Player Matchup

Bellona
Bellona
Rollinstylez35
Bellona
Level 15
God Stats
2W - 2L
1,150 SR
Queue Stats
9W - 12L
1,290 Elo+
Solo
Neith
Neith
SoydraGON7010
Neith
Level 27
God Stats
4W - 3L
1,556 SR
Queue Stats
115W - 147L
1,318 Elo+
Party 2
Loki
Loki
Soysauce6191
Loki
Level 22
God Stats
14W - 14L
1,418 SR
Queue Stats
80W - 107L
1,280 Elo+
Party 2
Cerberus
Cerberus
ViciiVonDoom
Cerberus
Level 27
God Stats
21W - 16L
1,515 SR
Queue Stats
71W - 86L
1,367 Elo+
Solo
Sol
Sol
xXTiberiusXx
Sol
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,435 Elo+
Solo
Team Averages
Level 22
1,428 SR
1,338 Elo+

VS

Team Averages
Level 14
1,460 SR
1,359 Elo+
Ares
Ares
IceDreaner-
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,248 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nox_Lp_001
Morgan Le Fay
Level 8
God Stats
0W - 2L
1,298 SR
Queue Stats
2W - 7L
1,316 Elo+
Solo
Medusa
Medusa
davidlimah
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,292 Elo+
Party 1
Thor
Thor
osmetralhas_mour
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xXG4br1el_BRXx
Cu Chulainn
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 5
13,072
568
23,767
16,627
12,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 1 / 3
11,638
506
15,076
12,304
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
10 / 3 / 6
11,005
478
10,227
12,405
5,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ViciiVonDoom
Cerberus
14
4 / 2 / 16
9,812
427
8,642
13,859
16,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

2
0 / 0 / 0
6,130
267
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
8,399
365
8,500
17,043
15,573
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Nox_Lp_001
Morgan Le Fay
12
1 / 10 / 4
8,630
375
7,930
15,313
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Medusa
davidlimah
Medusa
13
2 / 4 / 5
8,974
390
6,154
11,181
2,872
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 9 / 1
8,542
371
6,514
17,976
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
xXG4br1el_BRXx
Cu Chulainn
15
3 / 10 / 5
10,277
447
7,214
18,943
7,813
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
39
Kills
9
9
Deaths
39
30
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Morgan Le Fay
Nox_Lp_001
Morgan Le Fay
1
10
4
0.3
W
15
3
5
5.83
W
10
1
3
11.5
W
10
3
6
4.33
W
Cerberus
ViciiVonDoom
Cerberus
4
2
16
6
L
Medusa
davidlimah
Medusa
2
4
5
1.13
L
2
9
1
0.28
L
Cu Chulainn
xXG4br1el_BRXx
Cu Chulainn
3
10
5
0.55
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,712
Damage
36,312
55,195
Taken
80,456
40,254
Mitigated
36,294
11,360
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,500
704
0
476
17,043
15,573
531
2,567
14,476
30,705
0
L
Morgan Le Fay
Nox_Lp_001
Morgan Le Fay
7,930
1,143
299
2,796
15,313
4,645
0
1,472
13,841
44,042
0
W
23,767
7,898
0
1,907
16,627
12,781
575
3,206
13,421
0
106,194
W
15,076
4,006
128
4,347
12,304
5,562
5,285
5,109
7,195
0
89,957
W
10,227
2,825
0
3,020
12,405
5,126
179
3,245
9,160
0
49,655
W
Cerberus
ViciiVonDoom
Cerberus
8,642
566
0
1,958
13,859
16,785
0
5,108
8,751
21,862
0
L
Medusa
davidlimah
Medusa
6,154
2,719
0
0
11,181
2,872
912
1,670
9,511
0
29,447
L
6,514
578
0
2,320
17,976
5,391
0
1,806
16,170
0
39,469
L
Cu Chulainn
xXG4br1el_BRXx
Cu Chulainn
7,214
2,122
0
2,047
18,943
7,813
695
1,127
17,816
262
34,213
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,657
Gold Earned
44,822
424
Minions Killed
290
0
Camps Cleared
0
1,571,421
Distance Traveled
1,815,086
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,399
365
36
2
0
405,750
3
L
Morgan Le Fay
8,630
375
66
3
0
339,988
0
W
Bellona
13,072
568
153
7
0
346,896
3
W
Neith
11,638
506
161
7
0
401,970
2
W
Loki
11,005
478
71
3
0
438,877
0
W
Cerberus
9,812
427
39
2
0
383,678
0
L
Medusa
8,974
390
56
2
0
353,952
0
L
Thor
8,542
371
68
3
0
366,886
0
L
Cu Chulainn
10,277
447
64
3
0
348,510
8
W
Sol
6,130
267
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role