Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
DownWithIsreal
Fenrir
Level 26
God Stats
4W - 5L
1,546 SR
Queue Stats
89W - 71L
1,595 Elo+
Party 2
Ra
Ra
Musashi27
Ra
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 37L
1,532 Elo+
Solo
Ganesha
Ganesha
SuicideCliffs
Ganesha
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 31L
1,851 Elo+
Party 2
Hachiman
Hachiman
codeshadi
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
349W - 330L
1,592 Elo+
Party 2
Team Averages
Level 27
1,509 SR
1,614 Elo+

VS

Team Averages
Level 27
1,670 SR
1,669 Elo+
Poseidon
Poseidon
Ellros101
Poseidon
Level 25
God Stats
23W - 11L
1,637 SR
Queue Stats
102W - 72L
1,553 Elo+
Solo
Cupid
Cupid
IAmSlade
Cupid
Level 25
God Stats
8W - 3L
1,872 SR
Queue Stats
76W - 44L
1,700 Elo+
Party 1
Mulan
Mulan
LightStar98
Mulan
Level 11
God Stats
6W - 2L
1,805 SR
Queue Stats
16W - 6L
1,792 Elo+
Party 1
Ares
Ares
top_gunn_14
Ares
Level 46
God Stats
2W - 0L
1,733 SR
Queue Stats
31W - 21L
1,610 Elo+
Party 1
Mercury
Mercury
yennikcmnai
Mercury
Level 27
God Stats
2W - 0L
1,304 SR
Queue Stats
107W - 71L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 6 / 0
6,837
488
5,944
13,001
8,105
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 4 / 4
8,464
605
4,216
11,747
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 6 / 1
7,655
547
6,338
9,050
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
10
0 / 4 / 4
6,668
476
3,879
13,764
12,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
codeshadi
Hachiman
12
2 / 3 / 3
7,424
530
6,613
10,056
2,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ellros101
Poseidon
14
5 / 2 / 8
8,509
608
11,211
5,416
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
IAmSlade
Cupid
15
5 / 2 / 7
8,351
597
10,162
10,239
3,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 1
8,171
584
7,496
8,467
7,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 2 / 8
7,405
529
6,605
10,199
8,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
yennikcmnai
Mercury
14
5 / 2 / 7
8,434
602
6,351
10,866
3,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
9
Kills
23
23
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
6
0
0.17
L
4
4
4
1.5
W
Poseidon
Ellros101
Poseidon
5
2
8
4.5
W
Cupid
IAmSlade
Cupid
5
2
7
4.25
W
4
1
1
4.5
L
2
6
1
0.42
L
Ganesha
0
4
4
0.5
L
Hachiman
codeshadi
Hachiman
2
3
3
1.17
W
4
2
8
4
W
Mercury
yennikcmnai
Mercury
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,990
Damage
41,825
57,618
Taken
45,187
31,032
Mitigated
24,895
15,711
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,944
1,120
0
1,649
13,001
8,105
0
3,245
9,734
329
28,207
L
4,216
891
0
4,588
11,747
4,663
0
2,592
9,051
0
37,797
W
Poseidon
Ellros101
Poseidon
11,211
1,240
0
1,357
5,416
1,787
158
1,614
3,650
57,767
0
W
Cupid
IAmSlade
Cupid
10,162
5,245
219
4,734
10,239
3,416
872
2,254
7,917
0
63,526
W
7,496
1,006
0
3,964
8,467
7,835
525
1,302
7,113
0
44,885
L
6,338
298
884
2,063
9,050
3,487
297
4,144
4,608
50,384
0
L
Ganesha
3,879
559
689
2,801
13,764
12,260
0
5,482
8,096
15,291
0
L
Hachiman
codeshadi
Hachiman
6,613
1,888
0
3,037
10,056
2,517
800
1,904
8,142
0
48,942
W
6,605
257
0
1,958
10,199
8,328
0
3,197
6,852
13,547
0
W
Mercury
yennikcmnai
Mercury
6,351
3,632
0
426
10,866
3,529
94
1,528
9,334
0
56,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,048
Gold Earned
40,870
366
Minions Killed
435
0
Camps Cleared
0
1,347,487
Distance Traveled
1,380,514
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,837
488
60
4
0
264,179
2
L
Fenrir
8,464
605
85
6
0
304,063
5
W
Poseidon
8,509
608
115
8
0
273,707
3
W
Cupid
8,351
597
119
9
0
256,932
7
W
Mulan
8,171
584
91
7
0
255,445
3
L
Ra
7,655
547
119
9
0
259,048
2
L
Ganesha
6,668
476
2
0
0
273,250
8
L
Hachiman
7,424
530
100
7
0
246,947
7
W
Ares
7,405
529
15
1
0
280,540
3
W
Mercury
8,434
602
95
7
0
313,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role