Player Matchup

Tsukuyomi
Tsukuyomi
G-corperation
Tsukuyomi
Level 86
God Stats
0W - 3L
1,259 SR
Queue Stats
59W - 52L
1,477 Elo+
Party 3
Ra
Ra
Mr_Freejos
Ra
Level 27
God Stats
2W - 1L
1,649 SR
Queue Stats
18W - 14L
1,491 Elo+
Party 3
Thanatos
Thanatos
Red_Wolf_171
Thanatos
Level 47
God Stats
24W - 31L
1,470 SR
Queue Stats
197W - 248L
1,350 Elo+
Solo
Neith
Neith
i69420skrrt
Neith
Level 32
God Stats
70W - 89L
1,484 SR
Queue Stats
150W - 205L
1,376 Elo+
Solo
Bacchus
Bacchus
kllr_dth
Bacchus
Level 128
God Stats
13W - 13L
1,622 SR
Queue Stats
218W - 253L
1,407 Elo+
Solo
Team Averages
Level 64
1,497 SR
1,420 Elo+

VS

Team Averages
Level 77
1,403 SR
1,433 Elo+
Chang'e
Chang'e
BelovedGamer
Chang'e
Level 117
God Stats
39W - 31L
1,557 SR
Queue Stats
724W - 676L
1,459 Elo+
Party 2
Sobek
Sobek
BinBagWest
Sobek
Level 69
God Stats
8W - 5L
1,667 SR
Queue Stats
306W - 299L
1,450 Elo+
Party 1
Merlin
Merlin
Punk_Esponja
Merlin
Level 118
God Stats
31W - 36L
1,130 SR
Queue Stats
505W - 568L
1,347 Elo+
Solo
Jing Wei
Jing Wei
burning_elderly
Jing Wei
Level 33
God Stats
1W - 1L
1,294 SR
Queue Stats
77W - 79L
1,453 Elo+
Party 2
Cliodhna
Cliodhna
xTheMiggs
Cliodhna
Level 48
God Stats
11W - 8L
1,367 SR
Queue Stats
193W - 199L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
G-corperation
Tsukuyomi
15
6 / 6 / 2
9,851
493
12,457
14,820
5,585
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 8 / 2
8,828
441
5,255
12,737
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Red_Wolf_171
Thanatos
15
3 / 4 / 1
9,362
468
12,658
20,290
12,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 3
9,111
456
10,545
11,772
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bacchus
kllr_dth
Bacchus
13
5 / 4 / 0
8,437
422
10,984
18,082
16,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BelovedGamer
Chang'e
16
2 / 6 / 7
9,604
480
12,179
16,951
10,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sobek
15
4 / 2 / 9
10,205
510
8,692
22,063
24,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
16
6 / 1 / 8
10,493
525
10,093
9,559
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
17
6 / 4 / 11
10,727
536
12,535
16,886
5,747
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
xTheMiggs
Cliodhna
20
9 / 1 / 5
12,046
602
12,145
12,071
4,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
14
Kills
27
27
Deaths
14
8
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BelovedGamer
Chang'e
2
6
7
0.92
W
Sobek
4
2
9
4.25
L
Tsukuyomi
G-corperation
Tsukuyomi
6
6
2
1.17
L
0
8
2
0.13
W
Merlin
6
1
8
10
L
Thanatos
Red_Wolf_171
Thanatos
3
4
1
0.88
W
Jing Wei
6
4
11
2.88
L
0
5
3
0.3
L
Bacchus
kllr_dth
Bacchus
5
4
0
1.25
W
Cliodhna
xTheMiggs
Cliodhna
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,899
Damage
55,644
77,701
Taken
77,530
43,916
Mitigated
48,357
27,412
Healing
32,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BelovedGamer
Chang'e
12,179
962
1,129
8,768
16,951
10,214
43
1,595
14,558
55,526
0
W
Sobek
8,692
585
2,230
4,795
22,063
24,245
0
7,061
14,624
37,998
0
L
Tsukuyomi
G-corperation
Tsukuyomi
12,457
2,914
0
2,534
14,820
5,585
2,686
4,839
9,737
0
55,847
L
5,255
1,024
454
2,789
12,737
4,303
424
4,775
7,550
53,334
0
W
Merlin
10,093
156
0
2,611
9,559
3,420
0
1,989
7,445
55,759
0
L
Thanatos
Red_Wolf_171
Thanatos
12,658
2,992
0
15,835
20,290
12,976
0
8,016
11,338
0
58,545
W
Jing Wei
12,535
9,124
0
5,003
16,886
5,747
4,321
2,990
13,823
0
57,383
L
10,545
3,549
0
1,741
11,772
4,805
3,006
3,952
7,620
0
68,452
L
Bacchus
kllr_dth
Bacchus
10,984
728
499
3,560
18,082
16,247
950
7,310
10,492
33,120
0
W
Cliodhna
xTheMiggs
Cliodhna
12,145
1,163
0
7,939
12,071
4,731
588
2,172
9,621
0
98,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,589
Gold Earned
53,075
493
Minions Killed
525
0
Camps Cleared
0
1,751,402
Distance Traveled
1,903,059
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,604
480
105
5
0
364,443
3
W
Sobek
10,205
510
52
3
0
375,488
0
L
Tsukuyomi
9,851
493
101
5
0
368,425
6
L
Ra
8,828
441
113
6
0
354,733
12
W
Merlin
10,493
525
108
5
0
334,963
1
L
Thanatos
9,362
468
109
5
0
353,622
0
W
Jing Wei
10,727
536
106
5
0
391,237
1
L
Neith
9,111
456
120
6
0
316,784
4
L
Bacchus
8,437
422
50
3
0
357,838
1
W
Cliodhna
12,046
602
154
8
0
436,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role