Player Matchup

Olorun
Olorun
AZZ-ON-MLTIPLAYR
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,261 Elo+
Party 1
Guan Yu
Guan Yu
DeuSieghart
Guan Yu
Level 2
God Stats
0W - 3L
1,268 SR
Queue Stats
2W - 5L
1,136 Elo+
Party 2
Erlang Shen
Erlang Shen
KotomiWalker
Erlang Shen
Level 3
God Stats
2W - 6L
1,268 SR
Queue Stats
6W - 11L
1,136 Elo+
Party 2
Kali
Kali
Shawn32Showtime
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,237 Elo+
Party 1
Agni
Agni
Tletltecuhtli
Agni
Level 60
God Stats
1W - 2L
1,268 SR
Queue Stats
5W - 11L
1,136 Elo+
Party 2
Team Averages
Level 16
1,361 SR
1,181 Elo+

VS

Team Averages
Level 15
1,587 SR
1,320 Elo+
Hachiman
Hachiman
HarryYM
Hachiman
Level 24
God Stats
18W - 17L
1,455 SR
Queue Stats
30W - 34L
1,345 Elo+
Solo
Olorun
Olorun
Mezonick
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,144 Elo+
Solo
Artemis
Artemis
Skriblz
Artemis
Level 8
God Stats
2W - 0L
1,736 SR
Queue Stats
9W - 23L
1,283 Elo+
Solo
Baron Samedi
Baron Samedi
SleXxor
Baron Samedi
Level 13
God Stats
4W - 2L
1,579 SR
Queue Stats
16W - 18L
1,383 Elo+
Solo
Bacchus
Bacchus
kirbshy
Bacchus
Level 28
God Stats
2W - 1L
1,663 SR
Queue Stats
51W - 42L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 8
10,864
905
9,024
17,800
7,237
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
DeuSieghart
Guan Yu
17
1 / 5 / 5
10,151
846
8,108
19,547
29,852
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
KotomiWalker
Erlang Shen
18
4 / 9 / 6
11,684
974
9,834
22,339
17,049
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 16 / 4
11,767
981
14,212
27,417
12,078
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 7 / 5
12,055
1,005
20,521
19,469
6,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HarryYM
Hachiman
20
22 / 1 / 16
15,617
1,301
34,021
11,397
4,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Mezonick
Olorun
19
6 / 8 / 20
12,093
1,008
22,019
19,798
7,671
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Skriblz
Artemis
19
2 / 2 / 22
11,569
964
17,700
8,138
2,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
SleXxor
Baron Samedi
20
4 / 0 / 30
12,598
1,050
14,039
9,176
3,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
kirbshy
Bacchus
20
8 / 2 / 25
14,086
1,174
11,891
16,650
17,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
155
13
Kills
42
42
Deaths
13
28
Assists
113
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
L
Guan Yu
DeuSieghart
Guan Yu
1
5
5
0.7
W
Hachiman
HarryYM
Hachiman
22
1
16
30
L
Erlang Shen
KotomiWalker
Erlang Shen
4
9
6
0.78
W
Olorun
Mezonick
Olorun
6
8
20
2
L
4
16
4
0.38
W
Artemis
Skriblz
Artemis
2
2
22
6.5
W
Baron Samedi
SleXxor
Baron Samedi
4
0
30
19
L
3
7
5
0.79
W
Bacchus
kirbshy
Bacchus
8
2
25
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,699
Damage
99,670
106,572
Taken
65,159
72,946
Mitigated
35,056
14,740
Healing
23,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,024
4,656
1,535
3,753
17,800
7,237
0
9,289
8,511
29,151
0
L
Guan Yu
DeuSieghart
Guan Yu
8,108
662
654
2,739
19,547
29,852
0
7,060
12,487
0
13,136
W
Hachiman
HarryYM
Hachiman
34,021
25,846
0
5,054
11,397
4,134
0
5,964
5,379
0
49,971
L
Erlang Shen
KotomiWalker
Erlang Shen
9,834
5,177
0
1,823
22,339
17,049
0
11,124
11,215
0
19,635
W
Olorun
Mezonick
Olorun
22,019
11,335
2,036
6,016
19,798
7,671
0
9,433
10,221
35,675
0
L
14,212
6,038
0
3,655
27,417
12,078
0
11,351
16,066
0
24,745
W
Artemis
Skriblz
Artemis
17,700
10,007
0
0
8,138
2,502
0
3,234
4,809
0
49,284
W
Baron Samedi
SleXxor
Baron Samedi
14,039
2,644
4,173
4,687
9,176
3,315
0
3,866
5,037
39,685
0
L
20,521
1,438
0
581
19,469
6,730
0
9,125
10,344
65,666
0
W
Bacchus
kirbshy
Bacchus
11,891
1,331
0
1,419
16,650
17,434
0
7,048
9,434
20,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,521
Gold Earned
65,963
192
Minions Killed
217
3
Camps Cleared
6
991,474
Distance Traveled
998,417
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,864
905
33
3
0
184,483
0
L
Guan Yu
10,151
846
12
1
0
178,435
2
W
Hachiman
15,617
1,301
39
3
1
197,263
0
L
Erlang Shen
11,684
974
21
2
1
207,965
0
W
Olorun
12,093
1,008
28
2
0
193,456
0
L
Kali
11,767
981
17
1
2
220,316
0
W
Artemis
11,569
964
59
5
2
176,873
1
W
Baron Samedi
12,598
1,050
67
6
3
214,923
3
L
Agni
12,055
1,005
109
9
0
200,275
0
W
Bacchus
14,086
1,174
24
2
0
215,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role