Player Matchup

Aphrodite
Aphrodite
Musicalmaster14
Aphrodite
Level 122
God Stats
170W - 148L
1,594 SR
Queue Stats
382W - 464L
1,526 Elo+
Solo
Danzaburou
Danzaburou
SonnyGunz27
Danzaburou
Level 86
God Stats
32W - 34L
1,531 SR
Queue Stats
100W - 112L
1,480 Elo+
Solo
Cthulhu
Cthulhu
night-o-dread
Cthulhu
Level 129
God Stats
94W - 78L
1,624 SR
Queue Stats
351W - 405L
1,504 Elo+
Solo
Team Averages
Level 112
1,583 SR
1,504 Elo+

VS

Team Averages
Level 126
1,661 SR
1,495 Elo+
Gilgamesh
Gilgamesh
Hongdaii
Gilgamesh
Level 112
God Stats
1W - 2L
1,733 SR
Queue Stats
67W - 81L
1,535 Elo+
Solo
Loki
Loki
StudMuffin58
Loki
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,314 Elo+
Party 1
Janus
Janus
Trav1sB182
Janus
Level 159
God Stats
0W - 1L
1,750 SR
Queue Stats
145W - 169L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Musicalmaster14
Aphrodite
13
1 / 0 / 7
8,091
622
5,061
7,859
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SonnyGunz27
Danzaburou
12
2 / 1 / 5
8,507
654
8,415
11,767
4,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
14
6 / 0 / 3
9,748
750
13,482
17,115
13,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hongdaii
Gilgamesh
11
1 / 2 / 0
7,493
576
10,284
14,042
8,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 4 / 0
7,107
547
7,298
8,630
2,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
12
0 / 3 / 1
7,603
585
12,324
9,785
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
1
1
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Hongdaii
Gilgamesh
1
2
0
0.5
W
Aphrodite
Musicalmaster14
Aphrodite
1
0
7
4.5
W
Danzaburou
SonnyGunz27
Danzaburou
2
1
5
4.5
L
0
4
0
0
L
Janus
0
3
1
0.17
W
Cthulhu
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,958
Damage
29,906
36,741
Taken
32,457
21,101
Mitigated
14,945
25,360
Healing
4,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Hongdaii
Gilgamesh
10,284
1,590
0
978
14,042
8,897
0
8,247
5,795
3,190
18,647
W
Aphrodite
Musicalmaster14
Aphrodite
5,061
318
10,044
6,375
7,859
3,163
26
2,881
4,555
21,552
0
W
Danzaburou
SonnyGunz27
Danzaburou
8,415
3,018
0
2,616
11,767
4,029
462
4,753
6,534
0
30,282
L
7,298
436
0
1,530
8,630
2,878
0
4,902
3,728
0
25,231
L
Janus
12,324
249
168
2,154
9,785
3,170
0
5,776
4,009
35,176
0
W
Cthulhu
13,482
575
1,084
5,241
17,115
13,909
0
5,295
10,812
34,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,346
Gold Earned
22,203
146
Minions Killed
139
5
Camps Cleared
5
757,008
Distance Traveled
763,669
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,493
576
37
3
1
263,552
2
W
Aphrodite
8,091
622
57
4
2
241,339
6
W
Danzaburou
8,507
654
50
4
0
257,853
6
L
Loki
7,107
547
28
2
1
253,734
5
L
Janus
7,603
585
74
6
3
246,383
0
W
Cthulhu
9,748
750
39
3
3
257,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role