,525 SR
Queue Stats
44W - 36L
1,403 Elo+
Party 3
Ra
Ra
SebastianGaaa
Ra
Level 27
God Stats
10W - 9L
1,458 SR
Queue Stats
98W - 100L
1,442 Elo+
Solo
Neith
Neith
Thesnowking42
Neith
Level 17
God Stats
7W - 6L
1,579 SR
Queue Stats
10W - 8L
1,394 Elo+
Party 3
Team Averages
Level 31
1,460 SR
1,404 Elo+

VS

Team Averages
Level 18
1,514 SR
1,314 Elo+
Ares
Ares
CurseidPoseidon
Ares
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,321 Elo+
Solo
Skadi
Skadi
Gembili
Skadi
Level 23
God Stats
1W - 1L
1,686 SR
Queue Stats
54W - 49L
1,355 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Kholhosnov
Morgan Le Fay
Level 23
God Stats
3W - 6L
1,385 SR
Queue Stats
52W - 49L
1,343 Elo+
Party 2
Arachne
Arachne
Leivathan
Arachne
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,325 Elo+
Party 1
Achilles
Achilles
TheBigDaddyDanny
Achilles
Level 13
God Stats
6W - 6L
1,501 SR
Queue Stats
17W - 20L
1,227 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GameLow
Amaterasu
18
6 / 5 / 10
12,616
549
15,586
20,645
21,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
Nanahi
Athena
17
5 / 3 / 20
12,412
540
9,886
17,018
25,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
Rutlingo
Arachne
20
12 / 9 / 9
14,031
610
19,253
25,589
16,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 2 / 12
12,960
563
19,388
13,210
6,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 4 / 11
11,924
518
13,673
13,516
5,581
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 6
7,735
336
9,162
22,394
16,260
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Gembili
Skadi
15
1 / 9 / 7
9,058
394
12,288
16,098
5,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Kholhosnov
Morgan Le Fay
16
3 / 5 / 6
9,582
417
10,715
14,864
5,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Leivathan
Arachne
19
13 / 4 / 7
12,523
544
21,277
24,356
13,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 8 / 6
10,855
472
9,147
20,214
20,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
55
33
Kills
23
23
Deaths
33
62
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Amaterasu
GameLow
Amaterasu
6
5
10
2.2
L
Skadi
Gembili
Skadi
1
9
7
0.5
L
Morgan Le Fay
Kholhosnov
Morgan Le Fay
3
5
6
1.2
L
Arachne
Leivathan
Arachne
13
4
7
4.13
W
Athena
Nanahi
Athena
5
3
20
5
W
Arachne
Rutlingo
Arachne
12
9
9
1.83
W
5
2
12
5.5
L
6
8
6
1.13
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,786
Damage
62,589
89,978
Taken
97,926
75,039
Mitigated
62,125
30,417
Healing
20,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,162
781
0
1,846
22,394
16,260
0
7,714
14,499
19,955
0
W
Amaterasu
GameLow
Amaterasu
15,586
4,802
0
4,093
20,645
21,192
2,570
3,488
16,587
10,280
62,780
L
Skadi
Gembili
Skadi
12,288
6,341
0
1,032
16,098
5,942
0
7,602
8,300
0
53,352
L
Morgan Le Fay
Kholhosnov
Morgan Le Fay
10,715
546
86
3,410
14,864
5,908
138
4,137
10,459
54,108
0
L
Arachne
Leivathan
Arachne
21,277
14,236
0
11,465
24,356
13,085
0
4,448
19,760
0
100,699
W
Athena
Nanahi
Athena
9,886
1,497
0
1,841
17,018
25,307
212
5,211
11,546
27,056
0
W
Arachne
Rutlingo
Arachne
19,253
10,881
0
9,308
25,589
16,480
3,080
4,819
20,392
0
91,613
W
19,388
1,856
3,805
6,716
13,210
6,479
1,932
3,195
9,491
113,919
0
L
9,147
3,199
0
2,772
20,214
20,930
465
6,022
13,902
0
38,055
W
13,673
7,988
0
4,654
13,516
5,581
6,598
2,451
10,890
0
70,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,943
Gold Earned
49,753
574
Minions Killed
377
0
Camps Cleared
0
2,209,946
Distance Traveled
1,960,792
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,735
336
25
1
0
353,930
1
W
Amaterasu
12,616
549
112
5
0
441,404
2
L
Skadi
9,058
394
84
4
0
370,787
2
L
Morgan Le Fay
9,582
417
91
4
0
398,773
1
L
Arachne
12,523
544
116
5
0
473,540
2
W
Athena
12,412
540
29
1
0
446,187
5
W
Arachne
14,031
610
126
5
0
475,752
5
W
Ra
12,960
563
189
8
0
447,601
5
L
Achilles
10,855
472
61
3
0
363,762
0
W
Neith
11,924
518
118
5
0
399,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role