Player Matchup

Ra
Ra
FESTER-BMF85
Ra
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 69L
1,497 Elo+
Party 1
Eset
Eset
LilUziVamp
Eset
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 67L
1,372 Elo+
Party 1
Jing Wei
Jing Wei
PoiesisLeCreator
Jing Wei
Level 132
God Stats
3W - 5L
1,461 SR
Queue Stats
438W - 417L
1,394 Elo+
Party 1
Bakasura
Bakasura
SnakeBmf666
Bakasura
Level 65
God Stats
0W - 1L
1,701 SR
Queue Stats
17W - 26L
1,395 Elo+
Party 1
Osiris
Osiris
Sp8zzOO
Osiris
Level 84
God Stats
4W - 10L
1,251 SR
Queue Stats
376W - 359L
1,390 Elo+
Party 1
Team Averages
Level 90
1,483 SR
1,410 Elo+

VS

Team Averages
Level 89
1,486 SR
1,408 Elo+
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
AGimpedOrphan
Sylvanus
Level 104
God Stats
6W - 4L
1,443 SR
Queue Stats
244W - 240L
1,389 Elo+
Solo
The Morrigan
The Morrigan
FonceLune11
The Morrigan
Level 79
God Stats
3W - 1L
1,487 SR
Queue Stats
42W - 53L
1,364 Elo+
Solo
Ganesha
Ganesha
Kojonn
Ganesha
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,431 Elo+
Party 2
He Bo
He Bo
Vevek
He Bo
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 9
12,715
848
18,238
15,284
6,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
6 / 7 / 10
11,356
757
12,520
12,773
4,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 8 / 12
11,302
753
18,426
20,411
8,353
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
SnakeBmf666
Bakasura
17
3 / 10 / 9
10,617
708
7,249
16,857
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
Sp8zzOO
Osiris
17
3 / 6 / 11
10,575
705
11,855
21,792
32,286
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
10 / 6 / 17
12,152
810
11,715
16,247
12,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
AGimpedOrphan
Sylvanus
19
10 / 5 / 16
11,987
799
17,701
25,599
15,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Morrigan
FonceLune11
The Morrigan
20
11 / 3 / 20
12,948
863
17,969
11,963
6,239
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Kojonn
Ganesha
19
0 / 5 / 35
11,619
775
14,017
25,350
37,634
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Vevek
He Bo
19
7 / 6 / 22
12,355
824
12,498
13,672
5,668
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
148
24
Kills
38
38
Deaths
25
51
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
6
17
3.08
W
Sylvanus
AGimpedOrphan
Sylvanus
10
5
16
3.6
L
8
7
9
1.79
W
The Morrigan
FonceLune11
The Morrigan
11
3
20
7
W
Ganesha
Kojonn
Ganesha
0
5
35
3.5
L
6
7
10
1.57
L
4
8
12
1.25
L
Bakasura
SnakeBmf666
Bakasura
3
10
9
0.75
L
Osiris
Sp8zzOO
Osiris
3
6
11
1.42
W
He Bo
Vevek
He Bo
7
6
22
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,288
Damage
73,900
87,117
Taken
92,831
60,054
Mitigated
77,897
25,127
Healing
44,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,715
2,085
1,497
2,815
16,247
12,790
994
6,102
9,679
0
22,102
W
Sylvanus
AGimpedOrphan
Sylvanus
17,701
1,441
9,305
12,364
25,599
15,566
503
5,424
18,337
21,746
0
L
18,238
1,917
7,089
4,879
15,284
6,690
515
10,421
4,863
45,024
0
W
The Morrigan
FonceLune11
The Morrigan
17,969
2,451
1,974
3,639
11,963
6,239
1,721
4,434
7,402
48,499
375
W
Ganesha
Kojonn
Ganesha
14,017
853
1,975
6,880
25,350
37,634
634
7,127
17,823
28,270
0
L
12,520
778
1,431
1,060
12,773
4,961
345
8,503
4,270
24,891
0
L
18,426
13,537
859
3,389
20,411
8,353
627
16,034
4,377
0
36,881
L
Bakasura
SnakeBmf666
Bakasura
7,249
4,026
423
1,528
16,857
7,764
1,349
11,921
4,936
0
17,525
L
Osiris
Sp8zzOO
Osiris
11,855
2,567
1,388
3,081
21,792
32,286
509
14,931
6,861
130
21,433
W
He Bo
Vevek
He Bo
12,498
1,766
701
2,882
13,672
5,668
1,115
6,839
6,727
27,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,565
Gold Earned
61,061
150
Minions Killed
141
0
Camps Cleared
0
1,175,981
Distance Traveled
1,359,010
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,152
810
23
2
0
280,569
0
W
Sylvanus
11,987
799
10
1
0
253,665
0
L
Ra
12,715
848
52
3
0
193,460
0
W
The Morrigan
12,948
863
73
5
0
278,282
0
W
Ganesha
11,619
775
0
0
0
287,714
1
L
Eset
11,356
757
25
2
0
241,913
0
L
Jing Wei
11,302
753
31
2
0
241,567
0
L
Bakasura
10,617
708
23
2
0
235,473
0
L
Osiris
10,575
705
19
1
0
263,568
0
W
He Bo
12,355
824
35
2
0
258,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role