Player Matchup

Merlin
Merlin
MoonAstral79
Merlin
Level 18
God Stats
22W - 17L
1,372 SR
Queue Stats
27W - 20L
1,329 Elo+
Solo
Susano
Susano
RionnAotrom
Susano
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,423 Elo+
Party 1
Hachiman
Hachiman
The Six Shoota
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,065 Elo+
Party 1
Bakasura
Bakasura
felpudito
Bakasura
Level 29
God Stats
1W - 1L
1,657 SR
Queue Stats
3W - 4L
1,395 Elo+
Party 2
Ymir
Ymir
zxbydarknessxz
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,260 Elo+
Party 2
Team Averages
Level 14
1,506 SR
1,294 Elo+

VS

Team Averages
Level 34
1,623 SR
1,490 Elo+
Thanatos
Thanatos
BigTimeBrym
Thanatos
Level 29
God Stats
6W - 5L
1,458 SR
Queue Stats
63W - 69L
1,444 Elo+
Party 3
Mulan
Mulan
PromiseNoSmurf6
Mulan
Level 26
God Stats
6W - 2L
1,914 SR
Queue Stats
108W - 116L
1,408 Elo+
Party 3
Ares
Ares
TrippyTrev76
Ares
Level 25
God Stats
8W - 6L
1,589 SR
Queue Stats
9W - 10L
1,361 Elo+
Party 3
Artemis
Artemis
XxFantaRocksxX
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,421 Elo+
Party 3
Vulcan
Vulcan
italianpeach15
Vulcan
Level 66
God Stats
1W - 3L
1,654 SR
Queue Stats
32W - 32L
1,814 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 3 / 1
4,027
503
1,211
2,712
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
7
0 / 1 / 0
4,168
521
1,444
4,228
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
6
0 / 4 / 0
3,781
473
832
3,806
1,012
Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
felpudito
Bakasura
6
2 / 4 / 0
4,295
537
1,991
5,453
1,369
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
1 / 3 / 0
3,792
474
1,145
5,448
2,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigTimeBrym
Thanatos
9
2 / 1 / 3
5,175
647
1,466
5,280
1,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
4 / 1 / 0
5,616
702
3,705
3,533
2,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
3 / 1 / 3
5,113
639
1,942
4,366
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

7
2 / 0 / 3
4,746
593
4,346
2,945
907
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
4 / 0 / 0
5,431
679
2,720
2,304
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
15
15
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BigTimeBrym
Thanatos
2
1
3
3.5
L
Merlin
0
3
1
0.17
W
4
1
0
4
L
Susano
0
1
0
0
L
Hachiman
0
4
0
0
W
3
1
3
4.5
W
2
0
3
3.5
L
Bakasura
felpudito
Bakasura
2
4
0
0.5
W
4
0
0
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,623
Damage
14,179
21,647
Taken
18,428
6,202
Mitigated
8,042
3,706
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BigTimeBrym
Thanatos
1,466
901
0
5,411
5,280
1,391
0
0
5,177
0
24,743
L
Merlin
1,211
109
0
0
2,712
512
260
0
2,584
9,934
0
W
3,705
723
0
793
3,533
2,474
616
968
2,364
0
21,051
L
Susano
1,444
371
0
2,229
4,228
1,097
0
588
3,640
0
16,514
L
Hachiman
832
623
0
170
3,806
1,012
0
2,435
1,371
0
10,150
W
1,942
181
0
1,118
4,366
2,644
191
260
4,056
11,358
0
W
4,346
2,706
0
959
2,945
907
948
946
1,972
0
19,022
L
Bakasura
felpudito
Bakasura
1,991
1,498
0
762
5,453
1,369
0
679
4,566
0
7,240
W
2,720
1,089
0
890
2,304
626
806
0
2,304
25,290
0
L
1,145
24
0
545
5,448
2,212
0
960
4,488
6,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,063
Gold Earned
26,081
116
Minions Killed
195
0
Camps Cleared
0
710,547
Distance Traveled
769,697
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,175
647
60
8
0
151,145
0
L
Merlin
4,027
503
27
3
0
139,056
0
W
Mulan
5,616
702
49
6
0
170,108
1
L
Susano
4,168
521
46
6
0
146,699
1
L
Hachiman
3,781
473
19
2
0
94,833
0
W
Ares
5,113
639
9
1
0
159,443
0
W
Artemis
4,746
593
30
4
0
133,674
2
L
Bakasura
4,295
537
16
2
0
165,345
0
W
Vulcan
5,431
679
47
6
0
155,327
2
L
Ymir
3,792
474
8
1
0
164,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role