Player Matchup

King Arthur
King Arthur
CDSpiritsAway
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 44L
1,461 Elo+
Party 2
Geb
Geb
MobMalone
Geb
Level 85
God Stats
7W - 9L
1,456 SR
Queue Stats
277W - 268L
1,488 Elo+
Party 4
Nemesis
Nemesis
Quito2551
Nemesis
Level 121
God Stats
2W - 2L
1,583 SR
Queue Stats
534W - 504L
1,515 Elo+
Party 4
Apollo
Apollo
ScaryCalf917317
Apollo
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,318 Elo+
Party 2
Anubis
Anubis
VELIZ2442
Anubis
Level 28
God Stats
5W - 7L
1,348 SR
Queue Stats
24W - 37L
1,307 Elo+
Party 4
Team Averages
Level 65
1,477 SR
1,418 Elo+

VS

Team Averages
Level 69
1,487 SR
1,426 Elo+
Discordia
Discordia
Annyqí
Discordia
Level 28
God Stats
1W - 2L
1,586 SR
Queue Stats
53W - 62L
1,289 Elo+
Party 1
Thanatos
Thanatos
Aramochi
Thanatos
Level 115
God Stats
4W - 7L
1,381 SR
Queue Stats
32W - 23L
1,491 Elo+
Party 1
Khepri
Khepri
FuzzyToucan
Khepri
Level 127
God Stats
44W - 26L
1,588 SR
Queue Stats
277W - 298L
1,508 Elo+
Party 3
Cupid
Cupid
Voisardian
Cupid
Level 29
God Stats
22W - 24L
1,379 SR
Queue Stats
59W - 72L
1,446 Elo+
Party 3
Hercules
Hercules
XxTKDxX6774
Hercules
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 96L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CDSpiritsAway
King Arthur
18
4 / 4 / 4
12,055
548
7,620
17,083
14,061
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 5 / 9
10,633
483
7,097
20,880
16,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Quito2551
Nemesis
20
9 / 2 / 6
13,393
609
19,650
18,413
8,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 1 / 5
14,196
645
15,854
14,793
6,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
VELIZ2442
Anubis
15
2 / 4 / 3
10,606
482
5,950
13,327
6,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Annyqí
Discordia
14
0 / 8 / 5
9,002
409
7,085
18,613
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Aramochi
Thanatos
16
8 / 6 / 2
10,406
473
14,725
17,813
8,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
14
2 / 2 / 9
10,066
458
7,545
14,956
19,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
16
2 / 4 / 1
10,886
495
8,633
12,162
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
XxTKDxX6774
Hercules
16
4 / 3 / 6
10,634
483
11,511
15,907
16,018
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
23
Kills
16
16
Deaths
23
27
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
Annyqí
Discordia
0
8
5
0.31
L
Thanatos
Aramochi
Thanatos
8
6
2
1.5
W
King Arthur
CDSpiritsAway
King Arthur
4
4
4
1.5
L
Khepri
2
2
9
3.25
W
2
5
9
1.3
W
Nemesis
Quito2551
Nemesis
9
2
6
6
W
6
1
5
8.5
W
Anubis
VELIZ2442
Anubis
2
4
3
0.88
L
Cupid
2
4
1
0.63
L
Hercules
XxTKDxX6774
Hercules
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,171
Damage
49,499
84,496
Taken
79,451
51,160
Mitigated
53,486
29,375
Healing
26,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Annyqí
Discordia
7,085
550
33
4,163
18,613
5,356
90
4,590
14,023
61,456
0
L
Thanatos
Aramochi
Thanatos
14,725
5,557
105
11,616
17,813
8,116
1,061
2,614
15,199
0
69,330
W
King Arthur
CDSpiritsAway
King Arthur
7,620
1,157
0
3,775
17,083
14,061
460
2,260
14,823
4,594
42,291
L
Khepri
7,545
844
874
2,498
14,956
19,326
77
3,210
11,746
29,045
0
W
7,097
1,048
0
4,145
20,880
16,408
0
4,567
16,313
27,263
0
W
Nemesis
Quito2551
Nemesis
19,650
9,788
0
8,170
18,413
8,290
0
4,254
14,159
0
114,900
W
15,854
7,940
0
6,936
14,793
6,151
11,314
2,255
12,538
0
132,397
W
Anubis
VELIZ2442
Anubis
5,950
257
703
5,646
13,327
6,250
485
4,703
8,624
57,902
0
L
Cupid
8,633
4,709
198
2,801
12,162
4,670
244
1,092
11,070
0
74,103
L
Hercules
XxTKDxX6774
Hercules
11,511
2,424
0
4,124
15,907
16,018
292
2,936
12,971
12,826
43,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,883
Gold Earned
50,994
613
Minions Killed
484
0
Camps Cleared
0
2,159,711
Distance Traveled
1,972,316
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,002
409
94
4
0
342,839
11
L
Thanatos
10,406
473
97
4
0
427,797
3
W
King Arthur
12,055
548
100
5
0
444,765
2
L
Khepri
10,066
458
41
2
0
437,672
6
W
Geb
10,633
483
24
1
0
446,107
8
W
Nemesis
13,393
609
172
8
0
489,237
5
W
Apollo
14,196
645
221
10
0
426,569
2
W
Anubis
10,606
482
96
4
0
353,033
2
L
Cupid
10,886
495
146
7
0
354,066
1
L
Hercules
10,634
483
106
5
0
409,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role