Player Matchup

Chang'e
Chang'e
Ghacyarla
Chang'e
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 223L
1,383 Elo+
Solo
Sylvanus
Sylvanus
I PneumoniaHawk
Sylvanus
Level 62
God Stats
3W - 1L
1,643 SR
Queue Stats
172W - 173L
1,485 Elo+
Solo
Set
Set
onenutjr
Set
Level 62
God Stats
2W - 1L
1,353 SR
Queue Stats
125W - 156L
1,358 Elo+
Solo
Team Averages
Level 57
1,499 SR
1,409 Elo+

VS

Team Averages
Level 108
1,309 SR
1,355 Elo+
Medusa
Medusa
FadeinTime
Medusa
Level 62
God Stats
0W - 1L
1,178 SR
Queue Stats
75W - 83L
1,372 Elo+
Solo
Zhong Kui
Zhong Kui
T4qzz
Zhong Kui
Level 101
God Stats
42W - 63L
1,456 SR
Queue Stats
661W - 948L
1,340 Elo+
Solo
Ares
Ares
eric_DF77
Ares
Level 160
God Stats
1W - 2L
1,292 SR
Queue Stats
304W - 401L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ghacyarla
Chang'e
17
3 / 7 / 14
14,314
682
10,006
28,562
22,723
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
17
1 / 8 / 16
13,517
644
16,095
32,475
42,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
16 / 10 / 2
17,070
813
26,209
27,538
13,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FadeinTime
Medusa
17
9 / 5 / 11
14,229
678
23,554
18,526
5,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
T4qzz
Zhong Kui
18
9 / 5 / 11
15,334
730
31,049
25,405
25,959
Ares
17
7 / 10 / 13
14,673
699
20,078
23,739
24,635
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
60
20
Kills
25
25
Deaths
20
32
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Medusa
FadeinTime
Medusa
9
5
11
2.9
W
Chang'e
Ghacyarla
Chang'e
3
7
14
1.43
W
Sylvanus
1
8
16
1.13
L
Zhong Kui
T4qzz
Zhong Kui
9
5
11
2.9
L
Ares
7
10
13
1.35
W
16
10
2
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,310
Damage
74,681
88,575
Taken
67,670
78,311
Mitigated
56,014
30,209
Healing
20,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
FadeinTime
Medusa
23,554
9,441
0
3,992
18,526
5,420
1,741
7,377
11,149
0
69,735
W
Chang'e
Ghacyarla
Chang'e
10,006
1,433
5,583
6,457
28,562
22,723
495
18,882
9,680
33,843
0
W
Sylvanus
16,095
4,204
3,783
9,268
32,475
42,300
55
18,552
13,923
34,456
4,662
L
Zhong Kui
T4qzz
Zhong Kui
31,049
1,190
1,137
12,486
25,405
25,959
528
8,132
17,273
79,534
0
L
Ares
20,078
1,527
1,034
1,999
23,739
24,635
199
9,690
14,049
32,834
0
W
26,209
13,211
0
5,118
27,538
13,288
2,344
14,293
13,245
0
67,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,901
Gold Earned
44,236
142
Minions Killed
232
3
Camps Cleared
12
989,239
Distance Traveled
984,187
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
14,229
678
114
5
5
341,576
0
W
Chang'e
14,314
682
39
2
0
344,683
0
W
Sylvanus
13,517
644
48
2
0
312,769
7
L
Zhong Kui
15,334
730
99
5
7
314,695
0
L
Ares
14,673
699
19
1
0
327,916
2
W
Set
17,070
813
55
3
3
331,787
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role