Player Matchup

Sobek
Sobek
Clapthyybunz
Sobek
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,655 Elo+
Party 1
Thanatos
Thanatos
Luthrr
Thanatos
Level 14
God Stats
1W - 5L
1,486 SR
Queue Stats
4W - 8L
1,502 Elo+
Party 1
Rama
Rama
NewBlackCube
Rama
Level 8
God Stats
0W - 1L
1,132 SR
Queue Stats
1W - 4L
1,338 Elo+
Solo
Cthulhu
Cthulhu
Pheonoxe
Cthulhu
Level 3
God Stats
8W - 5L
1,680 SR
Queue Stats
10W - 7L
1,626 Elo+
Solo
Hera
Hera
Uzumakifourdath
Hera
Level 29
God Stats
46W - 40L
1,567 SR
Queue Stats
116W - 120L
1,448 Elo+
Solo
Team Averages
Level 12
1,473 SR
1,514 Elo+

VS

Team Averages
Level 25
1,470 SR
1,499 Elo+
Cthulhu
Cthulhu
Jeffreythebest
Cthulhu
Level 36
God Stats
5W - 2L
1,411 SR
Queue Stats
10W - 20L
1,398 Elo+
Party 2
Ao Kuang
Ao Kuang
RyuugaXZ
Ao Kuang
Level 29
God Stats
4W - 6L
1,509 SR
Queue Stats
57W - 55L
1,526 Elo+
Solo
Chernobog
Chernobog
TTVMOBchildd
Chernobog
Level 16
God Stats
6W - 3L
1,629 SR
Queue Stats
40W - 48L
1,529 Elo+
Party 2
Fafnir
Fafnir
TTVthekinger55
Fafnir
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
109W - 122L
1,470 Elo+
Party 2
Sol
Sol
xjjbthreex
Sol
Level 16
God Stats
2W - 2L
1,301 SR
Queue Stats
6W - 7L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,414
401
3,383
7,451
3,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Luthrr
Thanatos
7
0 / 3 / 0
4,907
446
1,727
7,265
2,085
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 9 / 0
4,290
390
2,275
7,239
2,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Pheonoxe
Cthulhu
9
0 / 0 / 0
5,094
463
3,271
7,845
4,912
Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
0 / 3 / 0
5,409
492
2,379
3,402
1,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 1
6,438
585
6,839
5,379
3,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
RyuugaXZ
Ao Kuang
11
5 / 0 / 3
6,787
617
4,277
6,147
1,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
TTVMOBchildd
Chernobog
10
1 / 0 / 2
5,857
532
4,297
4,340
1,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 7
6,122
557
2,435
5,865
5,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
7 / 0 / 3
6,829
621
4,738
5,001
1,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
19
19
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
6
0
1
6.5
L
Thanatos
Luthrr
Thanatos
0
3
0
0
L
0
9
0
0
L
Cthulhu
Pheonoxe
Cthulhu
0
0
0
0
W
Ao Kuang
RyuugaXZ
Ao Kuang
5
0
3
6.5
W
Chernobog
TTVMOBchildd
Chernobog
1
0
2
2
W
0
0
7
3.5
L
0
3
0
0
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,035
Damage
22,586
33,202
Taken
26,732
14,538
Mitigated
13,145
10,186
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,383
357
0
2,116
7,451
3,965
0
5,391
1,623
10,135
0
W
6,839
547
143
1,457
5,379
3,511
0
1,764
3,344
24,593
0
L
Thanatos
Luthrr
Thanatos
1,727
667
0
4,910
7,265
2,085
0
2,972
4,215
0
21,081
L
2,275
2,090
0
215
7,239
2,322
318
6,151
1,076
0
9,557
L
Cthulhu
Pheonoxe
Cthulhu
3,271
549
0
2,726
7,845
4,912
0
565
7,280
20,053
0
W
Ao Kuang
RyuugaXZ
Ao Kuang
4,277
1,672
0
2,121
6,147
1,911
0
943
5,204
38,745
0
W
Chernobog
TTVMOBchildd
Chernobog
4,297
3,000
0
1,211
4,340
1,132
30
1,992
2,348
0
33,036
W
2,435
784
0
2,254
5,865
5,121
254
2,463
3,258
11,002
0
L
2,379
557
0
219
3,402
1,254
0
2,683
719
31,874
0
W
4,738
1,572
0
3,272
5,001
1,470
1,995
1,384
3,545
32,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,114
Gold Earned
32,033
171
Minions Killed
255
0
Camps Cleared
0
965,647
Distance Traveled
1,099,632
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,414
401
7
1
0
197,012
0
W
Cthulhu
6,438
585
55
5
0
221,160
3
L
Thanatos
4,907
446
51
5
0
211,934
0
L
Rama
4,290
390
14
1
0
187,236
0
L
Cthulhu
5,094
463
37
3
0
193,312
2
W
Ao Kuang
6,787
617
65
6
0
240,994
0
W
Chernobog
5,857
532
62
6
0
225,912
2
W
Fafnir
6,122
557
11
1
0
203,390
1
L
Hera
5,409
492
62
6
0
176,153
0
W
Sol
6,829
621
62
6
0
208,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role