Player Matchup

Nox
Nox
Silver II
 
Nox
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
vortexquantico
Hou Yi
Gold IV
Level 129
God Stats
7W - 3L
1,653 SR
Queue Stats
128W - 123L
1,097 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,551 SR
1,366 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,552 SR
1,120 MMR
Sobek
Sobek
Silver I
DontDoIt1234
Sobek
Silver I
Level 148
God Stats
4W - 6L
1,543 SR
Queue Stats
107W - 143L
1,168 MMR
Solo
Achilles
Achilles
Silver III
Godie_ON
Achilles
Silver III
Level 85
God Stats
32W - 23L
1,575 SR
Queue Stats
136W - 149L
948 MMR
Solo
Hades
Hades
Silver I
YellowArcher702
Hades
Silver I
Level 89
God Stats
35W - 30L
1,539 SR
Queue Stats
535W - 736L
1,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
8 / 8 / 2
15,373
641
20,752
19,195
7,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chaac
 
Chaac
18
2 / 4 / 8
14,128
589
19,111
30,390
34,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 3 / 7
14,367
599
22,732
18,306
6,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AthenaAh PuchGilgameshCernunnosCthulhu

VS

Bans
Morgan Le FayMedusaZeusCupidSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 7
14,436
602
19,472
30,756
41,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Godie_ON
Achilles
18
6 / 7 / 7
14,825
618
24,068
30,509
32,996
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 4 / 8
14,181
591
13,291
23,449
20,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
13
Kills
15
15
Deaths
13
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
8
8
2
1.13
L
Chaac
 
Chaac
2
4
8
1.5
W
6
2
7
4.75
W
Achilles
Godie_ON
Achilles
6
7
7
1.36
W
3
4
8
1.75
L
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,595
Damage
56,831
67,891
Taken
84,714
48,265
Mitigated
95,076
14,683
Healing
31,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
20,752
966
0
2,577
19,195
7,145
968
7,793
10,919
47,251
0
L
Chaac
 
Chaac
19,111
2,942
0
9,461
30,390
34,969
634
13,245
16,098
0
57,979
W
19,472
2,861
2,455
13,158
30,756
41,316
468
6,816
23,940
45,790
0
W
Achilles
Godie_ON
Achilles
24,068
6,763
0
2,224
30,509
32,996
1,232
7,840
22,669
0
63,552
W
13,291
574
3,362
9,846
23,449
20,764
550
7,700
15,749
74,115
0
L
22,732
8,942
0
2,645
18,306
6,151
1,639
10,092
7,450
0
60,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,868
Gold Earned
43,442
237
Minions Killed
231
10
Camps Cleared
6
1,255,633
Distance Traveled
1,248,766
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
15,373
641
66
3
4
389,719
6
L
Chaac
14,128
589
80
3
4
442,038
3
W
Sobek
14,436
602
46
2
1
456,347
1
W
Achilles
14,825
618
58
2
1
387,702
2
W
Hades
14,181
591
127
5
4
404,717
5
L
Hou Yi
14,367
599
91
4
2
423,876
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role