Player Matchup

Persephone
Persephone
Iceglave
Persephone
Level 28
God Stats
4W - 8L
1,642 SR
Queue Stats
216W - 244L
1,437 Elo+
Solo
Ravana
Ravana
Silent-Evilpanda
Ravana
Level 14
God Stats
0W - 2L
1,291 SR
Queue Stats
13W - 20L
1,297 Elo+
Solo
Cliodhna
Cliodhna
So-YaLikeJazz
Cliodhna
Level 19
God Stats
15W - 15L
1,510 SR
Queue Stats
22W - 28L
1,325 Elo+
Party 1
Heimdallr
Heimdallr
SpyroLightning
Heimdallr
Level 28
God Stats
5W - 6L
1,356 SR
Queue Stats
30W - 29L
1,397 Elo+
Party 1
Ymir
Ymir
T4c BestiA4050
Ymir
Level 20
God Stats
2W - 4L
1,408 SR
Queue Stats
70W - 98L
1,387 Elo+
Solo
Team Averages
Level 22
1,441 SR
1,368 Elo+

VS

Team Averages
Level 19
1,610 SR
1,415 Elo+
Cliodhna
Cliodhna
GR__Bones
Cliodhna
Level 16
God Stats
5W - 5L
1,667 SR
Queue Stats
9W - 10L
1,476 Elo+
Solo
Ymir
Ymir
Ricardo Nomada
Ymir
Level 14
God Stats
1W - 0L
1,716 SR
Queue Stats
6W - 6L
1,315 Elo+
Solo
Tyr
Tyr
SToRM-_-ShADoH
Tyr
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 21L
1,358 Elo+
Solo
Hera
Hera
SoccerTiger15
Hera
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
127W - 127L
1,444 Elo+
Solo
Skadi
Skadi
XbrandonisvibinX
Skadi
Level 19
God Stats
12W - 7L
1,666 SR
Queue Stats
36W - 32L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Iceglave
Persephone
15
2 / 10 / 5
10,350
470
8,692
15,434
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 0
9,477
431
8,092
13,840
8,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
So-YaLikeJazz
Cliodhna
16
13 / 9 / 2
11,311
514
17,160
14,902
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
SpyroLightning
Heimdallr
13
3 / 13 / 1
9,320
424
6,441
18,210
4,871
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 8 / 4
8,492
386
5,268
19,586
20,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
GR__Bones
Cliodhna
20
13 / 4 / 12
12,914
587
15,370
17,002
7,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 3 / 13
11,442
520
6,484
12,650
13,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 5 / 0
9,394
427
1,039
11,855
9,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
11 / 7 / 6
12,634
574
22,412
15,713
5,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
14 / 3 / 7
12,192
554
16,819
15,357
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
83
19
Kills
45
45
Deaths
22
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
GR__Bones
Cliodhna
13
4
12
4.75
L
Persephone
Iceglave
Persephone
2
10
5
0.45
W
7
3
13
4.5
W
0
5
0
0
L
1
5
0
0.2
L
Cliodhna
So-YaLikeJazz
Cliodhna
13
9
2
1.56
W
11
7
6
2
L
Heimdallr
SpyroLightning
Heimdallr
3
13
1
0.27
L
0
8
4
0.25
W
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,653
Damage
62,124
81,972
Taken
72,577
43,312
Mitigated
41,326
10,011
Healing
18,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
GR__Bones
Cliodhna
15,370
1,669
0
5,506
17,002
7,163
0
875
16,127
0
95,463
L
Persephone
Iceglave
Persephone
8,692
696
0
2,023
15,434
4,064
495
7,217
7,812
51,980
0
W
6,484
1,232
629
2,191
12,650
13,946
236
3,416
9,234
22,636
0
W
1,039
58
0
1,315
11,855
9,707
1,986
0
11,855
0
40,302
L
8,092
1,407
0
1,456
13,840
8,795
38
5,883
7,825
0
61,822
L
Cliodhna
So-YaLikeJazz
Cliodhna
17,160
1,978
0
3,618
14,902
4,885
0
4,100
10,657
0
48,365
W
22,412
5,392
126
3,839
15,713
5,270
496
5,786
9,924
78,219
0
L
Heimdallr
SpyroLightning
Heimdallr
6,441
4,814
0
1,007
18,210
4,871
502
4,098
14,068
0
41,489
L
5,268
1,181
0
1,907
19,586
20,697
205
6,757
12,709
34,273
0
W
16,819
8,266
0
4,489
15,357
5,240
331
4,050
11,307
0
79,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,950
Gold Earned
58,576
393
Minions Killed
495
0
Camps Cleared
0
1,914,065
Distance Traveled
2,105,237
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
12,914
587
141
6
0
464,248
5
L
Persephone
10,350
470
86
4
0
380,982
0
W
Ymir
11,442
520
28
1
0
429,809
0
W
Tyr
9,394
427
83
4
0
374,074
1
L
Ravana
9,477
431
108
5
0
341,727
2
L
Cliodhna
11,311
514
60
3
0
425,594
0
W
Hera
12,634
574
131
6
0
401,070
3
L
Heimdallr
9,320
424
75
3
0
383,967
0
L
Ymir
8,492
386
64
3
0
381,795
5
W
Skadi
12,192
554
112
5
0
436,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role