Player Matchup

Serqet
Serqet
Bananiels
Serqet
Level 119
God Stats
15W - 20L
1,294 SR
Queue Stats
120W - 138L
1,471 Elo+
Party 3
Zeus
Zeus
BeechNeegah
Zeus
Level 6
God Stats
18W - 16L
1,363 SR
Queue Stats
30W - 31L
1,271 Elo+
Party 3
Sol
Sol
CaptainGPro
Sol
Level 18
God Stats
3W - 6L
1,205 SR
Queue Stats
47W - 58L
1,387 Elo+
Party 4
Tyr
Tyr
JangoBane
Tyr
Level 25
God Stats
4W - 1L
1,900 SR
Queue Stats
97W - 108L
1,427 Elo+
Party 4
King Arthur
King Arthur
TheTaterminator
King Arthur
Level 11
God Stats
5W - 8L
1,325 SR
Queue Stats
13W - 14L
1,404 Elo+
Solo
Team Averages
Level 36
1,417 SR
1,392 Elo+

VS

Team Averages
Level 18
1,457 SR
1,360 Elo+
Yemoja
Yemoja
D0peSh0w
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 2
Danzaburou
Danzaburou
Mothymars
Danzaburou
Level 23
God Stats
4W - 5L
1,586 SR
Queue Stats
96W - 91L
1,445 Elo+
Solo
Neith
Neith
Murkydurky
Neith
Level 2
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 3L
1,236 Elo+
Party 2
Geb
Geb
WickedUnicarn
Geb
Level 27
God Stats
23W - 17L
1,563 SR
Queue Stats
94W - 118L
1,405 Elo+
Party 1
Hel
Hel
ssMeep
Hel
Level 29
God Stats
4W - 13L
1,368 SR
Queue Stats
154W - 172L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bananiels
Serqet
17
7 / 0 / 21
11,410
1,141
11,832
7,107
2,723
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
11 / 1 / 19
11,291
1,129
33,758
5,972
2,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
12 / 0 / 21
11,753
1,175
23,143
9,886
3,734
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 0 / 23
10,287
1,029
5,906
6,112
6,539
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
TheTaterminator
King Arthur
16
2 / 3 / 14
9,122
912
9,162
13,359
5,948
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

337

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D0peSh0w
Yemoja
14
0 / 7 / 3
9,001
900
5,778
22,708
15,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Mothymars
Danzaburou
15
1 / 4 / 3
8,982
898
8,283
13,959
4,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
14
0 / 7 / 0
7,795
780
4,329
9,754
3,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 6 / 3
9,742
974
6,046
21,937
18,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
ssMeep
Hel
15
2 / 11 / 2
8,944
894
11,416
20,181
7,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
15
35
Kills
4
4
Deaths
35
98
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Serqet
Bananiels
Serqet
7
0
21
17.5
W
11
1
19
20.5
W
12
0
21
22.5
L
Yemoja
D0peSh0w
Yemoja
0
7
3
0.21
W
3
0
23
14.5
L
Danzaburou
Mothymars
Danzaburou
1
4
3
0.63
L
Neith
0
7
0
0
W
King Arthur
TheTaterminator
King Arthur
2
3
14
3
L
1
6
3
0.42
L
Hel
ssMeep
Hel
2
11
2
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,801
Damage
35,852
42,436
Taken
88,539
20,978
Mitigated
50,358
9,156
Healing
10,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Bananiels
Serqet
11,832
2,656
0
250
7,107
2,723
0
3,256
3,851
0
26,326
W
33,758
3,663
0
269
5,972
2,034
0
2,844
3,128
48,766
0
W
23,143
16,700
0
6,785
9,886
3,734
0
7,102
2,784
43,529
0
L
Yemoja
D0peSh0w
Yemoja
5,778
675
774
1,089
22,708
15,767
0
17,153
5,065
19,523
0
W
5,906
192
225
1,627
6,112
6,539
0
3,493
2,619
0
19,565
L
Danzaburou
Mothymars
Danzaburou
8,283
3,623
0
1,022
13,959
4,908
0
7,016
6,821
0
24,572
L
Neith
4,329
2,100
0
41
9,754
3,448
0
7,293
2,399
0
10,618
W
King Arthur
TheTaterminator
King Arthur
9,162
614
0
0
13,359
5,948
0
6,545
6,814
0
14,229
L
6,046
515
0
888
21,937
18,666
0
14,084
7,503
14,538
0
L
Hel
ssMeep
Hel
11,416
1,300
2,909
3,319
20,181
7,569
0
11,355
8,694
23,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,863
Gold Earned
44,464
164
Minions Killed
121
9
Camps Cleared
3
985,100
Distance Traveled
811,456
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,410
1,141
38
4
7
227,853
0
W
Zeus
11,291
1,129
30
3
1
200,050
0
W
Sol
11,753
1,175
52
5
0
169,962
0
L
Yemoja
9,001
900
28
3
0
177,108
0
W
Tyr
10,287
1,029
31
3
0
208,550
0
L
Danzaburou
8,982
898
44
4
1
158,817
0
L
Neith
7,795
780
9
1
0
108,344
0
W
King Arthur
9,122
912
13
1
1
178,685
0
L
Geb
9,742
974
10
1
1
198,302
0
L
Hel
8,944
894
30
3
1
168,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role