Player Matchup

Charybdis
Charybdis
Corvere992619
Charybdis
Level 28
God Stats
11W - 6L
1,557 SR
Queue Stats
90W - 76L
1,478 Elo+
Solo
Eset
Eset
Metochi
Eset
Level 29
God Stats
8W - 6L
1,579 SR
Queue Stats
122W - 111L
1,490 Elo+
Solo
Merlin
Merlin
Spokenn-_-
Merlin
Level 16
God Stats
1W - 2L
1,517 SR
Queue Stats
37W - 50L
1,389 Elo+
Party 1
Da Ji
Da Ji
iSweat_CF
Da Ji
Level 13
God Stats
0W - 2L
1,254 SR
Queue Stats
21W - 32L
1,319 Elo+
Party 1
Chaac
Chaac
十二宫座
Chaac
Level 29
God Stats
13W - 10L
1,611 SR
Queue Stats
190W - 182L
1,491 Elo+
Solo
Team Averages
Level 23
1,504 SR
1,434 Elo+

VS

Team Averages
Level 16
1,605 SR
1,462 Elo+
Izanami
Izanami
Aesirbane
Izanami
Level 15
God Stats
13W - 8L
1,617 SR
Queue Stats
29W - 31L
1,370 Elo+
Party 2
Medusa
Medusa
Flexpet
Medusa
Level 5
God Stats
1W - 0L
1,678 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Ra
Ra
OnrushingClub13
Ra
Level 27
God Stats
4W - 4L
1,616 SR
Queue Stats
191W - 187L
1,443 Elo+
Party 2
Cthulhu
Cthulhu
bøsslevel
Cthulhu
Level 7
God Stats
4W - 2L
1,701 SR
Queue Stats
20W - 21L
1,566 Elo+
Solo
Anubis
Anubis
itazurakozo
Anubis
Level 24
God Stats
16W - 12L
1,414 SR
Queue Stats
94W - 91L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Corvere992619
Charybdis
20
16 / 8 / 13
16,830
1,403
25,573
26,590
7,695
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Eset
Metochi
Eset
20
7 / 8 / 19
13,683
1,140
19,996
23,116
6,016
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Spokenn-_-
Merlin
20
2 / 5 / 21
12,783
1,065
12,179
16,974
3,786
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
iSweat_CF
Da Ji
20
9 / 16 / 12
13,639
1,137
19,884
28,638
7,831
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
9 / 3 / 9
13,648
1,137
19,857
18,170
20,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aesirbane
Izanami
20
24 / 13 / 8
17,991
1,499
45,359
27,007
10,522
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
Flexpet
Medusa
20
5 / 7 / 20
13,314
1,110
18,473
15,786
6,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
1 / 12 / 20
12,344
1,029
8,303
22,700
9,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
bøsslevel
Cthulhu
20
3 / 3 / 22
13,117
1,093
19,327
21,097
20,476
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
20
7 / 8 / 20
14,685
1,224
15,379
17,278
7,780
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
130
43
Kills
40
40
Deaths
43
74
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aesirbane
Izanami
24
13
8
2.15
L
Charybdis
Corvere992619
Charybdis
16
8
13
2.81
W
Medusa
Flexpet
Medusa
5
7
20
2.14
L
Eset
Metochi
Eset
7
8
19
2.06
W
1
12
20
0.92
L
Merlin
Spokenn-_-
Merlin
2
5
21
2.5
W
Cthulhu
bøsslevel
Cthulhu
3
3
22
4.67
L
Da Ji
iSweat_CF
Da Ji
9
16
12
0.94
W
Anubis
7
8
20
2.13
L
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,489
Damage
106,841
113,488
Taken
103,868
45,589
Mitigated
54,562
12,048
Healing
16,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aesirbane
Izanami
45,359
38,507
0
3,591
27,007
10,522
0
10,221
16,684
0
65,094
L
Charybdis
Corvere992619
Charybdis
25,573
16,098
0
2,540
26,590
7,695
0
7,184
19,406
0
68,877
W
Medusa
Flexpet
Medusa
18,473
8,601
0
1,054
15,786
6,423
0
6,123
9,531
0
37,301
L
Eset
Metochi
Eset
19,996
1,422
445
2,733
23,116
6,016
0
9,581
13,535
30,456
0
W
8,303
2,446
2,505
2,478
22,700
9,361
0
3,803
18,653
38,685
0
L
Merlin
Spokenn-_-
Merlin
12,179
1,110
0
387
16,974
3,786
0
4,958
12,016
29,880
0
W
Cthulhu
bøsslevel
Cthulhu
19,327
937
887
831
21,097
20,476
0
8,026
12,912
36,033
0
L
Da Ji
iSweat_CF
Da Ji
19,884
4,987
0
144
28,638
7,831
0
12,065
16,573
0
26,868
W
Anubis
15,379
124
0
4,849
17,278
7,780
0
4,240
12,677
42,562
0
L
19,857
2,546
0
5,799
18,170
20,261
0
9,221
8,949
548
34,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,583
Gold Earned
71,451
223
Minions Killed
246
7
Camps Cleared
6
1,089,891
Distance Traveled
1,101,644
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,991
1,499
23
2
1
195,658
0
L
Charybdis
16,830
1,403
113
9
4
242,213
0
W
Medusa
13,314
1,110
42
4
1
254,929
0
L
Eset
13,683
1,140
21
2
0
241,982
0
W
Ra
12,344
1,029
73
6
1
224,890
0
L
Merlin
12,783
1,065
41
3
1
236,928
0
W
Cthulhu
13,117
1,093
32
3
1
211,118
0
L
Da Ji
13,639
1,137
7
1
1
196,275
0
W
Anubis
14,685
1,224
76
6
2
215,049
0
L
Chaac
13,648
1,137
41
3
1
172,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role