Player Matchup

Nike
Nike
AngxlCookie
Nike
Level 18
God Stats
1W - 3L
1,702 SR
Queue Stats
42W - 46L
1,318 Elo+
Solo
Kukulkan
Kukulkan
Karasuno0910
Kukulkan
Level 27
God Stats
7W - 4L
1,594 SR
Queue Stats
65W - 96L
1,299 Elo+
Party 1
Bellona
Bellona
OmgitsTapout
Bellona
Level 27
God Stats
11W - 10L
1,528 SR
Queue Stats
36W - 50L
1,327 Elo+
Solo
Bakasura
Bakasura
WoolBell4434910
Bakasura
Level 29
God Stats
5W - 4L
1,484 SR
Queue Stats
15W - 22L
1,283 Elo+
Party 1
Hou Yi
Hou Yi
coloquio-cuco3
Hou Yi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,314 Elo+
Solo
Team Averages
Level 23
1,562 SR
1,308 Elo+

VS

Team Averages
Level 15
1,391 SR
1,260 Elo+
Ra
Ra
Liebkosling
Ra
Level 13
God Stats
3W - 12L
1,121 SR
Queue Stats
7W - 15L
1,249 Elo+
Solo
Da Ji
Da Ji
Synessy Hope
Da Ji
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 41L
1,390 Elo+
Solo
Thor
Thor
antonSaYajin13
Thor
Level 2
God Stats
0W - 3L
1,236 SR
Queue Stats
6W - 10L
1,072 Elo+
Party 2
Ares
Ares
killinnpilln
Ares
Level 28
God Stats
17W - 15L
1,595 SR
Queue Stats
78W - 88L
1,410 Elo+
Solo
Artemis
Artemis
xLS-Kroos_8
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 2
9,519
501
2,589
8,572
4,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Karasuno0910
Kukulkan
15
6 / 3 / 11
10,169
535
9,196
11,174
5,069
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
OmgitsTapout
Bellona
16
8 / 2 / 3
10,361
545
7,595
10,380
5,295
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
18
15 / 2 / 6
11,215
590
16,918
15,429
8,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
6 / 1 / 3
9,655
508
6,110
7,168
2,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 1
7,682
404
2,431
7,532
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 11 / 1
9,345
492
8,443
16,935
5,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 9 / 1
6,030
317
1,631
9,312
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 6 / 3
8,051
424
5,255
17,269
11,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
xLS-Kroos_8
Artemis
13
1 / 8 / 3
8,005
421
9,494
11,775
4,910
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
17
37
Kills
8
8
Deaths
40
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Kukulkan
Karasuno0910
Kukulkan
6
3
11
3.83
L
1
6
1
0.25
W
Bellona
OmgitsTapout
Bellona
8
2
3
4.75
L
5
11
1
0.5
W
Bakasura
15
2
6
9
L
0
9
1
0.06
W
6
1
3
7.5
L
1
6
3
0.42
L
Artemis
xLS-Kroos_8
Artemis
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,408
Damage
27,254
52,723
Taken
62,823
25,035
Mitigated
26,783
16,342
Healing
6,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,589
399
0
900
8,572
4,188
1,199
849
7,723
3,913
49,632
W
Kukulkan
Karasuno0910
Kukulkan
9,196
2,249
88
3,943
11,174
5,069
2,990
2,328
8,806
49,160
0
L
2,431
93
161
560
7,532
2,019
674
582
6,092
26,896
0
W
Bellona
OmgitsTapout
Bellona
7,595
1,430
308
2,099
10,380
5,295
1,011
1,143
9,197
0
56,477
L
8,443
1,423
0
1,622
16,935
5,667
614
793
15,720
0
28,475
W
Bakasura
16,918
12,041
208
6,966
15,429
8,115
2,961
2,000
13,020
0
69,065
L
1,631
275
0
0
9,312
2,494
0
1,839
7,263
0
8,447
W
6,110
3,184
0
1,830
7,168
2,368
3,647
1,078
6,050
0
48,850
L
5,255
86
1,411
2,966
17,269
11,693
0
2,666
13,824
22,211
0
L
Artemis
xLS-Kroos_8
Artemis
9,494
4,088
0
0
11,775
4,910
110
3,496
7,439
0
42,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,919
Gold Earned
39,113
509
Minions Killed
212
0
Camps Cleared
0
1,670,159
Distance Traveled
1,201,819
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,519
501
108
6
0
314,949
0
W
Kukulkan
10,169
535
99
5
0
305,892
0
L
Ra
7,682
404
47
2
0
242,275
0
W
Bellona
10,361
545
87
5
0
362,314
1
L
Da Ji
9,345
492
45
2
0
315,429
1
W
Bakasura
11,215
590
118
6
0
400,793
0
L
Thor
6,030
317
20
1
0
154,245
0
W
Hou Yi
9,655
508
97
5
0
286,211
0
L
Ares
8,051
424
27
1
0
246,266
0
L
Artemis
8,005
421
73
4
0
243,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role